Here you can find the source of randomInt(a,b)
Math.randomInt = function(a,b){ //random number in {a,...,b} var min = Math.min(a,b); var max = Math.max(a,b)+1; var delta = max-min; //from ww w .j ava 2s. co m return Math.floor(min + (Math.random()*delta)); }
function getRandomInt (min, max) { return Math.floor(Math.random() * (max - min + 1)) + min;
function getRandomInt(min, max) return Math.floor(Math.random() * (max - min) + min);
function getRandomInt(min, max) { return Math.floor(Math.random() * (max - min)) + min; Array.prototype.max = function( array ){ return Math.max.apply( Math, array ); };
function getRandomInt(min, max) { return Math.floor(Math.random() * (max - min)) + min;
Random.getRandomIntInclusive(min, max){
return Math.floor(Math.random() * (max - min + 1) + min);
function randomInt(low, high) { return (Math.floor((Math.random() * high) + low));
function randomInt(min, max) { return Math.floor(Math.random() * (max - min)) + min;
Math.{
return Math.round(Math.randomFloat(min, max));
};
Math.randomInt = function(upperBoundExclusive) return Math.floor(Math.random() * upperBoundExclusive); Math.randomRange = function(minInclusive, maxExclusive) return Math.randomInt(maxExclusive-minInclusive)+minInclusive;