Here you can find the source of shuffle()
Array.prototype.shuffle = function() { var i = this.length, j, temp; if ( i === 0 ) return this; while ( --i ) { j = Math.floor( Math.random() * ( i + 1 ) ); temp = this[i];/*w w w . j av a 2 s. co m*/ this[i] = this[j]; this[j] = temp; } return this; };
Array.prototype.shuffle = function () { for (var i = this.length - 1; i > 0; i--) { var j = Math.floor(Math.random() * (i + 1)); var tmp = this[i]; this[i] = this[j]; this[j] = tmp; return this;
Array.prototype.shuffle = function() { for ( var i = this.length-1; i > 0; i-- ) { var j = Math.floor( i * Math.random() ); var tmp = this[ j ]; this[ j ] = this[ i ]; this[ i ] = tmp; return this;
Array.prototype.shuffle = function (){ var i = this.length, j, temp; if ( i == 0 ) return; while ( --i ) { j = Math.floor( Math.random() * ( i + 1 ) ); temp = this[i]; this[i] = this[j]; this[j] = temp; return this; };
Array.prototype.shuffle = function() { for (var i=this.length-1; i>0; i--) { var j = Math.floor(Math.random()*(i+1)); var tmp = this[i]; this[i] = this[j]; this[j] = tmp; return this;
Array.prototype.shuffle = function() { var i = this.length, j, temp; if ( i == 0 ) return this; while ( --i ) { j = Math.floor( Math.random() * ( i + 1 ) ); temp = this[ i ]; this[ i ] = this[ j ]; this[ j ] = temp; return this;
Array.prototype.shuffle = function (){ var i = this.length, j, temp; if ( i == 0 ) return; while ( --i ) { j = Math.floor( Math.random() * ( i + 1 ) ); temp = this[i]; this[i] = this[j]; this[j] = temp; };
Array.prototype.shuffle = function() { var array = Object(this); return array.sort(function() { return Math.random() - 0.5; }); };
Array.prototype.shuffle=function(){ var l=this.length-1; for(var i=l; i>0; i--){ var itemIndex=Math.floor(Math.random()*(i+1)); var item=source[i]; source[i] = source[itemIndex]; source[itemIndex]=item; return source; ...
Array.prototype.shuffle = function (){ for(var rnd, tmp, i=this.length; i; rnd=parseInt(Math.random()*i), tmp=this[--i], this[i]=this[rnd], this[rnd]=tmp); };