Events and Event Handling for URLLoader
package { import flash.display.*; import flash.net.*; import flash.events.*; public class Main extends Sprite { public function Main( ) { var urlLoader:URLLoader = new URLLoader( ); urlLoader.addEventListener(Event.COMPLETE, completeListener); urlLoader.load(new URLRequest("someFile.txt")); } private function completeListener (e:Event):void { trace("Load complete"); } } }