Java tutorial
/* * The MIT License (MIT) * * Copyright (c) 2013 Goran Mrzljak * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package com.turbogerm.germlibrary.game; import com.badlogic.gdx.ApplicationListener; import com.badlogic.gdx.Gdx; // based on Game class from libgdx public abstract class GameBase implements ApplicationListener { private static final float MAX_DELTA = 0.1f; private static final float UPDATE_RATE = 60.0f; private static final float UPDATE_STEP = 1.0f / UPDATE_RATE; private static final float UPDATE_STEP_MAX = UPDATE_STEP * 1.1f; private Screen mScreen; private float mDeltaAccumulator; public GameBase() { mDeltaAccumulator = 0.0f; } @Override public void dispose() { if (mScreen != null) { mScreen.hide(); } } @Override public void pause() { if (mScreen != null) { mScreen.pause(); } } @Override public void resume() { if (mScreen != null) { mScreen.resume(); } } @Override public void render() { if (mScreen != null) { // long javaHeap = Gdx.app.getJavaHeap(); // long nativeHeap = Gdx.app.getNativeHeap(); // Logger.debug("Java Heap: %d; Native Heap: %d", javaHeap, nativeHeap); Screen screen = mScreen; float delta = Math.min(Gdx.graphics.getDeltaTime(), MAX_DELTA); mDeltaAccumulator += delta; while (mDeltaAccumulator > 0.0f) { float deltaStep = mDeltaAccumulator <= UPDATE_STEP_MAX ? mDeltaAccumulator : UPDATE_STEP; screen.update(deltaStep); mDeltaAccumulator -= deltaStep; } screen.render(); } } @Override public void resize(int width, int height) { if (mScreen != null) { mScreen.resize(width, height); } } public void setScreen(Screen screen) { if (this.mScreen != null) this.mScreen.hide(); this.mScreen = screen; if (this.mScreen != null) { this.mScreen.show(); this.mScreen.resize(Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); } } /** @return the currently active {@link Screen}. */ public Screen getScreen() { return mScreen; } }