Here you can find the source of shuffle()
Array.prototype.shuffle = function () { var tmp, current, top = this.length; if (top) while(--top) { current = Math.floor(Math.random() * (top + 1)); tmp = this[current];/*from w ww . ja v a 2 s. c o m*/ this[current] = this[top]; this[top] = tmp; } return this; };
Array.prototype.shuffle = function () { for(var j, x, i = this.length; i; j = Math.floor(Math.random() * i), x = this[--i], this[i] = this[j], this[j] = x); return this; };
Array.prototype.shuffle = function() { return this.sort(function() { return Math.random() - 0.5; }); };
Array.prototype.shuffle = function() { var len = this.length; var i = len; while (i--) { var p = parseInt(Math.random()*len); var t = this[i]; this[i] = this[p]; this[p] = t; };
Array.prototype.shuffle = function() { var l = this.length + 1; while (l--) { var r = ~~(Math.random() * l); var o = this[r]; this[r] = this[0]; this[0] = o; return this; ...
Array.prototype.shuffle = function () { var input = this; var cnt = 1; for (var i = input.length - 1; i >= 0; i--) { var randomIndex = Math.floor(Math.random(cnt++) * (i + 1)); var itemAtIndex = input[randomIndex]; input[randomIndex] = input[i]; input[i] = itemAtIndex; return input;
Array.prototype.shuffle = function() { var i = this.length, j, temp; while ( --i > 0 ) { j = Math.floor( Math.random() * ( i +1 )); temp = this [j]; this [j] = this [i]; this [i] = temp; return this; ...
Array.prototype.shuffle = function(){ var m = this.length, t, i; while (m) { i = Math.floor(Math.random() * m--); t = this[m]; this[m] = this[i]; this[i] = t; return this; ...
Array.prototype.shuffle = function() for(var i=0; i<this.length; i++) this.swap(i, parseInt(Math.random() * this.length)); };
Array.prototype.shuffle = function () { var i = this.length; while (1 < i--) { var j = Math.floor(Math.random() * (i+1)); var a_j = this[j]; this[j] = this[i]; this[i] = a_j; }; ...