Android Open Source - ParticlePlay Custom Element Activity






From Project

Back to project page ParticlePlay.

License

The source code is released under:

GNU General Public License

If you think the Android project ParticlePlay listed in this page is inappropriate, such as containing malicious code/tools or violating the copyright, please email info at java2s dot com, thanks.

Java Source Code

package com.droidinteractive.particleplay.custom;
/*/*w  w  w  .j  av  a2 s .  co  m*/
 * Copyright (c) 2010 Ragdoll Games
 * Copyright (c) 2010-2014 Droid Interactive
 * Copyright (c) 2010-2014 IDKJava Team
 * 
 * This file is part of Particle Play.
 * 
 * Particle Play is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * Particle Play is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with Particle Play. If not, see <http://www.gnu.org/licenses/>.
 */
import java.util.ArrayList;

import com.droidinteractive.particleplay.R;
import android.app.TabActivity;
import android.content.Intent;
import android.content.res.Resources;
import android.os.Bundle;
import android.widget.TabHost;
import android.widget.Toast;
import android.widget.TabHost.TabSpec;

public class CustomElementActivity extends TabActivity
{
  //TODO: 1) Depending on the Intent, ACTION_EDIT or ACTION_NEW, set up the UI with
  //either default or loaded data, and allow the user to edit and save
  // 2) Make sure no duplicate names can be entered.
  /*
   * All elements held in same file, accessed by name.
   */
  private String filename;
  public boolean newElement;
  public CustomElement mCustomElement;
  
  // Variables for passing data to basic activity
  public ArrayList<Integer> collisions;
  public ArrayList<Integer> specials;
  public ArrayList<Integer> specialVals;
  
  @Override
  protected void onCreate(Bundle savedInstanceState)
  {
    super.onCreate(savedInstanceState);

    // Try loading the element
    filename = getIntent().getStringExtra("filename");
    if(filename != null)
    {
      newElement = false;
      mCustomElement = new CustomElement(filename);
      if(!mCustomElement.loadPropertiesFromFile())
      {
        // If loading fails, we need to quit and show a message
        Toast.makeText(getApplicationContext(), R.string.ce_load_failed_msg, Toast.LENGTH_LONG).show();
        finish();
      }
    }
    else
    {
      newElement = true;
      mCustomElement = new CustomElement();
    }
    
    // Set the content view
    setContentView(R.layout.custom_element_activity);
    // Set up some variables
    Intent intent;
    TabSpec spec;
    TabHost tabHost = getTabHost();
    Resources res = getResources();
    // Create the tabs
    intent = new Intent(CustomElementActivity.this, CustomElementBasicActivity.class);
    spec = tabHost.newTabSpec("basic").setIndicator(res.getString(R.string.basic_tab)).setContent(intent);
    tabHost.addTab(spec);
    intent = new Intent(CustomElementActivity.this, CustomElementAdvancedActivity.class);
    spec = tabHost.newTabSpec("advanced").setIndicator(res.getString(R.string.advanced_tab)).setContent(intent);
    tabHost.addTab(spec);
    tabHost.setCurrentTab(0);
  }
}




Java Source Code List

com.droidinteractive.colorpicker.ColorPickerBox.java
com.droidinteractive.colorpicker.ColorPickerDialog.java
com.droidinteractive.colorpicker.widget.ColorPickerPreferenceWidgetView.java
com.droidinteractive.colorpicker.widget.ColorPickerPreference.java
com.droidinteractive.particleplay.FixMeActivity.java
com.droidinteractive.particleplay.Globals.java
com.droidinteractive.particleplay.LoadStateActivity.java
com.droidinteractive.particleplay.MainActivity.java
com.droidinteractive.particleplay.MenuActivity.java
com.droidinteractive.particleplay.SaveStateActivity.java
com.droidinteractive.particleplay.SplashActivity.java
com.droidinteractive.particleplay.custom.CustomElementActivity.java
com.droidinteractive.particleplay.custom.CustomElementAdvancedActivity.java
com.droidinteractive.particleplay.custom.CustomElementBasicActivity.java
com.droidinteractive.particleplay.custom.CustomElementManagerActivity.java
com.droidinteractive.particleplay.custom.CustomElementManager.java
com.droidinteractive.particleplay.custom.CustomElement.java
com.droidinteractive.particleplay.game.ActionItem.java
com.droidinteractive.particleplay.game.Control.java
com.droidinteractive.particleplay.game.CustomElementManager.java
com.droidinteractive.particleplay.game.FileManager.java
com.droidinteractive.particleplay.game.MenuBar.java
com.droidinteractive.particleplay.game.PopupWindows.java
com.droidinteractive.particleplay.game.QuickAction.java
com.droidinteractive.particleplay.game.SandView.java
com.droidinteractive.particleplay.game.SaveManager.java
com.droidinteractive.particleplay.game.Temperature.java
com.droidinteractive.particleplay.preferences.AlphaPatternDrawable.java
com.droidinteractive.particleplay.preferences.ColorPickerDialogPref.java
com.droidinteractive.particleplay.preferences.ColorPickerPanelView.java
com.droidinteractive.particleplay.preferences.ColorPickerPreference.java
com.droidinteractive.particleplay.preferences.ColorPickerView.java
com.droidinteractive.particleplay.preferences.PreferencesActivity.java
com.droidinteractive.particleplay.preferences.Preferences.java
com.droidinteractive.particleplay.preferences.SeekBarPreference.java
com.droidinteractive.slidingdrawer.OnDrawerCloseListener.java
com.droidinteractive.slidingdrawer.OnDrawerOpenListener.java
com.droidinteractive.slidingdrawer.OnDrawerScrollListener.java
com.droidinteractive.slidingdrawer.SlidingDrawer.java