Here you can find the source of shuffle()
// http://bost.ocks.org/mike/shuffle/ Array.prototype.shuffle = function(){ var m = this.length, t, i; // While there remain elements to shuffle? while (m) {//from w w w . j a v a 2 s .c om // Pick a remaining element? i = Math.floor(Math.random() * m--); // And swap it with the current element. t = this[m]; this[m] = this[i]; this[i] = t; } return this; };
Array.prototype.shuffle = function() { var len = this.length; var i = len; while (i--) { var p = parseInt(Math.random()*len); var t = this[i]; this[i] = this[p]; this[p] = t; };
Array.prototype.shuffle = function() { var l = this.length + 1; while (l--) { var r = ~~(Math.random() * l); var o = this[r]; this[r] = this[0]; this[0] = o; return this; ...
Array.prototype.shuffle = function () { var input = this; var cnt = 1; for (var i = input.length - 1; i >= 0; i--) { var randomIndex = Math.floor(Math.random(cnt++) * (i + 1)); var itemAtIndex = input[randomIndex]; input[randomIndex] = input[i]; input[i] = itemAtIndex; return input;
Array.prototype.shuffle = function () { var tmp, current, top = this.length; if (top) while(--top) { current = Math.floor(Math.random() * (top + 1)); tmp = this[current]; this[current] = this[top]; this[top] = tmp; return this; ...
Array.prototype.shuffle = function() { var i = this.length, j, temp; while ( --i > 0 ) { j = Math.floor( Math.random() * ( i +1 )); temp = this [j]; this [j] = this [i]; this [i] = temp; return this; ...
Array.prototype.shuffle = function() for(var i=0; i<this.length; i++) this.swap(i, parseInt(Math.random() * this.length)); };
Array.prototype.shuffle = function () { var i = this.length; while (1 < i--) { var j = Math.floor(Math.random() * (i+1)); var a_j = this[j]; this[j] = this[i]; this[i] = a_j; }; ...
Array.prototype.shuffle = function() { var i = this.length if (i == 0) return this while (--i) { var j = Math.floor(Math.random() * (i + 1 )) var a = this[i] var b = this[j] this[i] = b this[j] = a ...
Array.prototype.shuffle = function() { var i = this.length; if ( i == 0 ) return; while ( --i ) { var j = Math.floor( Math.random() * ( i + 1 ) ); var tempi = this[i]; var tempj = this[j]; this[i] = tempj; this[j] = tempi; ...