android.support.v7.extensions.BaseLayoutManager.java Source code

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Here is the source code for android.support.v7.extensions.BaseLayoutManager.java

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package android.support.v7.extensions;

/*
 * Copyright (C) 2014 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific languag`e governing permissions and
 * limitations under the License.
 */

import android.content.Context;
import android.graphics.PointF;
import android.os.Parcel;
import android.os.Parcelable;
import android.support.v4.view.ViewCompat;
import android.support.v7.widget.LinearSmoothScroller;
import android.support.v7.widget.RecyclerView;
import android.util.Log;
import android.view.View;
import android.view.ViewGroup;
import android.widget.LinearLayout;

import java.util.List;

/**
 * A {@link android.support.v7.widget.RecyclerView.LayoutManager} implementation which provides
 * similar functionality to {@link android.widget.ListView}.
 */
public abstract class BaseLayoutManager extends RecyclerView.LayoutManager {

    private static final String TAG = "LinearLayoutManager";

    protected static final boolean DEBUG = false;

    public static final int HORIZONTAL = LinearLayout.HORIZONTAL;

    public static final int VERTICAL = LinearLayout.VERTICAL;

    public static final int INVALID_OFFSET = Integer.MIN_VALUE;

    /**
     * While trying to find next view to focus, LinearLayoutManager will not try to scroll more
     * than
     * this factor times the total space of the list. If layout is vertical, total space is the
     * height minus padding, if layout is horizontal, total space is the width minus padding.
     */
    private static final float MAX_SCROLL_FACTOR = 0.33f;

    /**
     * Current orientation. Either {@link #HORIZONTAL} or {@link #VERTICAL}
     */
    protected int mOrientation;

    /**
     * Helper class that keeps temporary rendering state.
     * It does not keep state after rendering is complete but we still keep a reference to re-use
     * the same object.
     */
    protected RenderState mRenderState;

    /**
     * Many calculations are made depending on orientation. To keep it clean, this interface
     * helps {@link BaseLayoutManager} make those decisions.
     * Based on {@link #mOrientation}, an implementation is lazily created in
     * {@link #ensureRenderState} method.
     */
    OrientationHelper mOrientationHelper;

    /**
     * We need to track this so that we can ignore current position when it changes.
     */
    private boolean mLastStackFromEnd;

    /**
     * Defines if layout should be calculated from end to start.
     *
     * @see #mShouldReverseLayout
     */
    private boolean mReverseLayout = false;

    /**
     * This keeps the final value for how LayoutManager shouls start laying out views.
     * It is calculated by checking {@link #getReverseLayout()} and View's layout direction.
     * {@link #onLayoutChildren(android.support.v7.widget.RecyclerView.Recycler, android.support.v7.widget.RecyclerView.State)} is run.
     */
    protected boolean mShouldReverseLayout = false;

    /**
     * Works the same way as {@link android.widget.AbsListView#setStackFromBottom(boolean)} and
     * it supports both orientations.
     * see {@link android.widget.AbsListView#setStackFromBottom(boolean)}
     */
    private boolean mStackFromEnd = false;

    /**
     * When LayoutManager needs to scroll to a position, it sets this variable and requests a
     * layout which will check this variable and re-layout accordingly.
     */
    private int mPendingScrollPosition = RecyclerView.NO_POSITION;

    /**
     * Used to keep the offset value when {@link #scrollToPositionWithOffset(int, int)} is
     * called.
     */
    private int mPendingScrollPositionOffset = INVALID_OFFSET;

    private SavedState mPendingSavedState = null;

    /**
     * Creates a vertical LinearLayoutManager
     *
     * @param context Current context, will be used to access resources.
     */
    public BaseLayoutManager(Context context) {
        this(context, VERTICAL, false);
    }

    /**
     * @param context       Current context, will be used to access resources.
     * @param orientation   Layout orientation. Should be {@link #HORIZONTAL} or {@link
     *                      #VERTICAL}.
     * @param reverseLayout When set to true, renders the layout from end to start.
     */
    public BaseLayoutManager(Context context, int orientation, boolean reverseLayout) {
        setOrientation(orientation);
        setReverseLayout(reverseLayout);
    }

    /**
     * {@inheritDoc}
     */
    @Override
    public RecyclerView.LayoutParams generateDefaultLayoutParams() {
        return new RecyclerView.LayoutParams(ViewGroup.LayoutParams.WRAP_CONTENT,
                ViewGroup.LayoutParams.WRAP_CONTENT);
    }

    @Override
    public Parcelable onSaveInstanceState() {
        if (mPendingSavedState != null) {
            return new SavedState(mPendingSavedState);
        }
        SavedState state = new SavedState();
        if (getChildCount() > 0) {
            boolean didLayoutFromEnd = mLastStackFromEnd ^ mShouldReverseLayout;
            state.mAnchorLayoutFromEnd = didLayoutFromEnd;
            if (didLayoutFromEnd) {
                final View refChild = getChildClosestToEnd();
                state.mAnchorOffset = mOrientationHelper.getEndAfterPadding()
                        - mOrientationHelper.getDecoratedEnd(refChild);
                state.mAnchorPosition = getPosition(refChild);
            } else {
                final View refChild = getChildClosestToStart();
                state.mAnchorPosition = getPosition(refChild);
                state.mAnchorOffset = mOrientationHelper.getDecoratedStart(refChild)
                        - mOrientationHelper.getStartAfterPadding();
            }
        } else {
            state.mAnchorPosition = 0;
            state.mAnchorOffset = 0;
        }
        state.mStackFromEnd = mStackFromEnd;
        state.mReverseLayout = mReverseLayout;
        state.mOrientation = mOrientation;
        return state;
    }

    @Override
    public void onRestoreInstanceState(Parcelable state) {
        if (state instanceof SavedState) {
            mPendingSavedState = (SavedState) state;
            requestLayout();
            if (DEBUG) {
                Log.d(TAG, "loaded saved state");
            }
        } else if (DEBUG) {
            Log.d(TAG, "invalid saved state class");
        }
    }

    /**
     * @return true if {@link #getOrientation()} is {@link #HORIZONTAL}
     */
    @Override
    public boolean canScrollHorizontally() {
        return mOrientation == HORIZONTAL;
    }

    /**
     * @return true if {@link #getOrientation()} is {@link #VERTICAL}
     */
    @Override
    public boolean canScrollVertically() {
        return mOrientation == VERTICAL;
    }

    /**
     * Compatibility support for {@link android.widget.AbsListView#setStackFromBottom(boolean)}
     */
    public void setStackFromEnd(boolean stackFromEnd) {
        if (mPendingSavedState != null && mPendingSavedState.mStackFromEnd != stackFromEnd) {
            // override pending state
            mPendingSavedState.mStackFromEnd = stackFromEnd;
        }
        if (mStackFromEnd == stackFromEnd) {
            return;
        }
        mStackFromEnd = stackFromEnd;
        requestLayout();
    }

    public boolean getStackFromEnd() {
        return mStackFromEnd;
    }

    /**
     * Returns the current orientaion of the layout.
     *
     * @return Current orientation.
     * @see #mOrientation
     * @see #setOrientation(int)
     */
    public int getOrientation() {
        return mOrientation;
    }

    /**
     * Sets the orientation of the layout. {@link android.support.v7.widget.LinearLayoutManager}
     * will do its best to keep scroll position.
     *
     * @param orientation {@link #HORIZONTAL} or {@link #VERTICAL}
     */
    public void setOrientation(int orientation) {
        if (orientation != HORIZONTAL && orientation != VERTICAL) {
            throw new IllegalArgumentException("invalid orientation.");
        }
        if (mPendingSavedState != null && mPendingSavedState.mOrientation != orientation) {
            // override pending state
            mPendingSavedState.mOrientation = orientation;
        }
        if (orientation == mOrientation) {
            return;
        }
        mOrientation = orientation;
        mOrientationHelper = null;
        requestLayout();
    }

    /**
     * Calculates the view layout order. (e.g. from end to start or start to end)
     * RTL layout support is applied automatically. So if layout is RTL and
     * {@link #getReverseLayout()} is {@code true}, elements will be laid out starting from left.
     */
    private void resolveShouldLayoutReverse() {
        // A == B is the same result, but we rather keep it readable
        if (mOrientation == VERTICAL || !isLayoutRTL()) {
            mShouldReverseLayout = mReverseLayout;
        } else {
            mShouldReverseLayout = !mReverseLayout;
        }
    }

    /**
     * Returns if views are laid out from the opposite direction of the layout.
     *
     * @return If layout is reversed or not.
     * @see {@link #setReverseLayout(boolean)}
     */
    public boolean getReverseLayout() {
        return mReverseLayout;
    }

    /**
     * Used to reverse item traversal and layout order.
     * This behaves similar to the layout change for RTL views. When set to true, first item is
     * rendered at the end of the UI, second item is render before it etc.
     * <p/>
     * For horizontal layouts, it depends on the layout direction.
     * When set to true, If {@link android.support.v7.widget.RecyclerView} is LTR, than it will
     * render from RTL, if {@link android.support.v7.widget.RecyclerView}} is RTL, it will render
     * from LTR.
     * <p/>
     * If you are looking for the exact same behavior of
     * {@link android.widget.AbsListView#setStackFromBottom(boolean)}, use
     * {@link #setStackFromEnd(boolean)}
     */
    public void setReverseLayout(boolean reverseLayout) {
        if (mPendingSavedState != null && mPendingSavedState.mReverseLayout != reverseLayout) {
            // override pending state
            mPendingSavedState.mReverseLayout = reverseLayout;
        }
        if (reverseLayout == mReverseLayout) {
            return;
        }
        mReverseLayout = reverseLayout;
        requestLayout();
    }

    /**
     * {@inheritDoc}
     */
    @Override
    public View findViewByPosition(int position) {
        final int childCount = getChildCount();
        if (childCount == 0) {
            return null;
        }
        final int firstChild = getPosition(getChildAt(0));
        final int viewPosition = position - firstChild;
        if (viewPosition >= 0 && viewPosition < childCount) {
            return getChildAt(viewPosition);
        }
        return null;
    }

    /**
     * <p>Returns the amount of extra space that should be rendered by LinearLayoutManager.
     * By default, {@link android.support.v7.widget.LinearLayoutManager} lays out 1 extra page of
     * items while smooth scrolling and 0 otherwise. You can override this method to implement your
     * custom layout pre-cache logic.</p>
     * <p>Laying out invisible elements will eventually come with performance cost. On the other
     * hand, in places like smooth scrolling to an unknown location, this extra content helps
     * LayoutManager to calculate a much smoother scrolling; which improves user experience.</p>
     * <p>You can also use this if you are trying to pre-render your upcoming views.</p>
     *
     * @return The extra space that should be laid out (in pixels).
     */
    protected int getExtraLayoutSpace(RecyclerView.State state) {
        if (state.hasTargetScrollPosition()) {
            return mOrientationHelper.getTotalSpace();
        } else {
            return 0;
        }
    }

    @Override
    public void smoothScrollToPosition(RecyclerView recyclerView, RecyclerView.State state, int position) {
        LinearSmoothScroller linearSmoothScroller = new LinearSmoothScroller(recyclerView.getContext()) {
            @Override
            public PointF computeScrollVectorForPosition(int targetPosition) {
                return BaseLayoutManager.this.computeScrollVectorForPosition(targetPosition);
            }
        };
        linearSmoothScroller.setTargetPosition(position);
        startSmoothScroll(linearSmoothScroller);
    }

    public PointF computeScrollVectorForPosition(int targetPosition) {
        if (getChildCount() == 0) {
            return null;
        }
        final int firstChildPos = getPosition(getChildAt(0));
        final int direction = targetPosition < firstChildPos != mShouldReverseLayout ? -1 : 1;
        if (mOrientation == HORIZONTAL) {
            return new PointF(direction, 0);
        } else {
            return new PointF(0, direction);
        }
    }

    /**
     * {@inheritDoc}
     */
    @Override
    public void onLayoutChildren(RecyclerView.Recycler recycler, RecyclerView.State state) {
        // layout algorithm:
        // 1) by checking children and other variables, find an anchor coordinate and an anchor
        //  item position.
        // 2) fill towards start, stacking from bottom
        // 3) fill towards end, stacking from top
        // 4) scroll to fulfill requirements like stack from bottom.
        // create render state
        if (DEBUG) {
            Log.d(TAG, "is pre layout:" + state.isPreLayout());
        }
        if (mPendingSavedState != null) {
            setOrientation(mPendingSavedState.mOrientation);
            setReverseLayout(mPendingSavedState.mReverseLayout);
            setStackFromEnd(mPendingSavedState.mStackFromEnd);
            mPendingScrollPosition = mPendingSavedState.mAnchorPosition;
        }

        ensureRenderState();
        // resolve layout direction
        resolveShouldLayoutReverse();

        // validate scroll position if exists
        if (mPendingScrollPosition != RecyclerView.NO_POSITION) {
            // validate it
            if (mPendingScrollPosition < 0 || mPendingScrollPosition >= state.getItemCount()) {
                mPendingScrollPosition = RecyclerView.NO_POSITION;
                mPendingScrollPositionOffset = INVALID_OFFSET;
                if (DEBUG) {
                    Log.e(TAG, "ignoring invalid scroll position " + mPendingScrollPosition);
                }
            }
        }
        // this value might be updated if there is a target scroll position without an offset
        boolean layoutFromEnd = mShouldReverseLayout ^ mStackFromEnd;

        final boolean stackFromEndChanged = mLastStackFromEnd != mStackFromEnd;

        int anchorCoordinate, anchorItemPosition;
        if (mPendingScrollPosition != RecyclerView.NO_POSITION) {
            // if child is visible, try to make it a reference child and ensure it is fully visible.
            // if child is not visible, align it depending on its virtual position.
            anchorItemPosition = mPendingScrollPosition;
            if (mPendingSavedState != null) {
                // Anchor offset depends on how that child was laid out. Here, we update it
                // according to our current view bounds
                layoutFromEnd = mPendingSavedState.mAnchorLayoutFromEnd;
                if (layoutFromEnd) {
                    anchorCoordinate = mOrientationHelper.getEndAfterPadding() - mPendingSavedState.mAnchorOffset;
                } else {
                    anchorCoordinate = mOrientationHelper.getStartAfterPadding() + mPendingSavedState.mAnchorOffset;
                }
            } else if (mPendingScrollPositionOffset == INVALID_OFFSET) {
                View child = findViewByPosition(mPendingScrollPosition);
                if (child != null) {
                    final int startGap = mOrientationHelper.getDecoratedStart(child)
                            - mOrientationHelper.getStartAfterPadding();
                    final int endGap = mOrientationHelper.getEndAfterPadding()
                            - mOrientationHelper.getDecoratedEnd(child);
                    final int childSize = mOrientationHelper.getDecoratedMeasurement(child);
                    if (childSize > mOrientationHelper.getTotalSpace()) {
                        // item does not fit. fix depending on layout direction
                        anchorCoordinate = layoutFromEnd ? mOrientationHelper.getEndAfterPadding()
                                : mOrientationHelper.getStartAfterPadding();
                    } else if (startGap < 0) {
                        anchorCoordinate = mOrientationHelper.getStartAfterPadding();
                        layoutFromEnd = false;
                    } else if (endGap < 0) {
                        anchorCoordinate = mOrientationHelper.getEndAfterPadding();
                        layoutFromEnd = true;
                    } else {
                        anchorCoordinate = layoutFromEnd ? mOrientationHelper.getDecoratedEnd(child)
                                : mOrientationHelper.getDecoratedStart(child);
                    }
                } else { // item is not visible.
                    if (getChildCount() > 0) {
                        // get position of any child, does not matter
                        int pos = getPosition(getChildAt(0));
                        if (mPendingScrollPosition < pos == mShouldReverseLayout) {
                            anchorCoordinate = mOrientationHelper.getEndAfterPadding();
                            layoutFromEnd = true;
                        } else {
                            anchorCoordinate = mOrientationHelper.getStartAfterPadding();
                            layoutFromEnd = false;
                        }
                    } else {
                        anchorCoordinate = layoutFromEnd ? mOrientationHelper.getEndAfterPadding()
                                : mOrientationHelper.getStartAfterPadding();
                    }
                }
            } else {
                // override layout from end values for consistency
                if (mShouldReverseLayout) {
                    anchorCoordinate = mOrientationHelper.getEndAfterPadding() - mPendingScrollPositionOffset;
                    layoutFromEnd = true;
                } else {
                    anchorCoordinate = mOrientationHelper.getStartAfterPadding() + mPendingScrollPositionOffset;
                    layoutFromEnd = false;
                }
            }
        } else if (getChildCount() > 0 && !stackFromEndChanged) {
            if (layoutFromEnd) {
                View referenceChild = getChildClosestToEnd();
                anchorCoordinate = mOrientationHelper.getDecoratedEnd(referenceChild);
                anchorItemPosition = getPosition(referenceChild);
            } else {
                View referenceChild = getChildClosestToStart();
                anchorCoordinate = mOrientationHelper.getDecoratedStart(referenceChild);
                anchorItemPosition = getPosition(referenceChild);
            }
        } else {
            anchorCoordinate = layoutFromEnd ? mOrientationHelper.getEndAfterPadding()
                    : mOrientationHelper.getStartAfterPadding();
            anchorItemPosition = mStackFromEnd ? state.getItemCount() - 1 : 0;
        }

        detachAndScrapAttachedViews(recycler);
        final int extraForStart;
        final int extraForEnd;
        final int extra = getExtraLayoutSpace(state);
        boolean before = state.getTargetScrollPosition() < anchorItemPosition;
        if (before == mShouldReverseLayout) {
            extraForEnd = extra;
            extraForStart = 0;
        } else {
            extraForStart = extra;
            extraForEnd = 0;
        }
        // first fill towards start
        updateRenderStateToFillStart(anchorItemPosition, anchorCoordinate);
        mRenderState.mExtra = extraForStart;
        if (!layoutFromEnd) {
            mRenderState.mCurrentPosition += mRenderState.mItemDirection;
        }
        fill(recycler, mRenderState, state, false);
        int startOffset = mRenderState.mOffset;
        // fill towards end
        updateRenderStateToFillEnd(anchorItemPosition, anchorCoordinate);
        mRenderState.mExtra = extraForEnd;
        if (layoutFromEnd) {
            mRenderState.mCurrentPosition += mRenderState.mItemDirection;
        }
        fill(recycler, mRenderState, state, false);
        int endOffset = mRenderState.mOffset;
        // changes may cause gaps on the UI, try to fix them.
        if (getChildCount() > 0) {
            // because layout from end may be changed by scroll to position
            // we re-calculate it.
            // find which side we should check for gaps.
            if (mShouldReverseLayout ^ mStackFromEnd) {
                int fixOffset = fixLayoutEndGap(endOffset, recycler, state, true);
                startOffset += fixOffset;
                endOffset += fixOffset;
                fixOffset = fixLayoutStartGap(startOffset, recycler, state, false);
                startOffset += fixOffset;
                endOffset += fixOffset;
            } else {
                int fixOffset = fixLayoutStartGap(startOffset, recycler, state, true);
                startOffset += fixOffset;
                endOffset += fixOffset;
                fixOffset = fixLayoutEndGap(endOffset, recycler, state, false);
                startOffset += fixOffset;
                endOffset += fixOffset;
            }
        }

        // If there are scrap children that we did not layout, we need to find where they did go
        // and layout them accordingly so that animations can work as expected.
        // This case may happen if new views are added or an existing view expands and pushes
        // another view out of bounds.
        if (getChildCount() > 0 && !state.isPreLayout() && supportsPredictiveItemAnimations()) {
            // to make the logic simpler, we calculate the size of children and call fill.
            int scrapExtraStart = 0, scrapExtraEnd = 0;
            final List<RecyclerView.ViewHolder> scrapList = recycler.getScrapList();
            final int scrapSize = scrapList.size();
            final int firstChildPos = getPosition(getChildAt(0));
            for (int i = 0; i < scrapSize; i++) {
                RecyclerView.ViewHolder scrap = scrapList.get(i);
                final int position = scrap.getPosition();
                final int direction = position < firstChildPos != mShouldReverseLayout ? RenderState.LAYOUT_START
                        : RenderState.LAYOUT_END;
                if (direction == RenderState.LAYOUT_START) {
                    scrapExtraStart += mOrientationHelper.getDecoratedMeasurement(scrap.itemView);
                } else {
                    scrapExtraEnd += mOrientationHelper.getDecoratedMeasurement(scrap.itemView);
                }
            }

            if (DEBUG) {
                Log.d(TAG, "for unused scrap, decided to add " + scrapExtraStart + " towards start and "
                        + scrapExtraEnd + " towards end");
            }
            mRenderState.mScrapList = scrapList;
            if (scrapExtraStart > 0) {
                View anchor = getChildClosestToStart();
                updateRenderStateToFillStart(getPosition(anchor), startOffset);
                mRenderState.mExtra = scrapExtraStart;
                mRenderState.mAvailable = 0;
                mRenderState.mCurrentPosition += mShouldReverseLayout ? 1 : -1;
                fill(recycler, mRenderState, state, false);
            }

            if (scrapExtraEnd > 0) {
                View anchor = getChildClosestToEnd();
                updateRenderStateToFillEnd(getPosition(anchor), endOffset);
                mRenderState.mExtra = scrapExtraEnd;
                mRenderState.mAvailable = 0;
                mRenderState.mCurrentPosition += mShouldReverseLayout ? -1 : 1;
                fill(recycler, mRenderState, state, false);
            }
            mRenderState.mScrapList = null;
        }

        mPendingScrollPosition = RecyclerView.NO_POSITION;
        mPendingScrollPositionOffset = INVALID_OFFSET;
        mLastStackFromEnd = mStackFromEnd;
        mPendingSavedState = null; // we don't need this anymore

        if (DEBUG) {
            validateChildOrder();
        }
    }

    /**
     * @return The final offset amount for children
     */
    private int fixLayoutEndGap(int endOffset, RecyclerView.Recycler recycler, RecyclerView.State state,
            boolean canOffsetChildren) {
        int gap = mOrientationHelper.getEndAfterPadding() - endOffset;
        int fixOffset = 0;
        if (gap > 0) {
            fixOffset = -scrollBy(-gap, recycler, state);
        } else {
            return 0; // nothing to fix
        }
        // move offset according to scroll amount
        endOffset += fixOffset;
        if (canOffsetChildren) {
            // re-calculate gap, see if we could fix it
            gap = mOrientationHelper.getEndAfterPadding() - endOffset;
            if (gap > 0) {
                mOrientationHelper.offsetChildren(gap);
                return gap + fixOffset;
            }
        }
        return fixOffset;
    }

    /**
     * @return The final offset amount for children
     */
    private int fixLayoutStartGap(int startOffset, RecyclerView.Recycler recycler, RecyclerView.State state,
            boolean canOffsetChildren) {
        int gap = startOffset - mOrientationHelper.getStartAfterPadding();
        int fixOffset = 0;
        if (gap > 0) {
            // check if we should fix this gap.
            fixOffset = -scrollBy(gap, recycler, state);
        } else {
            return 0; // nothing to fix
        }
        startOffset += fixOffset;
        if (canOffsetChildren) {
            // re-calculate gap, see if we could fix it
            gap = startOffset - mOrientationHelper.getStartAfterPadding();
            if (gap > 0) {
                mOrientationHelper.offsetChildren(-gap);
                return fixOffset - gap;
            }
        }
        return fixOffset;
    }

    private void updateRenderStateToFillEnd(int itemPosition, int offset) {
        mRenderState.mAvailable = mOrientationHelper.getEndAfterPadding() - offset;
        mRenderState.mItemDirection = mShouldReverseLayout ? RenderState.ITEM_DIRECTION_HEAD
                : RenderState.ITEM_DIRECTION_TAIL;
        mRenderState.mCurrentPosition = itemPosition;
        mRenderState.mLayoutDirection = RenderState.LAYOUT_END;
        mRenderState.mOffset = offset;
        mRenderState.mScrollingOffset = RenderState.SCOLLING_OFFSET_NaN;
    }

    private void updateRenderStateToFillStart(int itemPosition, int offset) {
        mRenderState.mAvailable = offset - mOrientationHelper.getStartAfterPadding();
        mRenderState.mCurrentPosition = itemPosition;
        mRenderState.mItemDirection = mShouldReverseLayout ? RenderState.ITEM_DIRECTION_TAIL
                : RenderState.ITEM_DIRECTION_HEAD;
        mRenderState.mLayoutDirection = RenderState.LAYOUT_START;
        mRenderState.mOffset = offset;
        mRenderState.mScrollingOffset = RenderState.SCOLLING_OFFSET_NaN;

    }

    protected boolean isLayoutRTL() {
        return getLayoutDirection() == ViewCompat.LAYOUT_DIRECTION_RTL;
    }

    void ensureRenderState() {
        if (mRenderState == null) {
            mRenderState = new RenderState();
        }
        if (mOrientationHelper == null) {
            mOrientationHelper = mOrientation == HORIZONTAL ? createHorizontalOrientationHelper()
                    : createVerticalOrientationHelper();
        }
    }

    /**
     * <p>Scroll the RecyclerView to make the position visible.</p>
     * <p/>
     * <p>RecyclerView will scroll the minimum amount that is necessary to make the
     * target position visible. If you are looking for a similar behavior to
     * {@link android.widget.ListView#setSelection(int)} or
     * {@link android.widget.ListView#setSelectionFromTop(int, int)}, use
     * {@link #scrollToPositionWithOffset(int, int)}.</p>
     * <p/>
     * <p>Note that scroll position change will not be reflected until the next layout call.</p>
     *
     * @param position Scroll to this adapter position
     * @see #scrollToPositionWithOffset(int, int)
     */
    @Override
    public void scrollToPosition(int position) {
        mPendingScrollPosition = position;
        mPendingScrollPositionOffset = INVALID_OFFSET;
        requestLayout();
    }

    /**
     * <p>Scroll to the specified adapter position with the given offset from layout start.</p>
     * <p/>
     * <p>Note that scroll position change will not be reflected until the next layout call.</p>
     * <p/>
     * <p>If you are just trying to make a position visible, use {@link
     * #scrollToPosition(int)}.</p>
     *
     * @param position Index (starting at 0) of the reference item.
     * @param offset   The distance (in pixels) between the start edge of the item view and
     *                 start edge of the RecyclerView.
     * @see #setReverseLayout(boolean)
     * @see #scrollToPosition(int)
     */
    public void scrollToPositionWithOffset(int position, int offset) {
        mPendingScrollPosition = position;
        mPendingScrollPositionOffset = offset;
        requestLayout();
    }

    /**
     * {@inheritDoc}
     */
    @Override
    public int scrollHorizontallyBy(int dx, RecyclerView.Recycler recycler, RecyclerView.State state) {
        if (mOrientation == VERTICAL) {
            return 0;
        }
        return scrollBy(dx, recycler, state);
    }

    /**
     * {@inheritDoc}
     */
    @Override
    public int scrollVerticallyBy(int dy, RecyclerView.Recycler recycler, RecyclerView.State state) {
        if (mOrientation == HORIZONTAL) {
            return 0;
        }
        return scrollBy(dy, recycler, state);
    }

    @Override
    public int computeHorizontalScrollOffset(RecyclerView.State state) {
        if (getChildCount() == 0) {
            return 0;
        }
        final int topPosition = getPosition(getChildClosestToStart());
        return mShouldReverseLayout ? state.getItemCount() - 1 - topPosition : topPosition;
    }

    @Override
    public int computeVerticalScrollOffset(RecyclerView.State state) {
        if (getChildCount() == 0) {
            return 0;
        }
        final int topPosition = getPosition(getChildClosestToStart());
        return mShouldReverseLayout ? state.getItemCount() - 1 - topPosition : topPosition;
    }

    @Override
    public int computeHorizontalScrollExtent(RecyclerView.State state) {
        return getChildCount();
    }

    @Override
    public int computeVerticalScrollExtent(RecyclerView.State state) {
        return getChildCount();
    }

    @Override
    public int computeHorizontalScrollRange(RecyclerView.State state) {
        return state.getItemCount();
    }

    @Override
    public int computeVerticalScrollRange(RecyclerView.State state) {
        return state.getItemCount();
    }

    private void updateRenderState(int layoutDirection, int requiredSpace, boolean canUseExistingSpace,
            RecyclerView.State state) {
        mRenderState.mExtra = getExtraLayoutSpace(state);
        mRenderState.mLayoutDirection = layoutDirection;
        int fastScrollSpace;
        if (layoutDirection == RenderState.LAYOUT_END) {
            // get the first child in the direction we are going
            final View child = getChildClosestToEnd();
            // the direction in which we are traversing children
            mRenderState.mItemDirection = mShouldReverseLayout ? RenderState.ITEM_DIRECTION_HEAD
                    : RenderState.ITEM_DIRECTION_TAIL;
            mRenderState.mCurrentPosition = getPosition(child) + mRenderState.mItemDirection;
            mRenderState.mOffset = mOrientationHelper.getDecoratedEnd(child);
            // calculate how much we can scroll without adding new children (independent of layout)
            fastScrollSpace = mOrientationHelper.getDecoratedEnd(child) - mOrientationHelper.getEndAfterPadding();

        } else {
            final View child = getChildClosestToStart();
            mRenderState.mItemDirection = mShouldReverseLayout ? RenderState.ITEM_DIRECTION_TAIL
                    : RenderState.ITEM_DIRECTION_HEAD;
            mRenderState.mCurrentPosition = getPosition(child) + mRenderState.mItemDirection;
            mRenderState.mOffset = mOrientationHelper.getDecoratedStart(child);
            fastScrollSpace = -mOrientationHelper.getDecoratedStart(child)
                    + mOrientationHelper.getStartAfterPadding();
        }
        mRenderState.mAvailable = requiredSpace;
        if (canUseExistingSpace) {
            mRenderState.mAvailable -= fastScrollSpace;
        }
        mRenderState.mScrollingOffset = fastScrollSpace;
    }

    private int scrollBy(int dy, RecyclerView.Recycler recycler, RecyclerView.State state) {
        if (getChildCount() == 0 || dy == 0) {
            return 0;
        }
        ensureRenderState();
        final int layoutDirection = dy > 0 ? RenderState.LAYOUT_END : RenderState.LAYOUT_START;
        final int absDy = Math.abs(dy);
        updateRenderState(layoutDirection, absDy, true, state);
        final int freeScroll = mRenderState.mScrollingOffset;
        final int consumed = freeScroll + fill(recycler, mRenderState, state, false);
        if (consumed < 0) {
            if (DEBUG) {
                Log.d(TAG, "Don't have any more elements to scroll");
            }
            return 0;
        }
        final int scrolled = absDy > consumed ? layoutDirection * consumed : dy;
        mOrientationHelper.offsetChildren(-scrolled);
        if (DEBUG) {
            Log.d(TAG, "scroll req: " + dy + " scrolled: " + scrolled);
        }
        return scrolled;
    }

    /**
     * Recycles children between given indices.
     *
     * @param startIndex inclusive
     * @param endIndex   exclusive
     */
    private void recycleChildren(RecyclerView.Recycler recycler, int startIndex, int endIndex) {
        if (startIndex == endIndex) {
            return;
        }
        if (DEBUG) {
            Log.d(TAG, "Recycling " + Math.abs(startIndex - endIndex) + " items");
        }
        if (endIndex > startIndex) {
            for (int i = endIndex - 1; i >= startIndex; i--) {
                removeAndRecycleViewAt(i, recycler);
            }
        } else {
            for (int i = startIndex; i > endIndex; i--) {
                removeAndRecycleViewAt(i, recycler);
            }
        }
    }

    /**
     * Recycles views that went out of bounds after scrolling towards the end of the layout.
     *
     * @param recycler Recycler instance of {@link android.support.v7.widget.RecyclerView}
     * @param dt       This can be used to add additional padding to the visible area. This is used
     *                 to
     *                 detect children that will go out of bounds after scrolling, without actually
     *                 moving them.
     */
    private void recycleViewsFromStart(RecyclerView.Recycler recycler, int dt) {
        if (dt < 0) {
            if (DEBUG) {
                Log.d(TAG, "Called recycle from start with a negative value. This might happen"
                        + " during layout changes but may be sign of a bug");
            }
            return;
        }
        final int limit = mOrientationHelper.getStartAfterPadding() + dt;
        final int childCount = getChildCount();
        if (mShouldReverseLayout) {
            for (int i = childCount - 1; i >= 0; i--) {
                View child = getChildAt(i);
                if (mOrientationHelper.getDecoratedEnd(child) > limit) {// stop here
                    recycleChildren(recycler, childCount - 1, i);
                    return;
                }
            }
        } else {
            for (int i = 0; i < childCount; i++) {
                View child = getChildAt(i);
                if (mOrientationHelper.getDecoratedEnd(child) > limit) {// stop here
                    recycleChildren(recycler, 0, i);
                    return;
                }
            }
        }
    }

    /**
     * Recycles views that went out of bounds after scrolling towards the start of the layout.
     *
     * @param recycler Recycler instance of {@link android.support.v7.widget.RecyclerView}
     * @param dt       This can be used to add additional padding to the visible area. This is used
     *                 to detect children that will go out of bounds after scrolling, without
     *                 actually moving them.
     */
    private void recycleViewsFromEnd(RecyclerView.Recycler recycler, int dt) {
        final int childCount = getChildCount();
        if (dt < 0) {
            if (DEBUG) {
                Log.d(TAG, "Called recycle from end with a negative value. This might happen"
                        + " during layout changes but may be sign of a bug");
            }
            return;
        }
        final int limit = mOrientationHelper.getEndAfterPadding() - dt;
        if (mShouldReverseLayout) {
            for (int i = 0; i < childCount; i++) {
                View child = getChildAt(i);
                if (mOrientationHelper.getDecoratedStart(child) < limit) {// stop here
                    recycleChildren(recycler, 0, i);
                    return;
                }
            }
        } else {
            for (int i = childCount - 1; i >= 0; i--) {
                View child = getChildAt(i);
                if (mOrientationHelper.getDecoratedStart(child) < limit) {// stop here
                    recycleChildren(recycler, childCount - 1, i);
                    return;
                }
            }
        }

    }

    /**
     * Helper method to call appropriate recycle method depending on current render layout
     * direction
     *
     * @param recycler    Current recycler that is attached to RecyclerView
     * @param renderState Current render state. Right now, this object does not change but
     *                    we may consider moving it out of this view so passing around as a
     *                    parameter for now, rather than accessing {@link #mRenderState}
     * @see #recycleViewsFromStart(android.support.v7.widget.RecyclerView.Recycler, int)
     * @see #recycleViewsFromEnd(android.support.v7.widget.RecyclerView.Recycler, int)
     * @see android.support.v7.widget.LinearLayoutManager.RenderState#mLayoutDirection
     */
    protected void recycleByRenderState(RecyclerView.Recycler recycler, RenderState renderState) {
        if (renderState.mLayoutDirection == RenderState.LAYOUT_START) {
            recycleViewsFromEnd(recycler, renderState.mScrollingOffset);
        } else {
            recycleViewsFromStart(recycler, renderState.mScrollingOffset);
        }
    }

    /**
     * The magic functions :). Fills the given layout, defined by the renderState. This is fairly
     * independent from the rest of the {@link android.support.v7.widget.LinearLayoutManager}
     * and with little change, can be made publicly available as a helper class.
     *
     * @param recycler        Current recycler that is attached to RecyclerView
     * @param renderState     Configuration on how we should fill out the available space.
     * @param state           Context passed by the RecyclerView to control scroll steps.
     * @param stopOnFocusable If true, filling stops in the first focusable new child
     * @return Number of pixels that it added. Useful for scoll functions.
     */
    protected abstract int fill(RecyclerView.Recycler recycler, RenderState renderState, RecyclerView.State state,
            boolean stopOnFocusable);

    /**
     * Converts a focusDirection to orientation.
     *
     * @param focusDirection One of {@link android.view.View#FOCUS_UP}, {@link android.view.View#FOCUS_DOWN},
     *                       {@link android.view.View#FOCUS_LEFT}, {@link android.view.View#FOCUS_RIGHT},
     *                       {@link android.view.View#FOCUS_BACKWARD}, {@link android.view.View#FOCUS_FORWARD}
     *                       or 0 for not applicable
     * @return {@link RenderState#LAYOUT_START} or {@link RenderState#LAYOUT_END} if focus direction
     * is applicable to current state, {@link RenderState#INVALID_LAYOUT} otherwise.
     */
    private int convertFocusDirectionToLayoutDirection(int focusDirection) {
        switch (focusDirection) {
        case View.FOCUS_BACKWARD:
            return RenderState.LAYOUT_START;
        case View.FOCUS_FORWARD:
            return RenderState.LAYOUT_END;
        case View.FOCUS_UP:
            return mOrientation == VERTICAL ? RenderState.LAYOUT_START : RenderState.INVALID_LAYOUT;
        case View.FOCUS_DOWN:
            return mOrientation == VERTICAL ? RenderState.LAYOUT_END : RenderState.INVALID_LAYOUT;
        case View.FOCUS_LEFT:
            return mOrientation == HORIZONTAL ? RenderState.LAYOUT_START : RenderState.INVALID_LAYOUT;
        case View.FOCUS_RIGHT:
            return mOrientation == HORIZONTAL ? RenderState.LAYOUT_END : RenderState.INVALID_LAYOUT;
        default:
            if (DEBUG) {
                Log.d(TAG, "Unknown focus request:" + focusDirection);
            }
            return RenderState.INVALID_LAYOUT;
        }

    }

    /**
     * Convenience method to find the child closes to start. Caller should check it has enough
     * children.
     *
     * @return The child closes to start of the layout from user's perspective.
     */
    private View getChildClosestToStart() {
        return getChildAt(mShouldReverseLayout ? getChildCount() - 1 : 0);
    }

    /**
     * Convenience method to find the child closes to end. Caller should check it has enough
     * children.
     *
     * @return The child closes to end of the layout from user's perspective.
     */
    private View getChildClosestToEnd() {
        return getChildAt(mShouldReverseLayout ? 0 : getChildCount() - 1);
    }

    /**
     * Returns the adapter position of the first visible view.
     * <p/>
     * Note that, this value is not affected by layout orientation or item order traversal.
     * ({@link #setReverseLayout(boolean)}). Views are sorted by their positions in the adapter,
     * not in the layout.
     * <p/>
     * If RecyclerView has item decorators, they will be considered in calculations as well.
     * <p/>
     * LinearLayoutManager may pre-cache some views that are not necessarily visible. Those views
     * are ignored in this method.
     *
     * @return The adapter position of the first visible item or {@link android.support.v7.widget.RecyclerView#NO_POSITION} if
     * there aren't any visible items.
     * @see #findFirstCompletelyVisibleItemPosition()
     * @see #findLastVisibleItemPosition()
     */
    public int findFirstVisibleItemPosition() {
        return findOneVisibleChild(0, getChildCount(), false);
    }

    /**
     * Returns the adapter position of the first fully visible view.
     * <p/>
     * Note that bounds check is only performed in the current orientation. That means, if
     * LinearLayoutManager is horizontal, it will only check the view's left and right edges.
     *
     * @return The adapter position of the first fully visible item or
     * {@link android.support.v7.widget.RecyclerView#NO_POSITION} if there aren't any visible items.
     * @see #findFirstVisibleItemPosition()
     * @see #findLastCompletelyVisibleItemPosition()
     */
    public int findFirstCompletelyVisibleItemPosition() {
        return findOneVisibleChild(0, getChildCount(), true);
    }

    /**
     * Returns the adapter position of the last visible view.
     * <p/>
     * Note that, this value is not affected by layout orientation or item order traversal.
     * ({@link #setReverseLayout(boolean)}). Views are sorted by their positions in the adapter,
     * not in the layout.
     * <p/>
     * If RecyclerView has item decorators, they will be considered in calculations as well.
     * <p/>
     * LinearLayoutManager may pre-cache some views that are not necessarily visible. Those views
     * are ignored in this method.
     *
     * @return The adapter position of the last visible view or {@link android.support.v7.widget.RecyclerView#NO_POSITION} if
     * there aren't any visible items.
     * @see #findLastCompletelyVisibleItemPosition()
     * @see #findFirstVisibleItemPosition()
     */
    public int findLastVisibleItemPosition() {
        return findOneVisibleChild(getChildCount() - 1, -1, false);
    }

    /**
     * Returns the adapter position of the last fully visible view.
     * <p/>
     * Note that bounds check is only performed in the current orientation. That means, if
     * LinearLayoutManager is horizontal, it will only check the view's left and right edges.
     *
     * @return The adapter position of the last fully visible view or
     * {@link android.support.v7.widget.RecyclerView#NO_POSITION} if there aren't any visible items.
     * @see #findLastVisibleItemPosition()
     * @see #findFirstCompletelyVisibleItemPosition()
     */
    public int findLastCompletelyVisibleItemPosition() {
        return findOneVisibleChild(getChildCount() - 1, -1, true);
    }

    int findOneVisibleChild(int fromIndex, int toIndex, boolean completelyVisible) {
        final int start = mOrientationHelper.getStartAfterPadding();
        final int end = mOrientationHelper.getEndAfterPadding();
        final int next = toIndex > fromIndex ? 1 : -1;
        for (int i = fromIndex; i != toIndex; i += next) {
            final View child = getChildAt(i);
            final int childStart = mOrientationHelper.getDecoratedStart(child);
            final int childEnd = mOrientationHelper.getDecoratedEnd(child);
            if (childStart < end && childEnd > start) {
                if (completelyVisible) {
                    if (childStart >= start && childEnd <= end) {
                        return getPosition(child);
                    }
                } else {
                    return getPosition(child);
                }
            }
        }
        return RecyclerView.NO_POSITION;
    }

    @Override
    public View onFocusSearchFailed(View focused, int focusDirection, RecyclerView.Recycler recycler,
            RecyclerView.State state) {
        resolveShouldLayoutReverse();
        if (getChildCount() == 0) {
            return null;
        }

        final int layoutDir = convertFocusDirectionToLayoutDirection(focusDirection);
        if (layoutDir == RenderState.INVALID_LAYOUT) {
            return null;
        }
        final View referenceChild;
        if (layoutDir == RenderState.LAYOUT_START) {
            referenceChild = getChildClosestToStart();
        } else {
            referenceChild = getChildClosestToEnd();
        }
        ensureRenderState();
        final int maxScroll = (int) (MAX_SCROLL_FACTOR
                * (mOrientationHelper.getEndAfterPadding() - mOrientationHelper.getStartAfterPadding()));
        updateRenderState(layoutDir, maxScroll, false, state);
        mRenderState.mScrollingOffset = RenderState.SCOLLING_OFFSET_NaN;
        fill(recycler, mRenderState, state, true);
        final View nextFocus;
        if (layoutDir == RenderState.LAYOUT_START) {
            nextFocus = getChildClosestToStart();
        } else {
            nextFocus = getChildClosestToEnd();
        }
        if (nextFocus == referenceChild || !nextFocus.isFocusable()) {
            return null;
        }
        return nextFocus;
    }

    /**
     * Used for debugging.
     * Logs the internal representation of children to default logger.
     */
    private void logChildren() {
        Log.d(TAG, "internal representation of views on the screen");
        for (int i = 0; i < getChildCount(); i++) {
            View child = getChildAt(i);
            Log.d(TAG, "item " + getPosition(child) + ", coord:" + mOrientationHelper.getDecoratedStart(child));
        }
        Log.d(TAG, "==============");
    }

    /**
     * Used for debugging.
     * Validates that child views are laid out in correct order. This is important because rest of
     * the algorithm relies on this constraint.
     * <p/>
     * In default layout, child 0 should be closest to screen position 0 and last child should be
     * closest to position WIDTH or HEIGHT.
     * In reverse layout, last child should be closes to screen position 0 and first child should
     * be closest to position WIDTH  or HEIGHT
     */
    protected void validateChildOrder() {
        Log.d(TAG, "validating child count " + getChildCount());
        if (getChildCount() < 1) {
            return;
        }
        int lastPos = getPosition(getChildAt(0));
        int lastScreenLoc = mOrientationHelper.getDecoratedStart(getChildAt(0));
        if (mShouldReverseLayout) {
            for (int i = 1; i < getChildCount(); i++) {
                View child = getChildAt(i);
                int pos = getPosition(child);
                int screenLoc = mOrientationHelper.getDecoratedStart(child);
                if (pos < lastPos) {
                    logChildren();
                    throw new RuntimeException(
                            "detected invalid position. loc invalid? " + (screenLoc < lastScreenLoc));
                }
                if (screenLoc > lastScreenLoc) {
                    logChildren();
                    throw new RuntimeException("detected invalid location");
                }
            }
        } else {
            for (int i = 1; i < getChildCount(); i++) {
                View child = getChildAt(i);
                int pos = getPosition(child);
                int screenLoc = mOrientationHelper.getDecoratedStart(child);
                if (pos < lastPos) {
                    logChildren();
                    throw new RuntimeException(
                            "detected invalid position. loc invalid? " + (screenLoc < lastScreenLoc));
                }
                if (screenLoc < lastScreenLoc) {
                    logChildren();
                    throw new RuntimeException("detected invalid location");
                }
            }
        }
    }

    @Override
    public boolean supportsPredictiveItemAnimations() {
        return true;
    }

    /**
     * Helper class that keeps temporary state while {LayoutManager} is filling out the empty
     * space.
     */
    protected static class RenderState {

        final static String TAG = "LinearLayoutManager#RenderState";

        final static int LAYOUT_START = -1;

        final static int LAYOUT_END = 1;

        final static int INVALID_LAYOUT = Integer.MIN_VALUE;

        final static int ITEM_DIRECTION_HEAD = -1;

        final static int ITEM_DIRECTION_TAIL = 1;

        final static int SCOLLING_OFFSET_NaN = Integer.MIN_VALUE;

        /**
         * Pixel offset where rendering should start
         */
        int mOffset;

        /**
         * Number of pixels that we should fill, in the layout direction.
         */
        int mAvailable;

        /**
         * Current position on the adapter to get the next item.
         */
        int mCurrentPosition;

        /**
         * Defines the direction in which the data adapter is traversed.
         * Should be {@link #ITEM_DIRECTION_HEAD} or {@link #ITEM_DIRECTION_TAIL}
         */
        int mItemDirection;

        /**
         * Defines the direction in which the layout is filled.
         * Should be {@link #LAYOUT_START} or {@link #LAYOUT_END}
         */
        int mLayoutDirection;

        /**
         * Used when RenderState is constructed in a scrolling state.
         * It should be set the amount of scrolling we can make without creating a new view.
         * Settings this is required for efficient view recycling.
         */
        int mScrollingOffset;

        /**
         * Used if you want to pre-layout items that are not yet visible.
         * The difference with {@link #mAvailable} is that, when recycling, distance rendered for
         * {@link #mExtra} is not considered to avoid recycling visible children.
         */
        int mExtra = 0;

        /**
         * When LLM needs to layout particular views, it sets this list in which case, RenderState
         * will only return views from this list and return null if it cannot find an item.
         */
        List<RecyclerView.ViewHolder> mScrapList = null;

        /**
         * @return true if there are more items in the data adapter
         */
        boolean hasMore(RecyclerView.State state) {
            return mCurrentPosition >= 0 && mCurrentPosition < state.getItemCount();
        }

        /**
         * Gets the view for the next element that we should render.
         * Also updates current item index to the next item, based on {@link #mItemDirection}
         *
         * @return The next element that we should render.
         */
        View next(RecyclerView.Recycler recycler) {
            if (mScrapList != null) {
                return nextFromLimitedList();
            }
            final View view = recycler.getViewForPosition(mCurrentPosition);
            mCurrentPosition += mItemDirection;
            return view;
        }

        /**
         * Returns next item from limited list.
         * <p/>
         * Upon finding a valid VH, sets current item position to VH.itemPosition + mItemDirection
         *
         * @return View if an item in the current position or direction exists if not null.
         */
        private View nextFromLimitedList() {
            int size = mScrapList.size();
            RecyclerView.ViewHolder closest = null;
            int closestDistance = Integer.MAX_VALUE;
            for (int i = 0; i < size; i++) {
                RecyclerView.ViewHolder viewHolder = mScrapList.get(i);
                final int distance = (viewHolder.getPosition() - mCurrentPosition) * mItemDirection;
                if (distance < 0) {
                    continue; // item is not in current direction
                }
                if (distance < closestDistance) {
                    closest = viewHolder;
                    closestDistance = distance;
                    if (distance == 0) {
                        break;
                    }
                }
            }
            if (DEBUG) {
                Log.d(TAG, "layout from scrap. found view:?" + (closest != null));
            }
            if (closest != null) {
                mCurrentPosition = closest.getPosition() + mItemDirection;
                return closest.itemView;
            }
            return null;
        }

        void log() {
            Log.d(TAG, "avail:" + mAvailable + ", ind:" + mCurrentPosition + ", dir:" + mItemDirection + ", offset:"
                    + mOffset + ", layoutDir:" + mLayoutDirection);
        }
    }

    OrientationHelper createVerticalOrientationHelper() {
        return new OrientationHelper() {
            @Override
            public int getEndAfterPadding() {
                return getHeight() - getPaddingBottom();
            }

            @Override
            public void offsetChildren(int amount) {
                offsetChildrenVertical(amount);
            }

            @Override
            public int getStartAfterPadding() {
                return getPaddingTop();
            }

            @Override
            public int getDecoratedMeasurement(View view) {
                final RecyclerView.LayoutParams params = (RecyclerView.LayoutParams) view.getLayoutParams();
                return getDecoratedMeasuredHeight(view) + params.topMargin + params.bottomMargin;
            }

            @Override
            public int getDecoratedMeasurementInOther(View view) {
                final RecyclerView.LayoutParams params = (RecyclerView.LayoutParams) view.getLayoutParams();
                return getDecoratedMeasuredWidth(view) + params.leftMargin + params.rightMargin;
            }

            @Override
            public int getDecoratedEnd(View view) {
                final RecyclerView.LayoutParams params = (RecyclerView.LayoutParams) view.getLayoutParams();
                return getDecoratedBottom(view) + params.bottomMargin;
            }

            @Override
            public int getDecoratedStart(View view) {
                final RecyclerView.LayoutParams params = (RecyclerView.LayoutParams) view.getLayoutParams();
                return getDecoratedTop(view) - params.topMargin;
            }

            @Override
            public int getTotalSpace() {
                return getHeight() - getPaddingTop() - getPaddingBottom();
            }
        };
    }

    OrientationHelper createHorizontalOrientationHelper() {
        return new OrientationHelper() {
            @Override
            public int getEndAfterPadding() {
                return getWidth() - getPaddingRight();
            }

            @Override
            public void offsetChildren(int amount) {
                offsetChildrenHorizontal(amount);
            }

            @Override
            public int getStartAfterPadding() {
                return getPaddingLeft();
            }

            @Override
            public int getDecoratedMeasurement(View view) {
                final RecyclerView.LayoutParams params = (RecyclerView.LayoutParams) view.getLayoutParams();
                return getDecoratedMeasuredWidth(view) + params.leftMargin + params.rightMargin;
            }

            @Override
            public int getDecoratedMeasurementInOther(View view) {
                final RecyclerView.LayoutParams params = (RecyclerView.LayoutParams) view.getLayoutParams();
                return getDecoratedMeasuredHeight(view) + params.topMargin + params.bottomMargin;
            }

            @Override
            public int getDecoratedEnd(View view) {
                final RecyclerView.LayoutParams params = (RecyclerView.LayoutParams) view.getLayoutParams();
                return getDecoratedRight(view) + params.rightMargin;
            }

            @Override
            public int getDecoratedStart(View view) {
                final RecyclerView.LayoutParams params = (RecyclerView.LayoutParams) view.getLayoutParams();
                return getDecoratedLeft(view) - params.leftMargin;
            }

            @Override
            public int getTotalSpace() {
                return getWidth() - getPaddingLeft() - getPaddingRight();
            }
        };
    }

    /**
     * Helper interface to offload orientation based decisions
     */
    static interface OrientationHelper {

        /**
         * @param view The view element to check
         * @return The first pixel of the element
         * @see #getDecoratedEnd(android.view.View)
         */
        int getDecoratedStart(View view);

        /**
         * @param view The view element to check
         * @return The last pixel of the element
         * @see #getDecoratedStart(android.view.View)
         */
        int getDecoratedEnd(View view);

        /**
         * @param view The view element to check
         * @return Total space occupied by this view
         */
        int getDecoratedMeasurement(View view);

        /**
         * @param view The view element to check
         * @return Total space occupied by this view in the perpendicular orientation to current one
         */
        int getDecoratedMeasurementInOther(View view);

        /**
         * @return The very first pixel we can draw.
         */
        int getStartAfterPadding();

        /**
         * @return The last pixel we can draw
         */
        int getEndAfterPadding();

        /**
         * Offsets all children's positions by the given amount
         *
         * @param amount Value to add to each child's layout parameters
         */
        void offsetChildren(int amount);

        /**
         * Returns the total space to layout.
         *
         * @return Total space to layout children
         */
        int getTotalSpace();
    }

    static class SavedState implements Parcelable {

        int mOrientation;

        int mAnchorPosition;

        int mAnchorOffset;

        boolean mReverseLayout;

        boolean mStackFromEnd;

        boolean mAnchorLayoutFromEnd;

        public SavedState() {

        }

        SavedState(Parcel in) {
            mOrientation = in.readInt();
            mAnchorPosition = in.readInt();
            mAnchorOffset = in.readInt();
            mReverseLayout = in.readInt() == 1;
            mStackFromEnd = in.readInt() == 1;
            mAnchorLayoutFromEnd = in.readInt() == 1;
        }

        public SavedState(SavedState other) {
            mOrientation = other.mOrientation;
            mAnchorPosition = other.mAnchorPosition;
            mAnchorOffset = other.mAnchorOffset;
            mReverseLayout = other.mReverseLayout;
            mStackFromEnd = other.mStackFromEnd;
            mAnchorLayoutFromEnd = other.mAnchorLayoutFromEnd;
        }

        @Override
        public int describeContents() {
            return 0;
        }

        @Override
        public void writeToParcel(Parcel dest, int flags) {
            dest.writeInt(mOrientation);
            dest.writeInt(mAnchorPosition);
            dest.writeInt(mAnchorOffset);
            dest.writeInt(mReverseLayout ? 1 : 0);
            dest.writeInt(mStackFromEnd ? 1 : 0);
            dest.writeInt(mAnchorLayoutFromEnd ? 1 : 0);
        }

        public static final Creator<SavedState> CREATOR = new Creator<SavedState>() {
            @Override
            public SavedState createFromParcel(Parcel in) {
                return new SavedState(in);
            }

            @Override
            public SavedState[] newArray(int size) {
                return new SavedState[size];
            }
        };
    }
}