Java tutorial
/* * The MIT License (MIT) * * Copyright (c) 2014 Zapylaiev Kyrylo * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ package org.zapylaev.game.truetennis.core; import com.badlogic.gdx.Application; import com.badlogic.gdx.Game; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.graphics.GL10; import org.zapylaev.game.truetennis.core.model.IModel; import org.zapylaev.game.truetennis.core.model.PhysicalModel; import org.zapylaev.game.truetennis.core.screen.GameController; import org.zapylaev.game.truetennis.core.screen.menu.OptionsMenu; import org.zapylaev.game.truetennis.core.screen.menu.StartScreen; public class TrueTennisMain extends Game { private IModel mModel; @Override public void create() { Assets.getInstance().init(); setScreen(new StartScreen(this)); Gdx.app.setLogLevel(Application.LOG_ERROR); } public void createGame() { mModel = new PhysicalModel(); setScreen(new GameController(mModel)); } @Override public void render() { Gdx.gl.glClearColor(0.4f, 0.62f, 0.82f, 1f); Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT); super.render(); } @Override public void dispose() { super.dispose(); if (mModel != null) { mModel.dispose(); } } public void showOptions() { setScreen(new OptionsMenu(this)); } }