Javascript examples for Canvas:image
draw image and text
<html> <head> <meta name="viewport" content="width=device-width, initial-scale=1"> <script type="text/javascript" src="https://code.jquery.com/jquery-1.9.1.js"></script> <style id="compiled-css" type="text/css"> canvas {// w w w .j a va 2 s. c om background:black; } </style> <script type="text/javascript"> $(window).load(function(){ draw(); function draw() { var canvas = document.getElementById('idCanvas'); var context = canvas.getContext('2d'); var imageObj = new Image(); imageObj.onload = function() { context.drawImage(imageObj, 0, 0); context.font = "40px Calibri"; context.fillStyle = "red"; context.fillText("My TEXT!", 50, 300); var canvas = document.getElementById('idCanvas'); var dataURL = canvas.toDataURL(); console.log(dataURL); } imageObj.setAttribute('crossOrigin', 'anonymous'); imageObj.src = "http://lorempixel.com/400/200/"; }; }); </script> </head> <body> <canvas id="idCanvas" width="576" height="577"></canvas> </body> </html>