Java tutorial
//package com.java2s; import android.graphics.Bitmap; import android.graphics.Canvas; import android.view.View; public class Main { public static Bitmap takeScreenShot(View view) { if (null == view) { return null; } assert view.getWidth() > 0 && view.getHeight() > 0; Bitmap.Config config = Bitmap.Config.ARGB_8888; Bitmap bitmap = null; try { bitmap = Bitmap.createBitmap(view.getWidth(), view.getHeight(), config); Canvas canvas = new Canvas(bitmap); view.draw(canvas); } catch (OutOfMemoryError e) { e.printStackTrace(); } return bitmap; } }