Android Open Source - GhostStories Combat Damage View






From Project

Back to project page GhostStories.

License

The source code is released under:

GNU General Public License

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Java Source Code

package games.ghoststories.views.combat;
//from  w  w w. j  a v  a  2 s.c o m
import games.ghoststories.data.DragData;
import games.ghoststories.enums.EColor;
import games.ghoststories.enums.EDragItem;

import com.interfaces.IDraggable;

import android.content.Context;
import android.util.AttributeSet;
import android.view.View;
import android.widget.ImageView;

/**
 * {@link ImageView} representing a single damage token that has been placed
 * on a ghost during the combat phase.
 */
//TODO Maybe can get rid of this
public class CombatDamageView extends ImageView implements IDraggable<DragData> {

   public class CombatDamageDragData {
      /** The color of the token **/
      public EColor mColor;
      /** The ghost view **/
      public CombatGhostView mGhostView;
      /** The id of the token drawable **/
      public int mId;
      /** The owner view **/
      public View mOwner;
   }
   
   /**
    * Constructor
    * @param pContext
    */
   public CombatDamageView(Context pContext) {
      super(pContext);
   }

   /**
    * Constructor
    * @param pContext
    * @param pAttrs
    */
   public CombatDamageView(Context pContext, AttributeSet pAttrs) {
      super(pContext, pAttrs);
   }

   /**
    * Constructor
    * @param pContext
    * @param pAttrs
    * @param pDefStyle
    */
   public CombatDamageView(Context pContext, AttributeSet pAttrs, int pDefStyle) {
      super(pContext, pAttrs, pDefStyle);
   }   
   
   /**
    * Sets the data of this combat damage view.
    * @param pOwner The owner view
    * @param pGhostView The ghost view this belongs to
    * @param pType The type of view (either {@link EDragItem#DAMAGE_DICE} or 
    * {@link EDragItem#DAMAGE_TAO})
    * @param pColor The color of the token
    * @param pId The id of the token
    */
   public void setData(View pOwnerView, CombatGhostView pGhostView, EDragItem pType, 
         EColor pColor, int pId) {
      mOwner = pOwnerView;
      mGhostView = pGhostView;
      mType = pType;
      mColor = pColor;
      mId = pId;
   }
   
   /*
    * (non-Javadoc)
    * @see com.interfaces.IDraggable#getDragData()
    */
   public DragData getDragData() {
      CombatDamageDragData data = new CombatDamageDragData();
      data.mColor = mColor;
      data.mGhostView = mGhostView;
      data.mId = mId;
      data.mOwner = mOwner;
      return new DragData(mType, data, this);
   }
   
   /** The color of the damage token **/
   private EColor mColor;
   /** The drawable id of this token **/
   private int mId;
   /** The ghost view this belongs to **/
   private CombatGhostView mGhostView;
   /** The owner view **/
   private View mOwner;
   /** The owner type **/
   private EDragItem mType;
}




Java Source Code List

com.drawable.shapes.GradientRectangle.java
com.interfaces.IDraggable.java
com.utils.AndroidUtils.java
com.utils.AnimationUtils2.java
com.utils.ImageLoadingTask.java
com.utils.ImageRotationTask.java
com.utils.ImageViewUtils.java
com.views.NumberedImageView.java
com.views.ToggledImageView.java
com.views.layouts.ScaledLinearLayout.java
com.views.layouts.ScaledRelativeLayout.java
com.views.layouts.SquareGridLayout.java
com.views.layouts.SquareLinearLayout.java
com.views.layouts.SquareTableLayout.java
com.views.layouts.ZoomableRelativeLayout.java
com.views.listeners.DragTouchListener.java
games.ghoststories.activities.GameLoadingActivity.java
games.ghoststories.activities.GameScreenActivity.java
games.ghoststories.activities.TitleActivity.java
games.ghoststories.controllers.GhostDeckController.java
games.ghoststories.controllers.HaunterController.java
games.ghoststories.controllers.PlayerBoardCardController.java
games.ghoststories.controllers.VillageTileController.java
games.ghoststories.controllers.combat.CombatAreaController.java
games.ghoststories.controllers.combat.DiceDragListener.java
games.ghoststories.controllers.combat.GhostDragListener.java
games.ghoststories.controllers.combat.TaoTokenDragListener.java
games.ghoststories.data.DragData.java
games.ghoststories.data.GameBoardData.java
games.ghoststories.data.GhostData.java
games.ghoststories.data.GhostDeckData.java
games.ghoststories.data.GhostGraveyardData.java
games.ghoststories.data.GhostStoriesBitmaps.java
games.ghoststories.data.GhostStoriesConstants.java
games.ghoststories.data.GhostStoriesGameManager.java
games.ghoststories.data.PlayerData.java
games.ghoststories.data.TokenSupplyData.java
games.ghoststories.data.interfaces.IGameBoardListener.java
games.ghoststories.data.interfaces.IGamePhaseListener.java
games.ghoststories.data.interfaces.IGameTokenListener.java
games.ghoststories.data.interfaces.IGhostDeckListener.java
games.ghoststories.data.interfaces.IGhostListener.java
games.ghoststories.data.interfaces.ITokenListener.java
games.ghoststories.data.interfaces.IVillageTileListener.java
games.ghoststories.data.village.BuddhistTempleTileData.java
games.ghoststories.data.village.CircleOfPrayerTileData.java
games.ghoststories.data.village.VillageTileDataFactory.java
games.ghoststories.data.village.VillageTileData.java
games.ghoststories.enums.EBoardLocation.java
games.ghoststories.enums.ECardLocation.java
games.ghoststories.enums.EColor.java
games.ghoststories.enums.ECombatPhase.java
games.ghoststories.enums.EDiceSide.java
games.ghoststories.enums.EDice.java
games.ghoststories.enums.EDifficulty.java
games.ghoststories.enums.EDragItem.java
games.ghoststories.enums.EGamePhase.java
games.ghoststories.enums.EGhostAbility.java
games.ghoststories.enums.EHaunterLocation.java
games.ghoststories.enums.EPlayerAbility.java
games.ghoststories.enums.ETileLocation.java
games.ghoststories.enums.EVillageTile.java
games.ghoststories.fragments.AuxAreaFragment.java
games.ghoststories.fragments.GameboardFragment.java
games.ghoststories.utils.BitmapUtils.java
games.ghoststories.utils.GameUtils.java
games.ghoststories.utils.XmlUtils.java
games.ghoststories.views.GameScreen.java
games.ghoststories.views.aux_area.CardInfoView.java
games.ghoststories.views.aux_area.GamePhaseDetailsView.java
games.ghoststories.views.aux_area.GamePhaseView.java
games.ghoststories.views.aux_area.GhostDeckView.java
games.ghoststories.views.aux_area.GhostGraveyardCardView.java
games.ghoststories.views.aux_area.PlayerInfoView.java
games.ghoststories.views.combat.CombatDamageView.java
games.ghoststories.views.combat.CombatDiceAreaView.java
games.ghoststories.views.combat.CombatDiceView.java
games.ghoststories.views.combat.CombatGhostView.java
games.ghoststories.views.combat.CombatInstructionsView.java
games.ghoststories.views.combat.CombatRollView.java
games.ghoststories.views.combat.CombatView.java
games.ghoststories.views.combat.ExtraCombatDiceView.java
games.ghoststories.views.combat.GhostHealthView.java
games.ghoststories.views.common.AbstractNumberedTokenView.java
games.ghoststories.views.common.BuddhaTokenView.java
games.ghoststories.views.common.QiTokenView.java
games.ghoststories.views.common.TaoTokenView.java
games.ghoststories.views.common.YinYangTokenView.java
games.ghoststories.views.gameboard.PlayerAreaView.java
games.ghoststories.views.gameboard.PlayerBoardCardView.java
games.ghoststories.views.gameboard.PlayerBoardView.java
games.ghoststories.views.gameboard.PlayerTokenAreaView.java
games.ghoststories.views.gameboard.VillageTileView.java
games.ghoststories.views.graveyard.GraveyardScrollView.java
games.ghoststories.views.graveyard.GraveyardView.java
games.ghoststories.views.title.TitleButton.java
games.ghoststories.views.title.TitleScreen.java
games.ghoststories.views.village.CircleOfPrayerView.java