Java tutorial
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. The ASF licenses this file to You * under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. For additional information regarding * copyright in this work, please see the NOTICE file in the top level * directory of this distribution. */ package com.mygdx.java.utils; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.graphics.Pixmap; import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.g2d.TextureRegion; public class ImageUtils { public static void setScreenTextureRegion(TextureRegion textureRegion, byte[] bytes) { if (textureRegion == null) { throw new IllegalArgumentException("Input the TextureRegion is null."); } Texture tempTexture = textureRegion.getTexture(); if (tempTexture != null) { tempTexture.dispose(); tempTexture = null; } Pixmap pixmap = new Pixmap(bytes, 0, bytes.length); int width = pixmap.getWidth(); int height = pixmap.getHeight(); Texture texture = new Texture(width, height, pixmap.getFormat()); texture.draw(pixmap, 0, 0); textureRegion.setTexture(texture); textureRegion.setRegion(0, 0, width, height); pixmap.dispose(); } public static void setScreenTextureRegionInThread(final TextureRegion textureRegion, final byte[] bytes) { if (textureRegion == null) { throw new IllegalArgumentException("Input the TextureRegion is null."); } Gdx.app.postRunnable(new Runnable() { @Override public void run() { Texture tempTexture = textureRegion.getTexture(); if (tempTexture != null) { tempTexture.dispose(); textureRegion.setTexture(null); } Pixmap pixmap = new Pixmap(bytes, 0, bytes.length); int width = pixmap.getWidth(); int height = pixmap.getHeight(); // pixmap.setBlending(Blending.None); // Texture texture = new Texture(width, height, // pixmap.getFormat()); Texture texture = new Texture(pixmap, true); texture.draw(pixmap, 0, 0); textureRegion.setTexture(texture); textureRegion.setRegion(0, 0, width, height); pixmap.dispose(); } }); } }