Loading Images
package { import flash.display.Sprite; import flash.utils.ByteArray; import flash.display.Loader; import flash.net.URLLoader; import flash.net.URLRequest; import flash.net.URLLoaderDataFormat; import flash.geom.Rectangle; import flash.events.Event; public class Main extends Sprite { private var urlLoader:URLLoader = new URLLoader(); public function Main() { urlLoader.dataFormat = URLLoaderDataFormat.BINARY; urlLoader.load(new URLRequest("http://www.java2s.com/image2.jpg")); urlLoader.addEventListener(Event.COMPLETE, completeHandler); } private function completeHandler(event:Event):void { var loader:Loader = new Loader(); loader.loadBytes(urlLoader.data); addChild(loader); } } }