Nodejs Distance Calculate distance(lat1, lon1, lat2, lon2)

Here you can find the source of distance(lat1, lon1, lat2, lon2)

Method Source Code

function distance(lat1, lon1, lat2, lon2) {
  var R = 6371;//from   w w  w  .java2 s. c om
  var a = 0.5 - Math.cos((lat2 - lat1) * Math.PI / 180)/2 + 
     Math.cos(lat1 * Math.PI / 180) * Math.cos(lat2 * Math.PI / 180) * 
     (1 - Math.cos((lon2 - lon1) * Math.PI / 180))/2;
  var m = R * 2 * Math.asin(Math.sqrt(a))*1000;
  //return m.toFixed(0);
  return Math.floor(m);//////////////////////////
}

Related

  1. calculateDistance(lat2, lon2)
    function calculateDistance(lat2, lon2) {
      var R = 3959; 
      var lat1 = 47.3193057;
      var lon1 = -93.2895824;
      var dLat = (lat2 - lat1).toRad();
      var dLon = (lon2 - lon1).toRad(); 
      var a = Math.sin(dLat / 2) * Math.sin(dLat / 2) +
              Math.cos(lat1.toRad()) * Math.cos(lat2.toRad()) * 
              Math.sin(dLon / 2) * Math.sin(dLon / 2); 
    ...
    
  2. distance(lat1, lon1, lat2, lon2)
    exports.distance = function(lat1, lon1, lat2, lon2) {
      var radlat1 = Math.PI * lat1/180;
      var radlat2 = Math.PI * lat2/180;
      var radlon1 = Math.PI * lon1/180;
      var radlon2 = Math.PI * lon2/180;
      var theta = lon1-lon2;
      var radtheta = Math.PI * theta/180;
      var dist = Math.sin(radlat1) * Math.sin(radlat2) + Math.cos(radlat1) * Math.cos(radlat2) * Math.cos(radtheta);
      dist = Math.acos(dist);
    ...
    
  3. distance(lat1,lon1,lat2,lon2)
    function distance(lat1,lon1,lat2,lon2) {
      var R = 6371; 
      var dLat = deg2rad(lat2-lat1);  
      var dLon = deg2rad(lon2-lon1);
      var a =
        Math.sin(dLat/2) * Math.sin(dLat/2) +
        Math.cos(deg2rad(lat1)) * Math.cos(deg2rad(lat2)) *
        Math.sin(dLon/2) * Math.sin(dLon/2)
        ;
    ...
    
  4. distance(p1, p2)
    function Point(x, y) {
        this.x = x;
        this.y = y;
    function randomPoint() {
        var randomx = randomNumber(WIDTH);
        var randomy = randomNumber(HEIGHT);
        var randomPoint = new Point(randomx, randomy);
        return randomPoint;
    ...
    
  5. distance(x1, x2, y1, y2)
    Math.distance = function(x1, x2, y1, y2){
      var x = x2 - x1;
      var y = y2 - y1;
      return Math.sqrt(x * x + y * y);
    };
    
  6. distanceBetweenTwoPoints(p1, p2)
    Util.distanceBetweenTwoPoints = function(p1, p2) {
      return Math.sqrt(Math.pow(p2.y - p1.y, 2) + Math.pow(p2.x - p1.x, 2)).toFixed(2);
    };