List of utility methods to do Random Int Number Get
getRandomInt (min, max)function getRandomInt (min, max) { return Math.floor(Math.random() * (max - min + 1)) + min; | |
getRandomInt(min, max)function getRandomInt(min, max) return Math.floor(Math.random() * (max - min) + min); | |
getRandomInt(min, max)function getRandomInt(min, max) { return Math.floor(Math.random() * (max - min)) + min; Array.prototype.max = function( array ){ return Math.max.apply( Math, array ); }; | |
getRandomInt(min, max)function getRandomInt(min, max) { return Math.floor(Math.random() * (max - min)) + min; | |
getRandomIntInclusive(min, max)Random.getRandomIntInclusive(min, max){
return Math.floor(Math.random() * (max - min + 1) + min);
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randomInt(a,b)Math.randomInt = function(a,b){ var min = Math.min(a,b); var max = Math.max(a,b)+1; var delta = max-min; return Math.floor(min + (Math.random()*delta)); | |
randomInt(low, high)function randomInt(low, high) { return (Math.floor((Math.random() * high) + low)); | |
randomInt(min, max)function randomInt(min, max) { return Math.floor(Math.random() * (max - min)) + min; | |
randomInt(min, max)Math.{
return Math.round(Math.randomFloat(min, max));
};
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randomInt(upperBoundExclusive)Math.randomInt = function(upperBoundExclusive) return Math.floor(Math.random() * upperBoundExclusive); Math.randomRange = function(minInclusive, maxExclusive) return Math.randomInt(maxExclusive-minInclusive)+minInclusive; |