Here you can find the source of max()
var Canvas = require('../') , canvas = new Canvas(50, 50)/*from w w w. j a v a2 s.com*/ , ctx = canvas.getContext('2d'); process.on('SIGINT', function(){ ctx.reset(); process.nextTick(function(){ process.exit(); }); }); Array.prototype.max = function(){ return this.sort(function(a, b){ return a - b; }).pop(); }; function rand() { return Math.random() * 5 | 0; } ctx.hideCursor(); setInterval(function(){ var data = [rand(), rand(), rand(), rand(), rand(), rand()] , max = data.max() , x = 3; ctx.clearRect(0, 0, canvas.width, canvas.height); data.forEach(function(n){ var y = 20 , w = 8 , h = 20 * (n / max); ctx.fillStyle = 'blue'; ctx.fillRect(x, y - h + 3, w, h); ctx.fillStyle = 'white'; ctx.fillText(n.toString(), x + 3, y + 1); x += 9; }); }, 1000 / 6);
Array.prototype.max = function() { return this.reduce(function(p, v) { return (p > v ? p : v); });
Array.prototype.max = function(){ var i, max = this[0]; for (i = 1; i < this.length; i++){ if (max < this[i]) max = this[i]; return max; };
Math.clamp = function(val, min, max) { return Math.max(Math.min(val, max), min); }; Array.prototype.max = function() { return Math.max.apply(null, this); Array.prototype.min = function() { return Math.min.apply(null, this);
maxNum([1,2,3]); maxNum([10,3,10,4]); maxNum([-5,100]); function maxNum(arr) { var max = arr[0]; for(var i = 1; i < arr.length; i++) { if(arr[i] > max) { max = arr[i]; return max; function maxNum(arr) { var len = arr.length; var max = -Infinity; while (len--) { if (arr[len] > max) { max = arr[len]; return max; }; var arr = [1,3,5]; Array.prototype.max = function() { return Math.max.apply(null, this); console.log(arr.max());
Array.prototype.max = function() { return Math.max.apply(null, this); }; Array.prototype.min = function() { return Math.min.apply(null, this); }; Array.prototype.count = function(){ return this.length; }; ...
Array.prototype.max = function () { return this.reduce(function(previousValue, currentValue) { return previousValue > currentValue ? previousValue : currentValue; }); };
Array.prototype.max = function() { var max = this[0]; for(var i=1; i<this.length; i++) { if(max < this[i]) max = this[i]; return max; };
Array.prototype.max = function(){ var ret=this[0]; for(var i=1;i<this.length;i++){ ret = ret>this[i]?ret:this[i]; return ret;
Array.prototype.max = function(){ var a = this; var max = 0; for(var x = 1;x<a.length;x++) if(a[x]>a[max]) max = x; return a[max];