com.badlogic.gdx.graphics.Pixmap.java Source code

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/*******************************************************************************
 * Copyright 2011 See AUTHORS file.
 * 
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 * 
 *   http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 ******************************************************************************/

package com.badlogic.gdx.graphics;

import com.badlogic.gdx.files.FileHandle;
import com.badlogic.gdx.graphics.g2d.Gdx2DPixmap;
import com.badlogic.gdx.utils.Disposable;
import com.badlogic.gdx.utils.GdxRuntimeException;

import java.io.IOException;
import java.nio.ByteBuffer;

/** <p>
 * A Pixmap represents an image in memory. It has a width and height expressed in pixels as well as a {@link Format} specifying
 * the number and order of color components per pixel. Coordinates of pixels are specified with respect to the top left corner of
 * the image, with the x-axis pointing to the right and the y-axis pointing downwards.
 * </p>
 * 
 * <p>
 * By default all methods use blending. You can disable blending with {@link Pixmap#setBlending(Blending)}. The
 * {@link Pixmap#drawPixmap(Pixmap, int, int, int, int, int, int, int, int)} method will scale and stretch the source image to a
 * target image. There either nearest neighbour or bilinear filtering can be used.
 * </p>
 * 
 * <p>
 * A Pixmap stores its data in native heap memory. It is mandatory to call {@link Pixmap#dispose()} when the pixmap is no longer
 * needed, otherwise memory leaks will result
 * </p>
 * 
 * @author badlogicgames@gmail.com */
public class Pixmap implements Disposable {
    /** Different pixel formats.
     * 
     * @author mzechner */
    public enum Format {
        Alpha, Intensity, LuminanceAlpha, RGB565, RGBA4444, RGB888, RGBA8888;

        public static int toGdx2DPixmapFormat(Format format) {
            if (format == Alpha)
                return Gdx2DPixmap.GDX2D_FORMAT_ALPHA;
            if (format == Intensity)
                return Gdx2DPixmap.GDX2D_FORMAT_ALPHA;
            if (format == LuminanceAlpha)
                return Gdx2DPixmap.GDX2D_FORMAT_LUMINANCE_ALPHA;
            if (format == RGB565)
                return Gdx2DPixmap.GDX2D_FORMAT_RGB565;
            if (format == RGBA4444)
                return Gdx2DPixmap.GDX2D_FORMAT_RGBA4444;
            if (format == RGB888)
                return Gdx2DPixmap.GDX2D_FORMAT_RGB888;
            if (format == RGBA8888)
                return Gdx2DPixmap.GDX2D_FORMAT_RGBA8888;
            throw new GdxRuntimeException("Unknown Format: " + format);
        }

        public static Format fromGdx2DPixmapFormat(int format) {
            if (format == Gdx2DPixmap.GDX2D_FORMAT_ALPHA)
                return Alpha;
            if (format == Gdx2DPixmap.GDX2D_FORMAT_LUMINANCE_ALPHA)
                return LuminanceAlpha;
            if (format == Gdx2DPixmap.GDX2D_FORMAT_RGB565)
                return RGB565;
            if (format == Gdx2DPixmap.GDX2D_FORMAT_RGBA4444)
                return RGBA4444;
            if (format == Gdx2DPixmap.GDX2D_FORMAT_RGB888)
                return RGB888;
            if (format == Gdx2DPixmap.GDX2D_FORMAT_RGBA8888)
                return RGBA8888;
            throw new GdxRuntimeException("Unknown Gdx2DPixmap Format: " + format);
        }
    }

    /** Blending functions to be set with {@link Pixmap#setBlending}.
     * @author mzechner */
    public enum Blending {
        None, SourceOver
    }

    /** Filters to be used with {@link Pixmap#drawPixmap(Pixmap, int, int, int, int, int, int, int, int)}.
     * 
     * @author mzechner */
    public enum Filter {
        NearestNeighbour, BiLinear
    }

    /** global blending state **/
    private static Blending blending = Blending.SourceOver;

    final Gdx2DPixmap pixmap;
    int color = 0;

    private boolean disposed;

    /** Sets the type of {@link Blending} to be used for all operations. Default is {@link Blending#SourceOver}.
     * @param blending the blending type */
    public static void setBlending(Blending blending) {
        Pixmap.blending = blending;
        Gdx2DPixmap.setBlend(blending == Blending.None ? 0 : 1);
    }

    /** Sets the type of interpolation {@link Filter} to be used in conjunction with
     * {@link Pixmap#drawPixmap(Pixmap, int, int, int, int, int, int, int, int)}.
     * @param filter the filter. */
    public static void setFilter(Filter filter) {
        Gdx2DPixmap.setScale(filter == Filter.NearestNeighbour ? Gdx2DPixmap.GDX2D_SCALE_NEAREST
                : Gdx2DPixmap.GDX2D_SCALE_LINEAR);
    }

    /** Creates a new Pixmap instance with the given width, height and format.
     * @param width the width in pixels
     * @param height the height in pixels
     * @param format the {@link Format} */
    public Pixmap(int width, int height, Format format) {
        pixmap = new Gdx2DPixmap(width, height, Format.toGdx2DPixmapFormat(format));
        setColor(0, 0, 0, 0);
        fill();
    }

    /** Creates a new Pixmap instance from the given encoded image data. The image can be encoded as JPEG, PNG or BMP.
     * @param encodedData the encoded image data
     * @param offset the offset
     * @param len the length */
    public Pixmap(byte[] encodedData, int offset, int len) {
        try {
            pixmap = new Gdx2DPixmap(encodedData, offset, len, 0);
        } catch (IOException e) {
            throw new GdxRuntimeException("Couldn't load pixmap from image data", e);
        }
    }

    /** Creates a new Pixmap instance from the given file. The file must be a Png, Jpeg or Bitmap. Paletted formats are not
     * supported.
     * 
     * @param file the {@link FileHandle} */
    public Pixmap(FileHandle file) {
        try {
            byte[] bytes = file.readBytes();
            pixmap = new Gdx2DPixmap(bytes, 0, bytes.length, 0);
        } catch (Exception e) {
            throw new GdxRuntimeException("Couldn't load file: " + file, e);
        }
    }

    /** Constructs a new Pixmap from a {@link Gdx2DPixmap}.
     * @param pixmap */
    public Pixmap(Gdx2DPixmap pixmap) {
        this.pixmap = pixmap;
    }

    /** Sets the color for the following drawing operations
     * @param color the color, encoded as RGBA8888 */
    public void setColor(int color) {
        this.color = color;
    }

    /** Sets the color for the following drawing operations.
     * 
     * @param r The red component.
     * @param g The green component.
     * @param b The blue component.
     * @param a The alpha component. */
    public void setColor(float r, float g, float b, float a) {
        color = Color.rgba8888(r, g, b, a);
    }

    /** Sets the color for the following drawing operations.
     * @param color The color. */
    public void setColor(Color color) {
        this.color = Color.rgba8888(color.r, color.g, color.b, color.a);
    }

    /** Fills the complete bitmap with the currently set color. */
    public void fill() {
        pixmap.clear(color);
    }

    // /**
    // * Sets the width in pixels of strokes.
    // *
    // * @param width The stroke width in pixels.
    // */
    // public void setStrokeWidth (int width);

    /** Draws a line between the given coordinates using the currently set color.
     * 
     * @param x The x-coodinate of the first point
     * @param y The y-coordinate of the first point
     * @param x2 The x-coordinate of the first point
     * @param y2 The y-coordinate of the first point */
    public void drawLine(int x, int y, int x2, int y2) {
        pixmap.drawLine(x, y, x2, y2, color);
    }

    /** Draws a rectangle outline starting at x, y extending by width to the right and by height downwards (y-axis points downwards)
     * using the current color.
     * 
     * @param x The x coordinate
     * @param y The y coordinate
     * @param width The width in pixels
     * @param height The height in pixels */
    public void drawRectangle(int x, int y, int width, int height) {
        pixmap.drawRect(x, y, width, height, color);
    }

    /** Draws an area form another Pixmap to this Pixmap.
     * 
     * @param pixmap The other Pixmap
     * @param x The target x-coordinate (top left corner)
     * @param y The target y-coordinate (top left corner) */
    public void drawPixmap(Pixmap pixmap, int x, int y) {
        drawPixmap(pixmap, x, y, 0, 0, pixmap.getWidth(), pixmap.getHeight());
    }

    /** Draws an area form another Pixmap to this Pixmap.
     * 
     * @param pixmap The other Pixmap
     * @param x The target x-coordinate (top left corner)
     * @param y The target y-coordinate (top left corner)
     * @param srcx The source x-coordinate (top left corner)
     * @param srcy The source y-coordinate (top left corner);
     * @param srcWidth The width of the area form the other Pixmap in pixels
     * @param srcHeight The height of the area form the other Pixmap in pixles */
    public void drawPixmap(Pixmap pixmap, int x, int y, int srcx, int srcy, int srcWidth, int srcHeight) {
        this.pixmap.drawPixmap(pixmap.pixmap, srcx, srcy, x, y, srcWidth, srcHeight);
    }

    /** Draws an area form another Pixmap to this Pixmap. This will automatically scale and stretch the source image to the
     * specified target rectangle. Use {@link Pixmap#setFilter(Filter)} to specify the type of filtering to be used (nearest
     * neighbour or bilinear).
     * 
     * @param pixmap The other Pixmap
     * @param srcx The source x-coordinate (top left corner)
     * @param srcy The source y-coordinate (top left corner);
     * @param srcWidth The width of the area form the other Pixmap in pixels
     * @param srcHeight The height of the area form the other Pixmap in pixles
     * @param dstx The target x-coordinate (top left corner)
     * @param dsty The target y-coordinate (top left corner)
     * @param dstWidth The target width
     * @param dstHeight the target height */
    public void drawPixmap(Pixmap pixmap, int srcx, int srcy, int srcWidth, int srcHeight, int dstx, int dsty,
            int dstWidth, int dstHeight) {
        this.pixmap.drawPixmap(pixmap.pixmap, srcx, srcy, srcWidth, srcHeight, dstx, dsty, dstWidth, dstHeight);
    }

    /** Fills a rectangle starting at x, y extending by width to the right and by height downwards (y-axis points downwards) using
     * the current color.
     * 
     * @param x The x coordinate
     * @param y The y coordinate
     * @param width The width in pixels
     * @param height The height in pixels */
    public void fillRectangle(int x, int y, int width, int height) {
        pixmap.fillRect(x, y, width, height, color);
    }

    /** Draws a circle outline with the center at x,y and a radius using the current color and stroke width.
     * 
     * @param x The x-coordinate of the center
     * @param y The y-coordinate of the center
     * @param radius The radius in pixels */
    public void drawCircle(int x, int y, int radius) {
        pixmap.drawCircle(x, y, radius, color);
    }

    /** Fills a circle with the center at x,y and a radius using the current color.
     * 
     * @param x The x-coordinate of the center
     * @param y The y-coordinate of the center
     * @param radius The radius in pixels */
    public void fillCircle(int x, int y, int radius) {
        pixmap.fillCircle(x, y, radius, color);
    }

    /** Fills a triangle with vertices at x1,y1 and x2,y2 and x3,y3 using the current color.
     * 
     * @param x1 The x-coordinate of vertex 1
     * @param y1 The y-coordinate of vertex 1
     * @param x2 The x-coordinate of vertex 2
     * @param y2 The y-coordinate of vertex 2
     * @param x3 The x-coordinate of vertex 3
     * @param y3 The y-coordinate of vertex 3 */
    public void fillTriangle(int x1, int y1, int x2, int y2, int x3, int y3) {
        pixmap.fillTriangle(x1, y1, x2, y2, x3, y3, color);
    }

    /** Returns the 32-bit RGBA8888 value of the pixel at x, y. For Alpha formats the RGB components will be one.
     * 
     * @param x The x-coordinate
     * @param y The y-coordinate
     * @return The pixel color in RGBA8888 format. */
    public int getPixel(int x, int y) {
        return pixmap.getPixel(x, y);
    }

    /** @return The width of the Pixmap in pixels. */
    public int getWidth() {
        return pixmap.getWidth();
    }

    /** @return The height of the Pixmap in pixels. */
    public int getHeight() {
        return pixmap.getHeight();
    }

    /** Releases all resources associated with this Pixmap. */
    public void dispose() {
        if (disposed)
            throw new GdxRuntimeException("Pixmap already disposed!");
        pixmap.dispose();
        disposed = true;
    }

    /** Draws a pixel at the given location with the current color.
     * 
     * @param x the x-coordinate
     * @param y the y-coordinate */
    public void drawPixel(int x, int y) {
        pixmap.setPixel(x, y, color);
    }

    /** Draws a pixel at the given location with the given color.
     * 
     * @param x the x-coordinate
     * @param y the y-coordinate
     * @param color the color in RGBA8888 format. */
    public void drawPixel(int x, int y, int color) {
        pixmap.setPixel(x, y, color);
    }

    /** Returns the OpenGL ES format of this Pixmap. Used as the seventh parameter to
     * {@link GL20#glTexImage2D(int, int, int, int, int, int, int, int, java.nio.Buffer)}.
     * @return one of GL_ALPHA, GL_RGB, GL_RGBA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. */
    public int getGLFormat() {
        return pixmap.getGLFormat();
    }

    /** Returns the OpenGL ES format of this Pixmap. Used as the third parameter to
     * {@link GL20#glTexImage2D(int, int, int, int, int, int, int, int, java.nio.Buffer)}.
     * @return one of GL_ALPHA, GL_RGB, GL_RGBA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. */
    public int getGLInternalFormat() {
        return pixmap.getGLInternalFormat();
    }

    /** Returns the OpenGL ES type of this Pixmap. Used as the eighth parameter to
     * {@link GL20#glTexImage2D(int, int, int, int, int, int, int, int, java.nio.Buffer)}.
     * @return one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_4_4_4_4 */
    public int getGLType() {
        return pixmap.getGLType();
    }

    /** Returns the direct ByteBuffer holding the pixel data. For the format Alpha each value is encoded as a byte. For the format
     * LuminanceAlpha the luminance is the first byte and the alpha is the second byte of the pixel. For the formats RGB888 and
     * RGBA8888 the color components are stored in a single byte each in the order red, green, blue (alpha). For the formats RGB565
     * and RGBA4444 the pixel colors are stored in shorts in machine dependent order.
     * @return the direct {@link ByteBuffer} holding the pixel data. */
    public ByteBuffer getPixels() {
        if (disposed)
            throw new GdxRuntimeException("Pixmap already disposed");
        return pixmap.getPixels();
    }

    /** @return the {@link Format} of this Pixmap. */
    public Format getFormat() {
        return Format.fromGdx2DPixmapFormat(pixmap.getFormat());
    }

    /** @return the currently set {@link Blending} */
    public static Blending getBlending() {
        return blending;
    }
}