Android Open Source - GhostStories Graveyard Scroll View






From Project

Back to project page GhostStories.

License

The source code is released under:

GNU General Public License

If you think the Android project GhostStories listed in this page is inappropriate, such as containing malicious code/tools or violating the copyright, please email info at java2s dot com, thanks.

Java Source Code

package games.ghoststories.views.graveyard;
//from  w w  w.j a va  2s. c  o m
import games.ghoststories.R;
import games.ghoststories.data.GhostData;

import java.util.List;

import android.content.Context;
import android.content.res.Resources;
import android.util.AttributeSet;
import android.widget.HorizontalScrollView;
import android.widget.ImageView;
import android.widget.LinearLayout;

import com.utils.AndroidUtils;

/**
 * View used for the graveyard scrollable area. This shows a horizontal 
 * scrollable area with all of the defeated ghosts. 
 */
public class GraveyardScrollView extends HorizontalScrollView {

   /**
    * Constructor
    * @param pContext
    */
   public GraveyardScrollView(Context pContext) {
      super(pContext);
      init();
   }

   /**
    * Constructor
    * @param pContext
    * @param pAttrs
    */
   public GraveyardScrollView(Context pContext, AttributeSet pAttrs) {
      super(pContext, pAttrs);
      init();
   }

   /**
    * Constructor
    * @param pContext
    * @param pAttrs
    * @param pDefStyle
    */
   public GraveyardScrollView(Context pContext, AttributeSet pAttrs, int pDefStyle) {
      super(pContext, pAttrs, pDefStyle);    
      init();
   }     
   
   /**
    * Adds the set of ghosts to the view
    * @param pGhosts The ghosts to add to the view
    */
   public void addGhosts(final List<GhostData> pGhosts) {
      if(AndroidUtils.isUIThread()) {
         if(mLayout == null) {
            mLayout = (LinearLayout)findViewById(R.id.layout);
         }

         for(GhostData gd : pGhosts) {
            ImageView view = new ImageView(getContext());
            
            LinearLayout.LayoutParams params = new LinearLayout.LayoutParams(
                  mImageWidth, mImageHeight);
            params.setMargins(sMargin, 0, 0, 0);
            
            //view.setLayoutParams(params);            
            view.setImageResource(gd.getImageId());              
            mLayout.addView(view, params);
         }
         //mLayout.invalidate();                 
      } else {
         post(new Runnable() {
            public void run() {
               addGhosts(pGhosts);               
            }
         });
      }
   }     
   
   /**
    * Initialize the view
    */
   private void init() {
      if(!isInEditMode()) {
         Resources r = getResources();
         mImageHeight = (int)r.getDimension(R.dimen.graveyard_card_height);
         mImageWidth = (int)r.getDimension(R.dimen.graveyard_card_width);
      }
   }

   /** Margin between ghosts **/
   //TODO Use dimension xml
   private static int sMargin = 30;
   
   /** The height of the ghost images **/
   private int mImageHeight = 0;
   /** The width of the ghost images **/
   private int mImageWidth = 0;
   /** The linear layout contained within this scroll view **/
   private LinearLayout mLayout = null;   
}




Java Source Code List

com.drawable.shapes.GradientRectangle.java
com.interfaces.IDraggable.java
com.utils.AndroidUtils.java
com.utils.AnimationUtils2.java
com.utils.ImageLoadingTask.java
com.utils.ImageRotationTask.java
com.utils.ImageViewUtils.java
com.views.NumberedImageView.java
com.views.ToggledImageView.java
com.views.layouts.ScaledLinearLayout.java
com.views.layouts.ScaledRelativeLayout.java
com.views.layouts.SquareGridLayout.java
com.views.layouts.SquareLinearLayout.java
com.views.layouts.SquareTableLayout.java
com.views.layouts.ZoomableRelativeLayout.java
com.views.listeners.DragTouchListener.java
games.ghoststories.activities.GameLoadingActivity.java
games.ghoststories.activities.GameScreenActivity.java
games.ghoststories.activities.TitleActivity.java
games.ghoststories.controllers.GhostDeckController.java
games.ghoststories.controllers.HaunterController.java
games.ghoststories.controllers.PlayerBoardCardController.java
games.ghoststories.controllers.VillageTileController.java
games.ghoststories.controllers.combat.CombatAreaController.java
games.ghoststories.controllers.combat.DiceDragListener.java
games.ghoststories.controllers.combat.GhostDragListener.java
games.ghoststories.controllers.combat.TaoTokenDragListener.java
games.ghoststories.data.DragData.java
games.ghoststories.data.GameBoardData.java
games.ghoststories.data.GhostData.java
games.ghoststories.data.GhostDeckData.java
games.ghoststories.data.GhostGraveyardData.java
games.ghoststories.data.GhostStoriesBitmaps.java
games.ghoststories.data.GhostStoriesConstants.java
games.ghoststories.data.GhostStoriesGameManager.java
games.ghoststories.data.PlayerData.java
games.ghoststories.data.TokenSupplyData.java
games.ghoststories.data.interfaces.IGameBoardListener.java
games.ghoststories.data.interfaces.IGamePhaseListener.java
games.ghoststories.data.interfaces.IGameTokenListener.java
games.ghoststories.data.interfaces.IGhostDeckListener.java
games.ghoststories.data.interfaces.IGhostListener.java
games.ghoststories.data.interfaces.ITokenListener.java
games.ghoststories.data.interfaces.IVillageTileListener.java
games.ghoststories.data.village.BuddhistTempleTileData.java
games.ghoststories.data.village.CircleOfPrayerTileData.java
games.ghoststories.data.village.VillageTileDataFactory.java
games.ghoststories.data.village.VillageTileData.java
games.ghoststories.enums.EBoardLocation.java
games.ghoststories.enums.ECardLocation.java
games.ghoststories.enums.EColor.java
games.ghoststories.enums.ECombatPhase.java
games.ghoststories.enums.EDiceSide.java
games.ghoststories.enums.EDice.java
games.ghoststories.enums.EDifficulty.java
games.ghoststories.enums.EDragItem.java
games.ghoststories.enums.EGamePhase.java
games.ghoststories.enums.EGhostAbility.java
games.ghoststories.enums.EHaunterLocation.java
games.ghoststories.enums.EPlayerAbility.java
games.ghoststories.enums.ETileLocation.java
games.ghoststories.enums.EVillageTile.java
games.ghoststories.fragments.AuxAreaFragment.java
games.ghoststories.fragments.GameboardFragment.java
games.ghoststories.utils.BitmapUtils.java
games.ghoststories.utils.GameUtils.java
games.ghoststories.utils.XmlUtils.java
games.ghoststories.views.GameScreen.java
games.ghoststories.views.aux_area.CardInfoView.java
games.ghoststories.views.aux_area.GamePhaseDetailsView.java
games.ghoststories.views.aux_area.GamePhaseView.java
games.ghoststories.views.aux_area.GhostDeckView.java
games.ghoststories.views.aux_area.GhostGraveyardCardView.java
games.ghoststories.views.aux_area.PlayerInfoView.java
games.ghoststories.views.combat.CombatDamageView.java
games.ghoststories.views.combat.CombatDiceAreaView.java
games.ghoststories.views.combat.CombatDiceView.java
games.ghoststories.views.combat.CombatGhostView.java
games.ghoststories.views.combat.CombatInstructionsView.java
games.ghoststories.views.combat.CombatRollView.java
games.ghoststories.views.combat.CombatView.java
games.ghoststories.views.combat.ExtraCombatDiceView.java
games.ghoststories.views.combat.GhostHealthView.java
games.ghoststories.views.common.AbstractNumberedTokenView.java
games.ghoststories.views.common.BuddhaTokenView.java
games.ghoststories.views.common.QiTokenView.java
games.ghoststories.views.common.TaoTokenView.java
games.ghoststories.views.common.YinYangTokenView.java
games.ghoststories.views.gameboard.PlayerAreaView.java
games.ghoststories.views.gameboard.PlayerBoardCardView.java
games.ghoststories.views.gameboard.PlayerBoardView.java
games.ghoststories.views.gameboard.PlayerTokenAreaView.java
games.ghoststories.views.gameboard.VillageTileView.java
games.ghoststories.views.graveyard.GraveyardScrollView.java
games.ghoststories.views.graveyard.GraveyardView.java
games.ghoststories.views.title.TitleButton.java
games.ghoststories.views.title.TitleScreen.java
games.ghoststories.views.village.CircleOfPrayerView.java