Code Animation Accelerate Decelerate
<Window x:Class="SimpleCodeAnimation.AccelerateDecelerate"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="Acceleration and Deceleration" Height="300" Width="300">
<Grid>
<Ellipse Name="myEllipse" Fill="Red" Height="100" Width="10" />
</Grid>
</Window>
//File:Window.xaml.cs
using System;
using System.Collections.Generic;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
using System.Windows.Media.Animation;
namespace SimpleCodeAnimation
{
public partial class AccelerateDecelerate : System.Windows.Window
{
public AccelerateDecelerate()
{
InitializeComponent();
}
protected override void OnMouseDown(MouseButtonEventArgs e)
{
DoubleAnimation animate = new DoubleAnimation();
animate.By = 100;
animate.Duration = new Duration(TimeSpan.FromSeconds(3));
animate.AccelerationRatio = 0.2;
animate.DecelerationRatio = 0.1;
myEllipse.BeginAnimation(Ellipse.WidthProperty, animate);
}
}
}
Related examples in the same category