Here you can find the source of getRandomInt(min, max)
function getRandomInt(min, max) { return Math.floor(Math.random() * (max - min)) + min; } Array.prototype.max = function( array ){ return Math.max.apply( Math, array ); };
function getRandomInt (min, max) { return Math.floor(Math.random() * (max - min + 1)) + min;
function getRandomInt(min, max) return Math.floor(Math.random() * (max - min) + min);
function getRandomInt(min, max) { return Math.floor(Math.random() * (max - min)) + min;
Random.getRandomIntInclusive(min, max){
return Math.floor(Math.random() * (max - min + 1) + min);
Math.randomInt = function(a,b){ var min = Math.min(a,b); var max = Math.max(a,b)+1; var delta = max-min; return Math.floor(min + (Math.random()*delta));
function randomInt(low, high) { return (Math.floor((Math.random() * high) + low));