Nodejs Array Clean clean(deleteValue)

Here you can find the source of clean(deleteValue)

Method Source Code

/**/*from  w w w.ja va2s .com*/
 * Remove all occurrences of deleteValue if array
 * @memberof module:ArrayFunctions
 * @param {object} deleteValue Value to be deleted
 * @returns {Array}
 */
Array.prototype.clean = function(deleteValue) {
    for (var i = 0; i < this.length; i++) {
        if (this[i] === deleteValue) {
            this.splice(i, 1);
            i--;
        }
    }
    return this;
};

Related

  1. clean()
    Array.prototype.clean = function() {
      return this.filter(function(a) { 
        return a;
      });
    
  2. clean(deleteValue)
    Array.prototype.clean = function(deleteValue) {
      for (var i = 0; i < this.length; i++) {
        if (this[i] == deleteValue) {
          this.splice(i, 1);
          i--;
      return this;
    };
    ...
    
  3. clean(deleteValue)
    Array.prototype.clean = function(deleteValue) {
      for (var i = 0; i < this.length; i++) {
        if (this[i] === deleteValue) {         
          this.splice(i, 1);
          i--;
      return this;
    };
    ...
    
  4. clean(deleteValue)
    'use strict';
    Array.prototype.clean = Array.prototype.clean || function(deleteValue) {
      for (var i = 0; i < this.length; i++) {
        if (this[i] == deleteValue) {         
          this.splice(i, 1);
          i--;
      return this;
    ...
    
  5. clean(deleteValue)
    Array.prototype.clean = function(deleteValue) {
      for (var i = 0; i < this.length; i++) {
        if (this[i] == deleteValue) {         
          this.splice(i, 1);
          i--;
      return this;
    };
    ...
    
  6. clean(deleteValue)
    function rand(from,to)
        return Math.floor(Math.random()*(to-from+1)+from);
    Array.prototype.clean = function(deleteValue) {
      for (var i = 0; i < this.length; i++) {
        if (this[i] == deleteValue) {         
          this.splice(i, 1);
          i--;
    ...
    
  7. clean(deleteValue)
    Array.prototype.clean = function(deleteValue) {
      for (var i = 0; i < this.length; i++) {
        if (this[i] == deleteValue) {
          this.splice(i, 1);
          i--;
    };
    
  8. clean(deleteValue)
    function rand(min, max) {
      min = Math.ceil(min);
      max = Math.floor(max);
      return Math.floor(Math.random() * (max - min + 1)) + min;
    function setToFixedVelocity(vec_x ,vec_y, fixedVelocity){
      z = (fixedVelocity) / (Math.pow((vec_x*vec_x)+(vec_y*vec_y),1/2));
      obj = {"x": vec_x*z, "y": vec_y*z}
      return obj
    ...
    
  9. clean(deleteValue)
    function rand(min, max) {
      min = Math.ceil(min);
      max = Math.floor(max);
      return Math.floor(Math.random() * (max - min + 1)) + min;
    function setToFixedVelocity(vec_x ,vec_y, fixedVelocity){
      z = (fixedVelocity) / (Math.pow((vec_x*vec_x)+(vec_y*vec_y),1/2));
      obj = {"x": vec_x*z, "y": vec_y*z}
      return obj
    ...