Here you can find the source of shuffle()
Array.prototype.shuffle = function() { var i = this.length if (i == 0) return this while (--i) { var j = Math.floor(Math.random() * (i + 1 )) var a = this[i] var b = this[j] this[i] = b/*www .j a v a 2 s .co m*/ this[j] = a } return this }
Array.prototype.shuffle = function () { var tmp, current, top = this.length; if (top) while(--top) { current = Math.floor(Math.random() * (top + 1)); tmp = this[current]; this[current] = this[top]; this[top] = tmp; return this; ...
Array.prototype.shuffle = function() { var i = this.length, j, temp; while ( --i > 0 ) { j = Math.floor( Math.random() * ( i +1 )); temp = this [j]; this [j] = this [i]; this [i] = temp; return this; ...
Array.prototype.shuffle = function(){ var m = this.length, t, i; while (m) { i = Math.floor(Math.random() * m--); t = this[m]; this[m] = this[i]; this[i] = t; return this; ...
Array.prototype.shuffle = function() for(var i=0; i<this.length; i++) this.swap(i, parseInt(Math.random() * this.length)); };
Array.prototype.shuffle = function () { var i = this.length; while (1 < i--) { var j = Math.floor(Math.random() * (i+1)); var a_j = this[j]; this[j] = this[i]; this[i] = a_j; }; ...
Array.prototype.shuffle = function() { var i = this.length; if ( i == 0 ) return; while ( --i ) { var j = Math.floor( Math.random() * ( i + 1 ) ); var tempi = this[i]; var tempj = this[j]; this[i] = tempj; this[j] = tempi; ...
Array.prototype.shuffle = function() { var i = this.length, j, temp; while(--i>=0) { j=Math.floor(Math.random() * (i+1)); temp = this[j]; this[j] = this[i]; this[i] = temp; return this; ...
Array.prototype.shuffle = function() { var swapbucket = this.length, randomelem, tempswap, tempelem; while (swapbucket--) { randomelem = Math.floor(Math.random() * (swapbucket + 1)); tempelem = this[randomelem]; tempswap = this[swapbucket]; this[randomelem] = tempswap; this[swapbucket] = tempelem;
Array.prototype.shuffle = function() { var counter = this.length, temp, index; while (counter--) { index = (Math.random() * counter) | 0; temp = this[counter]; this[counter] = this[index]; this[index] = temp; }; ...