Here you can find the source of getUnique()
// you can write to stdout for debugging purposes, e.g. // console.log('this is a debug message'); function solution(A) { // write your code in JavaScript (Node.js 4.0.0) //return A.getUnique().length; //return A.filter( onlyUnique ).length; if(A.length < 1){ return 0;//from w w w. jav a 2 s. co m }else if(A.length == 1){ return 1; } var sorted = A.sort(); var last = A[A.length-1]; var dinstinctCounter = 1; for (var i = A.length - 2; i >= 0; i--) { var elem = A[i]; if (elem === last){ continue; }else{ dinstinctCounter++; } last = elem; } return dinstinctCounter; } Array.prototype.getUnique = function() { var u = {}, a = []; for (var i = 0, l = this.length; i < l; ++i) { if (u.hasOwnProperty(this[i])) { continue; } a.push(this[i]); u[this[i]] = 1; } return a; } function onlyUnique(value, index, self) { return self.indexOf(value) === index; } console.log(solution([1, 1,2,2,4,5,1]));
Array.prototype.getUnique = function(){ var o = {}, a = [], i, e; for(i = 0; e = this[i]; i++){o[e] = 1}; for(e in o) {a.push (e)}; return a;
Array.prototype.getUnique = function(){ var u = {}, a = []; for(var i = 0, l = this.length; i < l; ++i){ if(u.hasOwnProperty(this[i])) { continue; a.push(this[i]); u[this[i]] = 1; return a;
Array.prototype.getUnique = function(){ var u = {}, a = []; for(var i = 0, l = this.length; i < l; ++i){ if(u.hasOwnProperty(this[i])) { continue; a.push(this[i]); u[this[i]] = 1; return a; };
Array.prototype.getUnique = function(){ var that = this; for (var i = 0; i < that.length; i++){ for (var j = i+1; j < that.length; j++){ if(that[i] === that[j]){ that.splice(j, 1); j--; return that; };
Array.prototype.getUnique = function(){ var u = {}, a = []; for(var i = 0, l = this.length; i < l; ++i){ if(u.hasOwnProperty(this[i])) { continue; a.push(this[i]); u[this[i]] = 1; return a; for (var i = 1; i<101; i++) { var nodeId = Math.round(getRandom(1,3)); var jobTime = Math.round(getRandom(1,100)) * 10; var resources = [] ; resources.push(Math.round(getRandom(0,4))); resources.push(Math.round(getRandom(0,4))); resources.push(Math.round(getRandom(0,4))); console.log(i + ":" + nodeId + ":" + jobTime + ":" + resources.getUnique().join("#") ); function getRandom(min, max) { return Math.random() * (max - min) + min;
Array.prototype.getUnique = function(){ var u = {}, a = []; for(var i = 0, l = this.length; i < l; ++i){ if(this[i] in u) continue; a.push(this[i]); u[this[i]] = 1; return a; ...