Here you can find the source of getUnique()
/* App Controllers */ // http://stackoverflow.com/questions/1960473/unique-values-in-an-array Array.prototype.getUnique = function(){ var u = {}, a = []; for(var i = 0, l = this.length; i < l; ++i){ if(this[i] in u) continue;//from w ww . j av a 2s . c om a.push(this[i]); u[this[i]] = 1; } return a; }
Array.prototype.getUnique = function(){ var u = {}, a = []; for(var i = 0, l = this.length; i < l; ++i){ if(u.hasOwnProperty(this[i])) { continue; a.push(this[i]); u[this[i]] = 1; return a;
Array.prototype.getUnique = function(){ var u = {}, a = []; for(var i = 0, l = this.length; i < l; ++i){ if(u.hasOwnProperty(this[i])) { continue; a.push(this[i]); u[this[i]] = 1; return a; };
Array.prototype.getUnique = function(){ var that = this; for (var i = 0; i < that.length; i++){ for (var j = i+1; j < that.length; j++){ if(that[i] === that[j]){ that.splice(j, 1); j--; return that; };
Array.prototype.getUnique = function(){ var u = {}, a = []; for(var i = 0, l = this.length; i < l; ++i){ if(u.hasOwnProperty(this[i])) { continue; a.push(this[i]); u[this[i]] = 1; return a; for (var i = 1; i<101; i++) { var nodeId = Math.round(getRandom(1,3)); var jobTime = Math.round(getRandom(1,100)) * 10; var resources = [] ; resources.push(Math.round(getRandom(0,4))); resources.push(Math.round(getRandom(0,4))); resources.push(Math.round(getRandom(0,4))); console.log(i + ":" + nodeId + ":" + jobTime + ":" + resources.getUnique().join("#") ); function getRandom(min, max) { return Math.random() * (max - min) + min;
function solution(A) { if(A.length < 1){ return 0; }else if(A.length == 1){ return 1; var sorted = A.sort(); var last = A[A.length-1]; var dinstinctCounter = 1; ...