Android Open Source - LucyTheMoocher State Falling From Project Back to project page LucyTheMoocher .
License The source code is released under:
MIT License
If you think the Android project LucyTheMoocher listed in this page is inappropriate, such as containing malicious code/tools or violating the copyright, please email info at java2s dot com, thanks.
Java Source Code package com.lucythemoocher.actors.maincharacter.state;
/ / w w w . j a v a 2 s . c o m
import com.lucythemoocher.actors.PlayerCharacter;
import com.lucythemoocher.graphics.Animation;
import com.lucythemoocher.physics.Cinematic;
import com.lucythemoocher.util.Direction;
public class StateFalling extends State {
public StateFalling(PlayerCharacter pc, Cinematic pos, Animation anim, int dir) {
super (pc, pos, anim, dir);
if ( dir_ == Direction.LEFT ) {
int tab[] = {32,33,34,35};
anim_.setAnimation(tab, ANIMATION_SPEED);
} else {
int tab[] = {28,29,30,31};
anim_.setAnimation(tab, ANIMATION_SPEED);
}
}
@Override
public void update() {
super.update();
if ( pos_.hasDownCollision() ) {
pc_.changeState(new StateNone(pc_, pos_, anim_, dir_));
}
}
@Override
public void moveLeft() {
if ( dir_ == Direction.RIGHT ) {
pc_.changeState(new StateFalling(pc_, pos_, anim_, Direction.LEFT));
}
pos_.moveLeft();
}
@Override
public void moveRight() {
if ( dir_ == Direction.LEFT ) {
pc_.changeState(new StateFalling(pc_, pos_, anim_, Direction.RIGHT));
}
pos_.moveRight();
}
@Override
public void moveStop() {
pos_.moveStop();
}
@Override
public void moveFastLeft() {
if ( pos_.hasLeftCollision() ) {
pc_.changeState(new StateWallSliding(pc_, pos_, anim_, dir_));
}
}
@Override
public void moveFastRight() {
if ( pos_.hasRightCollision() ) {
pc_.changeState(new StateWallSliding(pc_, pos_, anim_, dir_));
}
}
@Override
public void moveDown() {
pc_.changeState(new StateAttack(pc_, pos_, anim_, dir_));
}
}
Java Source Code List com.lucythemoocher.LucyTheMoocherActivity.java com.lucythemoocher.FX.FXManager.java com.lucythemoocher.FX.FX.java com.lucythemoocher.Globals.Globals.java com.lucythemoocher.actors.Actor.java com.lucythemoocher.actors.ActorsManager.java com.lucythemoocher.actors.Monster.java com.lucythemoocher.actors.MonstersManager.java com.lucythemoocher.actors.PlayerCharacter.java com.lucythemoocher.actors.Projectile.java com.lucythemoocher.actors.ProjectilesManager.java com.lucythemoocher.actors.Tank.java com.lucythemoocher.actors.TargetCharacter.java com.lucythemoocher.actors.maincharacter.state.StateAttack.java com.lucythemoocher.actors.maincharacter.state.StateFalling.java com.lucythemoocher.actors.maincharacter.state.StateJumping.java com.lucythemoocher.actors.maincharacter.state.StateNone.java com.lucythemoocher.actors.maincharacter.state.StateRunning.java com.lucythemoocher.actors.maincharacter.state.StateWallSliding.java com.lucythemoocher.actors.maincharacter.state.StateWallWalking.java com.lucythemoocher.actors.maincharacter.state.State.java com.lucythemoocher.controls.AIController.java com.lucythemoocher.controls.ActionController.java com.lucythemoocher.controls.ButtonListener.java com.lucythemoocher.controls.Controllable.java com.lucythemoocher.controls.Controller.java com.lucythemoocher.controls.GlobalController.java com.lucythemoocher.controls.KeysListener.java com.lucythemoocher.controls.TouchListener.java com.lucythemoocher.events.EventNormal.java com.lucythemoocher.events.EventSlow.java com.lucythemoocher.events.Event.java com.lucythemoocher.game.GameThread.java com.lucythemoocher.game.Game.java com.lucythemoocher.game.LevelLoader.java com.lucythemoocher.graphics.ActorDrawer.java com.lucythemoocher.graphics.Animation.java com.lucythemoocher.graphics.Background.java com.lucythemoocher.graphics.Camera.java com.lucythemoocher.graphics.Drawable.java com.lucythemoocher.graphics.Grid.java com.lucythemoocher.graphics.HUD.java com.lucythemoocher.graphics.Image.java com.lucythemoocher.graphics.PersistentEffect.java com.lucythemoocher.graphics.PersistentPic.java com.lucythemoocher.graphics.PictureContainer.java com.lucythemoocher.gui.MenuButtonListener.java com.lucythemoocher.gui.MenuButtonTouchListener.java com.lucythemoocher.gui.MenuButton.java com.lucythemoocher.loops.CreditsLoop.java com.lucythemoocher.loops.GameOverLoop.java com.lucythemoocher.loops.InitMenuLoop.java com.lucythemoocher.loops.LivesMenuLoop.java com.lucythemoocher.loops.LoopGame.java com.lucythemoocher.loops.LoopPause.java com.lucythemoocher.loops.Loop.java com.lucythemoocher.loops.MasterLoop.java com.lucythemoocher.physics.Box.java com.lucythemoocher.physics.Cinematic.java com.lucythemoocher.physics.Map.java com.lucythemoocher.sounds.SoundManager.java com.lucythemoocher.sounds.SoundsState.java com.lucythemoocher.sounds.StateLevel1.java com.lucythemoocher.sounds.StateLevel2.java com.lucythemoocher.sounds.StateLevel3.java com.lucythemoocher.sounds.StateNormal.java com.lucythemoocher.util.Direction.java com.lucythemoocher.util.MathUtil.java com.lucythemoocher.util.Resources.java com.lucythemoocher.util.Timer.java