Javascript examples for Canvas:image
create an Image object from an ImageData object?
<!doctype html> <html> <head> <!-- reset css --> <script type="text/javascript" src="https://code.jquery.com/jquery.min.js"></script> <style> canvas{border:1px solid red;} </style> <script> $(function(){/*w w w. jav a 2s .c om*/ var canvas=document.getElementById("canvas"); var ctx=canvas.getContext("2d"); // draw a red rect on the canvas ctx.fillStyle="red"; ctx.fillRect(50,50,75,40); // get the canvas imageData var imageData=ctx.getImageData(0,0,canvas.width,canvas.height); var data=imageData.data; // replace any red pixels with green pixels for(var i=0;i<data.length;i+=4){ if(data[i]>250){ data[i]=0; data[i+1]=255; } } ctx.clearRect(0,0,canvas.width,canvas.height); var tempCanvas=document.createElement("canvas"); var tempCtx=tempCanvas.getContext("2d"); tempCanvas.width=canvas.width; tempCanvas.height=canvas.height; tempCtx.putImageData(imageData,0,0); var img=new Image(); img.onload=function(){ ctx.drawImage(img,0,0); } img.src=tempCanvas.toDataURL(); }); // end $(function(){}); </script> </head> <body> <canvas id="canvas" width="300" height="300"></canvas> </body> </html>