Java tutorial
/* * Copyright (C) 2006 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.graphics; import android.annotation.CheckResult; import android.annotation.ColorInt; import android.annotation.NonNull; import android.annotation.Nullable; import android.annotation.Size; import android.annotation.UnsupportedAppUsage; import android.annotation.WorkerThread; import android.content.res.ResourcesImpl; import android.os.Parcel; import android.os.Parcelable; import android.os.StrictMode; import android.os.Trace; import android.util.DisplayMetrics; import android.util.Log; import android.view.DisplayListCanvas; import android.view.RenderNode; import android.view.ThreadedRenderer; import libcore.util.NativeAllocationRegistry; import java.io.OutputStream; import java.nio.Buffer; import java.nio.ByteBuffer; import java.nio.IntBuffer; import java.nio.ShortBuffer; public final class Bitmap implements Parcelable { private static final String TAG = "Bitmap"; /** * Indicates that the bitmap was created for an unknown pixel density. * * @see Bitmap#getDensity() * @see Bitmap#setDensity(int) */ public static final int DENSITY_NONE = 0; // Estimated size of the Bitmap native allocation, not including // pixel data. private static final long NATIVE_ALLOCATION_SIZE = 32; // Convenience for JNI access @UnsupportedAppUsage private final long mNativePtr; private final boolean mIsMutable; /** * Represents whether the Bitmap's content is requested to be pre-multiplied. * Note that isPremultiplied() does not directly return this value, because * isPremultiplied() may never return true for a 565 Bitmap or a bitmap * without alpha. * * setPremultiplied() does directly set the value so that setConfig() and * setPremultiplied() aren't order dependent, despite being setters. * * The native bitmap's premultiplication state is kept up to date by * pushing down this preference for every config change. */ private boolean mRequestPremultiplied; @UnsupportedAppUsage private byte[] mNinePatchChunk; // may be null @UnsupportedAppUsage private NinePatch.InsetStruct mNinePatchInsets; // may be null @UnsupportedAppUsage private int mWidth; @UnsupportedAppUsage private int mHeight; private boolean mRecycled; private ColorSpace mColorSpace; /** @hide */ public int mDensity = getDefaultDensity(); private static volatile int sDefaultDensity = -1; /** @hide Used only when ResourcesImpl.TRACE_FOR_DETAILED_PRELOAD is true. */ public static volatile int sPreloadTracingNumInstantiatedBitmaps; /** @hide Used only when ResourcesImpl.TRACE_FOR_DETAILED_PRELOAD is true. */ public static volatile long sPreloadTracingTotalBitmapsSize; /** * For backwards compatibility, allows the app layer to change the default * density when running old apps. * @hide */ @UnsupportedAppUsage public static void setDefaultDensity(int density) { sDefaultDensity = density; } @SuppressWarnings("deprecation") @UnsupportedAppUsage static int getDefaultDensity() { if (sDefaultDensity >= 0) { return sDefaultDensity; } sDefaultDensity = DisplayMetrics.DENSITY_DEVICE; return sDefaultDensity; } /** * Private constructor that must received an already allocated native bitmap * int (pointer). */ // called from JNI Bitmap(long nativeBitmap, int width, int height, int density, boolean isMutable, boolean requestPremultiplied, byte[] ninePatchChunk, NinePatch.InsetStruct ninePatchInsets) { if (nativeBitmap == 0) { throw new RuntimeException("internal error: native bitmap is 0"); } mWidth = width; mHeight = height; mIsMutable = isMutable; mRequestPremultiplied = requestPremultiplied; mNinePatchChunk = ninePatchChunk; mNinePatchInsets = ninePatchInsets; if (density >= 0) { mDensity = density; } mNativePtr = nativeBitmap; long nativeSize = NATIVE_ALLOCATION_SIZE + getAllocationByteCount(); NativeAllocationRegistry registry = new NativeAllocationRegistry(Bitmap.class.getClassLoader(), nativeGetNativeFinalizer(), nativeSize); registry.registerNativeAllocation(this, nativeBitmap); if (ResourcesImpl.TRACE_FOR_DETAILED_PRELOAD) { sPreloadTracingNumInstantiatedBitmaps++; sPreloadTracingTotalBitmapsSize += nativeSize; } } /** * Return the pointer to the native object. * @hide */ public long getNativeInstance() { return mNativePtr; } /** * Native bitmap has been reconfigured, so set premult and cached * width/height values */ @SuppressWarnings("unused") // called from JNI @UnsupportedAppUsage void reinit(int width, int height, boolean requestPremultiplied) { mWidth = width; mHeight = height; mRequestPremultiplied = requestPremultiplied; mColorSpace = null; } /** * <p>Returns the density for this bitmap.</p> * * <p>The default density is the same density as the current display, * unless the current application does not support different screen * densities in which case it is * {@link android.util.DisplayMetrics#DENSITY_DEFAULT}. Note that * compatibility mode is determined by the application that was initially * loaded into a process -- applications that share the same process should * all have the same compatibility, or ensure they explicitly set the * density of their bitmaps appropriately.</p> * * @return A scaling factor of the default density or {@link #DENSITY_NONE} * if the scaling factor is unknown. * * @see #setDensity(int) * @see android.util.DisplayMetrics#DENSITY_DEFAULT * @see android.util.DisplayMetrics#densityDpi * @see #DENSITY_NONE */ public int getDensity() { if (mRecycled) { Log.w(TAG, "Called getDensity() on a recycle()'d bitmap! This is undefined behavior!"); } return mDensity; } /** * <p>Specifies the density for this bitmap. When the bitmap is * drawn to a Canvas that also has a density, it will be scaled * appropriately.</p> * * @param density The density scaling factor to use with this bitmap or * {@link #DENSITY_NONE} if the density is unknown. * * @see #getDensity() * @see android.util.DisplayMetrics#DENSITY_DEFAULT * @see android.util.DisplayMetrics#densityDpi * @see #DENSITY_NONE */ public void setDensity(int density) { mDensity = density; } /** * <p>Modifies the bitmap to have a specified width, height, and {@link * Config}, without affecting the underlying allocation backing the bitmap. * Bitmap pixel data is not re-initialized for the new configuration.</p> * * <p>This method can be used to avoid allocating a new bitmap, instead * reusing an existing bitmap's allocation for a new configuration of equal * or lesser size. If the Bitmap's allocation isn't large enough to support * the new configuration, an IllegalArgumentException will be thrown and the * bitmap will not be modified.</p> * * <p>The result of {@link #getByteCount()} will reflect the new configuration, * while {@link #getAllocationByteCount()} will reflect that of the initial * configuration.</p> * * <p>Note: This may change this result of hasAlpha(). When converting to 565, * the new bitmap will always be considered opaque. When converting from 565, * the new bitmap will be considered non-opaque, and will respect the value * set by setPremultiplied().</p> * * <p>WARNING: This method should NOT be called on a bitmap currently in use * by the view system, Canvas, or the AndroidBitmap NDK API. It does not * make guarantees about how the underlying pixel buffer is remapped to the * new config, just that the allocation is reused. Additionally, the view * system does not account for bitmap properties being modifying during use, * e.g. while attached to drawables.</p> * * <p>In order to safely ensure that a Bitmap is no longer in use by the * View system it is necessary to wait for a draw pass to occur after * invalidate()'ing any view that had previously drawn the Bitmap in the last * draw pass due to hardware acceleration's caching of draw commands. As * an example, here is how this can be done for an ImageView: * <pre class="prettyprint"> * ImageView myImageView = ...; * final Bitmap myBitmap = ...; * myImageView.setImageDrawable(null); * myImageView.post(new Runnable() { * public void run() { * // myBitmap is now no longer in use by the ImageView * // and can be safely reconfigured. * myBitmap.reconfigure(...); * } * }); * </pre></p> * * @see #setWidth(int) * @see #setHeight(int) * @see #setConfig(Config) */ public void reconfigure(int width, int height, Config config) { checkRecycled("Can't call reconfigure() on a recycled bitmap"); if (width <= 0 || height <= 0) { throw new IllegalArgumentException("width and height must be > 0"); } if (!isMutable()) { throw new IllegalStateException("only mutable bitmaps may be reconfigured"); } nativeReconfigure(mNativePtr, width, height, config.nativeInt, mRequestPremultiplied); mWidth = width; mHeight = height; mColorSpace = null; } /** * <p>Convenience method for calling {@link #reconfigure(int, int, Config)} * with the current height and config.</p> * * <p>WARNING: this method should not be used on bitmaps currently used by * the view system, see {@link #reconfigure(int, int, Config)} for more * details.</p> * * @see #reconfigure(int, int, Config) * @see #setHeight(int) * @see #setConfig(Config) */ public void setWidth(int width) { reconfigure(width, getHeight(), getConfig()); } /** * <p>Convenience method for calling {@link #reconfigure(int, int, Config)} * with the current width and config.</p> * * <p>WARNING: this method should not be used on bitmaps currently used by * the view system, see {@link #reconfigure(int, int, Config)} for more * details.</p> * * @see #reconfigure(int, int, Config) * @see #setWidth(int) * @see #setConfig(Config) */ public void setHeight(int height) { reconfigure(getWidth(), height, getConfig()); } /** * <p>Convenience method for calling {@link #reconfigure(int, int, Config)} * with the current height and width.</p> * * <p>WARNING: this method should not be used on bitmaps currently used by * the view system, see {@link #reconfigure(int, int, Config)} for more * details.</p> * * @see #reconfigure(int, int, Config) * @see #setWidth(int) * @see #setHeight(int) */ public void setConfig(Config config) { reconfigure(getWidth(), getHeight(), config); } /** * Sets the nine patch chunk. * * @param chunk The definition of the nine patch * * @hide */ @UnsupportedAppUsage public void setNinePatchChunk(byte[] chunk) { mNinePatchChunk = chunk; } /** * Free the native object associated with this bitmap, and clear the * reference to the pixel data. This will not free the pixel data synchronously; * it simply allows it to be garbage collected if there are no other references. * The bitmap is marked as "dead", meaning it will throw an exception if * getPixels() or setPixels() is called, and will draw nothing. This operation * cannot be reversed, so it should only be called if you are sure there are no * further uses for the bitmap. This is an advanced call, and normally need * not be called, since the normal GC process will free up this memory when * there are no more references to this bitmap. */ public void recycle() { if (!mRecycled && mNativePtr != 0) { if (nativeRecycle(mNativePtr)) { // return value indicates whether native pixel object was actually recycled. // false indicates that it is still in use at the native level and these // objects should not be collected now. They will be collected later when the // Bitmap itself is collected. mNinePatchChunk = null; } mRecycled = true; } } /** * Returns true if this bitmap has been recycled. If so, then it is an error * to try to access its pixels, and the bitmap will not draw. * * @return true if the bitmap has been recycled */ public final boolean isRecycled() { return mRecycled; } /** * Returns the generation ID of this bitmap. The generation ID changes * whenever the bitmap is modified. This can be used as an efficient way to * check if a bitmap has changed. * * @return The current generation ID for this bitmap. */ public int getGenerationId() { if (mRecycled) { Log.w(TAG, "Called getGenerationId() on a recycle()'d bitmap! This is undefined behavior!"); } return nativeGenerationId(mNativePtr); } /** * This is called by methods that want to throw an exception if the bitmap * has already been recycled. */ private void checkRecycled(String errorMessage) { if (mRecycled) { throw new IllegalStateException(errorMessage); } } /** * This is called by methods that want to throw an exception if the bitmap * is {@link Config#HARDWARE}. */ private void checkHardware(String errorMessage) { if (getConfig() == Config.HARDWARE) { throw new IllegalStateException(errorMessage); } } /** * Common code for checking that x and y are >= 0 * * @param x x coordinate to ensure is >= 0 * @param y y coordinate to ensure is >= 0 */ private static void checkXYSign(int x, int y) { if (x < 0) { throw new IllegalArgumentException("x must be >= 0"); } if (y < 0) { throw new IllegalArgumentException("y must be >= 0"); } } /** * Common code for checking that width and height are > 0 * * @param width width to ensure is > 0 * @param height height to ensure is > 0 */ private static void checkWidthHeight(int width, int height) { if (width <= 0) { throw new IllegalArgumentException("width must be > 0"); } if (height <= 0) { throw new IllegalArgumentException("height must be > 0"); } } /** * Possible bitmap configurations. A bitmap configuration describes * how pixels are stored. This affects the quality (color depth) as * well as the ability to display transparent/translucent colors. */ public enum Config { // these native values must match up with the enum in SkBitmap.h /** * Each pixel is stored as a single translucency (alpha) channel. * This is very useful to efficiently store masks for instance. * No color information is stored. * With this configuration, each pixel requires 1 byte of memory. */ ALPHA_8(1), /** * Each pixel is stored on 2 bytes and only the RGB channels are * encoded: red is stored with 5 bits of precision (32 possible * values), green is stored with 6 bits of precision (64 possible * values) and blue is stored with 5 bits of precision. * * This configuration can produce slight visual artifacts depending * on the configuration of the source. For instance, without * dithering, the result might show a greenish tint. To get better * results dithering should be applied. * * This configuration may be useful when using opaque bitmaps * that do not require high color fidelity. * * <p>Use this formula to pack into 16 bits:</p> * <pre class="prettyprint"> * short color = (R & 0x1f) << 11 | (G & 0x3f) << 5 | (B & 0x1f); * </pre> */ RGB_565(3), /** * Each pixel is stored on 2 bytes. The three RGB color channels * and the alpha channel (translucency) are stored with a 4 bits * precision (16 possible values.) * * This configuration is mostly useful if the application needs * to store translucency information but also needs to save * memory. * * It is recommended to use {@link #ARGB_8888} instead of this * configuration. * * Note: as of {@link android.os.Build.VERSION_CODES#KITKAT}, * any bitmap created with this configuration will be created * using {@link #ARGB_8888} instead. * * @deprecated Because of the poor quality of this configuration, * it is advised to use {@link #ARGB_8888} instead. */ @Deprecated ARGB_4444(4), /** * Each pixel is stored on 4 bytes. Each channel (RGB and alpha * for translucency) is stored with 8 bits of precision (256 * possible values.) * * This configuration is very flexible and offers the best * quality. It should be used whenever possible. * * <p>Use this formula to pack into 32 bits:</p> * <pre class="prettyprint"> * int color = (A & 0xff) << 24 | (B & 0xff) << 16 | (G & 0xff) << 8 | (R & 0xff); * </pre> */ ARGB_8888(5), /** * Each pixels is stored on 8 bytes. Each channel (RGB and alpha * for translucency) is stored as a * {@link android.util.Half half-precision floating point value}. * * This configuration is particularly suited for wide-gamut and * HDR content. * * <p>Use this formula to pack into 64 bits:</p> * <pre class="prettyprint"> * long color = (A & 0xffff) << 48 | (B & 0xffff) << 32 | (G & 0xffff) << 16 | (R & 0xffff); * </pre> */ RGBA_F16(6), /** * Special configuration, when bitmap is stored only in graphic memory. * Bitmaps in this configuration are always immutable. * * It is optimal for cases, when the only operation with the bitmap is to draw it on a * screen. */ HARDWARE(7); @UnsupportedAppUsage final int nativeInt; private static Config sConfigs[] = { null, ALPHA_8, null, RGB_565, ARGB_4444, ARGB_8888, RGBA_F16, HARDWARE }; Config(int ni) { this.nativeInt = ni; } @UnsupportedAppUsage static Config nativeToConfig(int ni) { return sConfigs[ni]; } } /** * <p>Copy the bitmap's pixels into the specified buffer (allocated by the * caller). An exception is thrown if the buffer is not large enough to * hold all of the pixels (taking into account the number of bytes per * pixel) or if the Buffer subclass is not one of the support types * (ByteBuffer, ShortBuffer, IntBuffer).</p> * <p>The content of the bitmap is copied into the buffer as-is. This means * that if this bitmap stores its pixels pre-multiplied * (see {@link #isPremultiplied()}, the values in the buffer will also be * pre-multiplied. The pixels remain in the color space of the bitmap.</p> * <p>After this method returns, the current position of the buffer is * updated: the position is incremented by the number of elements written * in the buffer.</p> * @throws IllegalStateException if the bitmap's config is {@link Config#HARDWARE} */ public void copyPixelsToBuffer(Buffer dst) { checkHardware( "unable to copyPixelsToBuffer, " + "pixel access is not supported on Config#HARDWARE bitmaps"); int elements = dst.remaining(); int shift; if (dst instanceof ByteBuffer) { shift = 0; } else if (dst instanceof ShortBuffer) { shift = 1; } else if (dst instanceof IntBuffer) { shift = 2; } else { throw new RuntimeException("unsupported Buffer subclass"); } long bufferSize = (long) elements << shift; long pixelSize = getByteCount(); if (bufferSize < pixelSize) { throw new RuntimeException("Buffer not large enough for pixels"); } nativeCopyPixelsToBuffer(mNativePtr, dst); // now update the buffer's position int position = dst.position(); position += pixelSize >> shift; dst.position(position); } /** * <p>Copy the pixels from the buffer, beginning at the current position, * overwriting the bitmap's pixels. The data in the buffer is not changed * in any way (unlike setPixels(), which converts from unpremultipled 32bit * to whatever the bitmap's native format is. The pixels in the source * buffer are assumed to be in the bitmap's color space.</p> * <p>After this method returns, the current position of the buffer is * updated: the position is incremented by the number of elements read from * the buffer. If you need to read the bitmap from the buffer again you must * first rewind the buffer.</p> * @throws IllegalStateException if the bitmap's config is {@link Config#HARDWARE} */ public void copyPixelsFromBuffer(Buffer src) { checkRecycled("copyPixelsFromBuffer called on recycled bitmap"); checkHardware("unable to copyPixelsFromBuffer, Config#HARDWARE bitmaps are immutable"); int elements = src.remaining(); int shift; if (src instanceof ByteBuffer) { shift = 0; } else if (src instanceof ShortBuffer) { shift = 1; } else if (src instanceof IntBuffer) { shift = 2; } else { throw new RuntimeException("unsupported Buffer subclass"); } long bufferBytes = (long) elements << shift; long bitmapBytes = getByteCount(); if (bufferBytes < bitmapBytes) { throw new RuntimeException("Buffer not large enough for pixels"); } nativeCopyPixelsFromBuffer(mNativePtr, src); // now update the buffer's position int position = src.position(); position += bitmapBytes >> shift; src.position(position); } private void noteHardwareBitmapSlowCall() { if (getConfig() == Config.HARDWARE) { StrictMode.noteSlowCall( "Warning: attempt to read pixels from hardware " + "bitmap, which is very slow operation"); } } /** * Tries to make a new bitmap based on the dimensions of this bitmap, * setting the new bitmap's config to the one specified, and then copying * this bitmap's pixels into the new bitmap. If the conversion is not * supported, or the allocator fails, then this returns NULL. The returned * bitmap has the same density and color space as the original. * * @param config The desired config for the resulting bitmap * @param isMutable True if the resulting bitmap should be mutable (i.e. * its pixels can be modified) * @return the new bitmap, or null if the copy could not be made. * @throws IllegalArgumentException if config is {@link Config#HARDWARE} and isMutable is true */ public Bitmap copy(Config config, boolean isMutable) { checkRecycled("Can't copy a recycled bitmap"); if (config == Config.HARDWARE && isMutable) { throw new IllegalArgumentException("Hardware bitmaps are always immutable"); } noteHardwareBitmapSlowCall(); Bitmap b = nativeCopy(mNativePtr, config.nativeInt, isMutable); if (b != null) { b.setPremultiplied(mRequestPremultiplied); b.mDensity = mDensity; } return b; } /** * Creates a new immutable bitmap backed by ashmem which can efficiently * be passed between processes. The bitmap is assumed to be in the sRGB * color space. * * @hide */ @UnsupportedAppUsage public Bitmap createAshmemBitmap() { checkRecycled("Can't copy a recycled bitmap"); noteHardwareBitmapSlowCall(); Bitmap b = nativeCopyAshmem(mNativePtr); if (b != null) { b.setPremultiplied(mRequestPremultiplied); b.mDensity = mDensity; } return b; } /** * Creates a new immutable bitmap backed by ashmem which can efficiently * be passed between processes. The bitmap is assumed to be in the sRGB * color space. * * @hide */ @UnsupportedAppUsage public Bitmap createAshmemBitmap(Config config) { checkRecycled("Can't copy a recycled bitmap"); noteHardwareBitmapSlowCall(); Bitmap b = nativeCopyAshmemConfig(mNativePtr, config.nativeInt); if (b != null) { b.setPremultiplied(mRequestPremultiplied); b.mDensity = mDensity; } return b; } /** * Create hardware bitmap backed GraphicBuffer. * * @return Bitmap or null if this GraphicBuffer has unsupported PixelFormat. * currently PIXEL_FORMAT_RGBA_8888 is the only supported format * @hide */ @UnsupportedAppUsage public static Bitmap createHardwareBitmap(@NonNull GraphicBuffer graphicBuffer) { return nativeCreateHardwareBitmap(graphicBuffer); } /** * Creates a new bitmap, scaled from an existing bitmap, when possible. If the * specified width and height are the same as the current width and height of * the source bitmap, the source bitmap is returned and no new bitmap is * created. * * @param src The source bitmap. * @param dstWidth The new bitmap's desired width. * @param dstHeight The new bitmap's desired height. * @param filter Whether or not bilinear filtering should be used when scaling the * bitmap. If this is true then bilinear filtering will be used when * scaling which has better image quality at the cost of worse performance. * If this is false then nearest-neighbor scaling is used instead which * will have worse image quality but is faster. Recommended default * is to set filter to 'true' as the cost of bilinear filtering is * typically minimal and the improved image quality is significant. * @return The new scaled bitmap or the source bitmap if no scaling is required. * @throws IllegalArgumentException if width is <= 0, or height is <= 0 */ public static Bitmap createScaledBitmap(@NonNull Bitmap src, int dstWidth, int dstHeight, boolean filter) { Matrix m = new Matrix(); final int width = src.getWidth(); final int height = src.getHeight(); if (width != dstWidth || height != dstHeight) { final float sx = dstWidth / (float) width; final float sy = dstHeight / (float) height; m.setScale(sx, sy); } return Bitmap.createBitmap(src, 0, 0, width, height, m, filter); } /** * Returns an immutable bitmap from the source bitmap. The new bitmap may * be the same object as source, or a copy may have been made. It is * initialized with the same density and color space as the original bitmap. */ public static Bitmap createBitmap(@NonNull Bitmap src) { return createBitmap(src, 0, 0, src.getWidth(), src.getHeight()); } /** * Returns an immutable bitmap from the specified subset of the source * bitmap. The new bitmap may be the same object as source, or a copy may * have been made. It is initialized with the same density and color space * as the original bitmap. * * @param source The bitmap we are subsetting * @param x The x coordinate of the first pixel in source * @param y The y coordinate of the first pixel in source * @param width The number of pixels in each row * @param height The number of rows * @return A copy of a subset of the source bitmap or the source bitmap itself. * @throws IllegalArgumentException if the x, y, width, height values are * outside of the dimensions of the source bitmap, or width is <= 0, * or height is <= 0 */ public static Bitmap createBitmap(@NonNull Bitmap source, int x, int y, int width, int height) { return createBitmap(source, x, y, width, height, null, false); } /** * Returns an immutable bitmap from subset of the source bitmap, * transformed by the optional matrix. The new bitmap may be the * same object as source, or a copy may have been made. It is * initialized with the same density and color space as the original * bitmap. * * If the source bitmap is immutable and the requested subset is the * same as the source bitmap itself, then the source bitmap is * returned and no new bitmap is created. * * @param source The bitmap we are subsetting * @param x The x coordinate of the first pixel in source * @param y The y coordinate of the first pixel in source * @param width The number of pixels in each row * @param height The number of rows * @param m Optional matrix to be applied to the pixels * @param filter true if the source should be filtered. * Only applies if the matrix contains more than just * translation. * @return A bitmap that represents the specified subset of source * @throws IllegalArgumentException if the x, y, width, height values are * outside of the dimensions of the source bitmap, or width is <= 0, * or height is <= 0, or if the source bitmap has already been recycled */ public static Bitmap createBitmap(@NonNull Bitmap source, int x, int y, int width, int height, @Nullable Matrix m, boolean filter) { checkXYSign(x, y); checkWidthHeight(width, height); if (x + width > source.getWidth()) { throw new IllegalArgumentException("x + width must be <= bitmap.width()"); } if (y + height > source.getHeight()) { throw new IllegalArgumentException("y + height must be <= bitmap.height()"); } if (source.isRecycled()) { throw new IllegalArgumentException("cannot use a recycled source in createBitmap"); } // check if we can just return our argument unchanged if (!source.isMutable() && x == 0 && y == 0 && width == source.getWidth() && height == source.getHeight() && (m == null || m.isIdentity())) { return source; } boolean isHardware = source.getConfig() == Config.HARDWARE; if (isHardware) { source.noteHardwareBitmapSlowCall(); source = nativeCopyPreserveInternalConfig(source.mNativePtr); } int neww = width; int newh = height; Bitmap bitmap; Paint paint; Rect srcR = new Rect(x, y, x + width, y + height); RectF dstR = new RectF(0, 0, width, height); RectF deviceR = new RectF(); Config newConfig = Config.ARGB_8888; final Config config = source.getConfig(); // GIF files generate null configs, assume ARGB_8888 if (config != null) { switch (config) { case RGB_565: newConfig = Config.RGB_565; break; case ALPHA_8: newConfig = Config.ALPHA_8; break; case RGBA_F16: newConfig = Config.RGBA_F16; break; //noinspection deprecation case ARGB_4444: case ARGB_8888: default: newConfig = Config.ARGB_8888; break; } } if (m == null || m.isIdentity()) { bitmap = createBitmap(neww, newh, newConfig, source.hasAlpha()); paint = null; // not needed } else { final boolean transformed = !m.rectStaysRect(); m.mapRect(deviceR, dstR); neww = Math.round(deviceR.width()); newh = Math.round(deviceR.height()); Config transformedConfig = newConfig; if (transformed) { if (transformedConfig != Config.ARGB_8888 && transformedConfig != Config.RGBA_F16) { transformedConfig = Config.ARGB_8888; } } bitmap = createBitmap(neww, newh, transformedConfig, transformed || source.hasAlpha()); paint = new Paint(); paint.setFilterBitmap(filter); if (transformed) { paint.setAntiAlias(true); } } nativeCopyColorSpace(source.mNativePtr, bitmap.mNativePtr); // The new bitmap was created from a known bitmap source so assume that // they use the same density bitmap.mDensity = source.mDensity; bitmap.setHasAlpha(source.hasAlpha()); bitmap.setPremultiplied(source.mRequestPremultiplied); Canvas canvas = new Canvas(bitmap); canvas.translate(-deviceR.left, -deviceR.top); canvas.concat(m); canvas.drawBitmap(source, srcR, dstR, paint); canvas.setBitmap(null); if (isHardware) { return bitmap.copy(Config.HARDWARE, false); } return bitmap; } /** * Returns a mutable bitmap with the specified width and height. Its * initial density is as per {@link #getDensity}. The newly created * bitmap is in the {@link ColorSpace.Named#SRGB sRGB} color space. * * @param width The width of the bitmap * @param height The height of the bitmap * @param config The bitmap config to create. * @throws IllegalArgumentException if the width or height are <= 0, or if * Config is Config.HARDWARE, because hardware bitmaps are always immutable */ public static Bitmap createBitmap(int width, int height, @NonNull Config config) { return createBitmap(width, height, config, true); } /** * Returns a mutable bitmap with the specified width and height. Its * initial density is determined from the given {@link DisplayMetrics}. * The newly created bitmap is in the {@link ColorSpace.Named#SRGB sRGB} * color space. * * @param display Display metrics for the display this bitmap will be * drawn on. * @param width The width of the bitmap * @param height The height of the bitmap * @param config The bitmap config to create. * @throws IllegalArgumentException if the width or height are <= 0, or if * Config is Config.HARDWARE, because hardware bitmaps are always immutable */ public static Bitmap createBitmap(@Nullable DisplayMetrics display, int width, int height, @NonNull Config config) { return createBitmap(display, width, height, config, true); } /** * Returns a mutable bitmap with the specified width and height. Its * initial density is as per {@link #getDensity}. The newly created * bitmap is in the {@link ColorSpace.Named#SRGB sRGB} color space. * * @param width The width of the bitmap * @param height The height of the bitmap * @param config The bitmap config to create. * @param hasAlpha If the bitmap is ARGB_8888 or RGBA_16F this flag can be used to * mark the bitmap as opaque. Doing so will clear the bitmap in black * instead of transparent. * * @throws IllegalArgumentException if the width or height are <= 0, or if * Config is Config.HARDWARE, because hardware bitmaps are always immutable */ public static Bitmap createBitmap(int width, int height, @NonNull Config config, boolean hasAlpha) { return createBitmap(null, width, height, config, hasAlpha); } /** * Returns a mutable bitmap with the specified width and height. Its * initial density is as per {@link #getDensity}. * * @param width The width of the bitmap * @param height The height of the bitmap * @param config The bitmap config to create. * @param hasAlpha If the bitmap is ARGB_8888 or RGBA_16F this flag can be used to * mark the bitmap as opaque. Doing so will clear the bitmap in black * instead of transparent. * @param colorSpace The color space of the bitmap. If the config is {@link Config#RGBA_F16}, * {@link ColorSpace.Named#EXTENDED_SRGB scRGB} is assumed, and if the * config is not {@link Config#ARGB_8888}, {@link ColorSpace.Named#SRGB sRGB} * is assumed. * * @throws IllegalArgumentException if the width or height are <= 0, if * Config is Config.HARDWARE (because hardware bitmaps are always * immutable), if the specified color space is not {@link ColorSpace.Model#RGB RGB}, * if the specified color space's transfer function is not an * {@link ColorSpace.Rgb.TransferParameters ICC parametric curve}, or if * the color space is null */ public static Bitmap createBitmap(int width, int height, @NonNull Config config, boolean hasAlpha, @NonNull ColorSpace colorSpace) { return createBitmap(null, width, height, config, hasAlpha, colorSpace); } /** * Returns a mutable bitmap with the specified width and height. Its * initial density is determined from the given {@link DisplayMetrics}. * The newly created bitmap is in the {@link ColorSpace.Named#SRGB sRGB} * color space. * * @param display Display metrics for the display this bitmap will be * drawn on. * @param width The width of the bitmap * @param height The height of the bitmap * @param config The bitmap config to create. * @param hasAlpha If the bitmap is ARGB_8888 or RGBA_16F this flag can be used to * mark the bitmap as opaque. Doing so will clear the bitmap in black * instead of transparent. * * @throws IllegalArgumentException if the width or height are <= 0, or if * Config is Config.HARDWARE, because hardware bitmaps are always immutable */ public static Bitmap createBitmap(@Nullable DisplayMetrics display, int width, int height, @NonNull Config config, boolean hasAlpha) { return createBitmap(display, width, height, config, hasAlpha, ColorSpace.get(ColorSpace.Named.SRGB)); } /** * Returns a mutable bitmap with the specified width and height. Its * initial density is determined from the given {@link DisplayMetrics}. * The newly created bitmap is in the {@link ColorSpace.Named#SRGB sRGB} * color space. * * @param display Display metrics for the display this bitmap will be * drawn on. * @param width The width of the bitmap * @param height The height of the bitmap * @param config The bitmap config to create. * @param hasAlpha If the bitmap is ARGB_8888 or RGBA_16F this flag can be used to * mark the bitmap as opaque. Doing so will clear the bitmap in black * instead of transparent. * @param colorSpace The color space of the bitmap. If the config is {@link Config#RGBA_F16}, * {@link ColorSpace.Named#EXTENDED_SRGB scRGB} is assumed, and if the * config is not {@link Config#ARGB_8888}, {@link ColorSpace.Named#SRGB sRGB} * is assumed. * * @throws IllegalArgumentException if the width or height are <= 0, if * Config is Config.HARDWARE (because hardware bitmaps are always * immutable), if the specified color space is not {@link ColorSpace.Model#RGB RGB}, * if the specified color space's transfer function is not an * {@link ColorSpace.Rgb.TransferParameters ICC parametric curve}, or if * the color space is null */ public static Bitmap createBitmap(@Nullable DisplayMetrics display, int width, int height, @NonNull Config config, boolean hasAlpha, @NonNull ColorSpace colorSpace) { if (width <= 0 || height <= 0) { throw new IllegalArgumentException("width and height must be > 0"); } if (config == Config.HARDWARE) { throw new IllegalArgumentException("can't create mutable bitmap with Config.HARDWARE"); } if (colorSpace == null) { throw new IllegalArgumentException("can't create bitmap without a color space"); } Bitmap bm; // nullptr color spaces have a particular meaning in native and are interpreted as sRGB // (we also avoid the unnecessary extra work of the else branch) if (config != Config.ARGB_8888 || colorSpace == ColorSpace.get(ColorSpace.Named.SRGB)) { bm = nativeCreate(null, 0, width, width, height, config.nativeInt, true, null, null); } else { if (!(colorSpace instanceof ColorSpace.Rgb)) { throw new IllegalArgumentException("colorSpace must be an RGB color space"); } ColorSpace.Rgb rgb = (ColorSpace.Rgb) colorSpace; ColorSpace.Rgb.TransferParameters parameters = rgb.getTransferParameters(); if (parameters == null) { throw new IllegalArgumentException("colorSpace must use an ICC " + "parametric transfer function"); } ColorSpace.Rgb d50 = (ColorSpace.Rgb) ColorSpace.adapt(rgb, ColorSpace.ILLUMINANT_D50); bm = nativeCreate(null, 0, width, width, height, config.nativeInt, true, d50.getTransform(), parameters); } if (display != null) { bm.mDensity = display.densityDpi; } bm.setHasAlpha(hasAlpha); if ((config == Config.ARGB_8888 || config == Config.RGBA_F16) && !hasAlpha) { nativeErase(bm.mNativePtr, 0xff000000); } // No need to initialize the bitmap to zeroes with other configs; // it is backed by a VM byte array which is by definition preinitialized // to all zeroes. return bm; } /** * Returns a immutable bitmap with the specified width and height, with each * pixel value set to the corresponding value in the colors array. Its * initial density is as per {@link #getDensity}. The newly created * bitmap is in the {@link ColorSpace.Named#SRGB sRGB} color space. * * @param colors Array of sRGB {@link Color colors} used to initialize the pixels. * @param offset Number of values to skip before the first color in the * array of colors. * @param stride Number of colors in the array between rows (must be >= * width or <= -width). * @param width The width of the bitmap * @param height The height of the bitmap * @param config The bitmap config to create. If the config does not * support per-pixel alpha (e.g. RGB_565), then the alpha * bytes in the colors[] will be ignored (assumed to be FF) * @throws IllegalArgumentException if the width or height are <= 0, or if * the color array's length is less than the number of pixels. */ public static Bitmap createBitmap(@NonNull @ColorInt int[] colors, int offset, int stride, int width, int height, @NonNull Config config) { return createBitmap(null, colors, offset, stride, width, height, config); } /** * Returns a immutable bitmap with the specified width and height, with each * pixel value set to the corresponding value in the colors array. Its * initial density is determined from the given {@link DisplayMetrics}. * The newly created bitmap is in the {@link ColorSpace.Named#SRGB sRGB} * color space. * * @param display Display metrics for the display this bitmap will be * drawn on. * @param colors Array of sRGB {@link Color colors} used to initialize the pixels. * @param offset Number of values to skip before the first color in the * array of colors. * @param stride Number of colors in the array between rows (must be >= * width or <= -width). * @param width The width of the bitmap * @param height The height of the bitmap * @param config The bitmap config to create. If the config does not * support per-pixel alpha (e.g. RGB_565), then the alpha * bytes in the colors[] will be ignored (assumed to be FF) * @throws IllegalArgumentException if the width or height are <= 0, or if * the color array's length is less than the number of pixels. */ public static Bitmap createBitmap(@NonNull DisplayMetrics display, @NonNull @ColorInt int[] colors, int offset, int stride, int width, int height, @NonNull Config config) { checkWidthHeight(width, height); if (Math.abs(stride) < width) { throw new IllegalArgumentException("abs(stride) must be >= width"); } int lastScanline = offset + (height - 1) * stride; int length = colors.length; if (offset < 0 || (offset + width > length) || lastScanline < 0 || (lastScanline + width > length)) { throw new ArrayIndexOutOfBoundsException(); } if (width <= 0 || height <= 0) { throw new IllegalArgumentException("width and height must be > 0"); } Bitmap bm = nativeCreate(colors, offset, stride, width, height, config.nativeInt, false, null, null); if (display != null) { bm.mDensity = display.densityDpi; } return bm; } /** * Returns a immutable bitmap with the specified width and height, with each * pixel value set to the corresponding value in the colors array. Its * initial density is as per {@link #getDensity}. The newly created * bitmap is in the {@link ColorSpace.Named#SRGB sRGB} color space. * * @param colors Array of sRGB {@link Color colors} used to initialize the pixels. * This array must be at least as large as width * height. * @param width The width of the bitmap * @param height The height of the bitmap * @param config The bitmap config to create. If the config does not * support per-pixel alpha (e.g. RGB_565), then the alpha * bytes in the colors[] will be ignored (assumed to be FF) * @throws IllegalArgumentException if the width or height are <= 0, or if * the color array's length is less than the number of pixels. */ public static Bitmap createBitmap(@NonNull @ColorInt int[] colors, int width, int height, Config config) { return createBitmap(null, colors, 0, width, width, height, config); } /** * Returns a immutable bitmap with the specified width and height, with each * pixel value set to the corresponding value in the colors array. Its * initial density is determined from the given {@link DisplayMetrics}. * The newly created bitmap is in the {@link ColorSpace.Named#SRGB sRGB} * color space. * * @param display Display metrics for the display this bitmap will be * drawn on. * @param colors Array of sRGB {@link Color colors} used to initialize the pixels. * This array must be at least as large as width * height. * @param width The width of the bitmap * @param height The height of the bitmap * @param config The bitmap config to create. If the config does not * support per-pixel alpha (e.g. RGB_565), then the alpha * bytes in the colors[] will be ignored (assumed to be FF) * @throws IllegalArgumentException if the width or height are <= 0, or if * the color array's length is less than the number of pixels. */ public static Bitmap createBitmap(@Nullable DisplayMetrics display, @NonNull @ColorInt int colors[], int width, int height, @NonNull Config config) { return createBitmap(display, colors, 0, width, width, height, config); } /** * Creates a Bitmap from the given {@link Picture} source of recorded drawing commands. * * Equivalent to calling {@link #createBitmap(Picture, int, int, Config)} with * width and height the same as the Picture's width and height and a Config.HARDWARE * config. * * @param source The recorded {@link Picture} of drawing commands that will be * drawn into the returned Bitmap. * @return An immutable bitmap with a HARDWARE config whose contents are created * from the recorded drawing commands in the Picture source. */ public static @NonNull Bitmap createBitmap(@NonNull Picture source) { return createBitmap(source, source.getWidth(), source.getHeight(), Config.HARDWARE); } /** * Creates a Bitmap from the given {@link Picture} source of recorded drawing commands. * * The bitmap will be immutable with the given width and height. If the width and height * are not the same as the Picture's width & height, the Picture will be scaled to * fit the given width and height. * * @param source The recorded {@link Picture} of drawing commands that will be * drawn into the returned Bitmap. * @param width The width of the bitmap to create. The picture's width will be * scaled to match if necessary. * @param height The height of the bitmap to create. The picture's height will be * scaled to match if necessary. * @param config The {@link Config} of the created bitmap. If this is null then * the bitmap will be {@link Config#HARDWARE}. * * @return An immutable bitmap with a HARDWARE config whose contents are created * from the recorded drawing commands in the Picture source. */ public static @NonNull Bitmap createBitmap(@NonNull Picture source, int width, int height, @NonNull Config config) { if (width <= 0 || height <= 0) { throw new IllegalArgumentException("width & height must be > 0"); } if (config == null) { throw new IllegalArgumentException("Config must not be null"); } source.endRecording(); if (source.requiresHardwareAcceleration() && config != Config.HARDWARE) { StrictMode.noteSlowCall("GPU readback"); } if (config == Config.HARDWARE || source.requiresHardwareAcceleration()) { final RenderNode node = RenderNode.create("BitmapTemporary", null); node.setLeftTopRightBottom(0, 0, width, height); node.setClipToBounds(false); final DisplayListCanvas canvas = node.start(width, height); if (source.getWidth() != width || source.getHeight() != height) { canvas.scale(width / (float) source.getWidth(), height / (float) source.getHeight()); } canvas.drawPicture(source); node.end(canvas); Bitmap bitmap = ThreadedRenderer.createHardwareBitmap(node, width, height); if (config != Config.HARDWARE) { bitmap = bitmap.copy(config, false); } return bitmap; } else { Bitmap bitmap = Bitmap.createBitmap(width, height, config); Canvas canvas = new Canvas(bitmap); if (source.getWidth() != width || source.getHeight() != height) { canvas.scale(width / (float) source.getWidth(), height / (float) source.getHeight()); } canvas.drawPicture(source); canvas.setBitmap(null); bitmap.makeImmutable(); return bitmap; } } /** * Returns an optional array of private data, used by the UI system for * some bitmaps. Not intended to be called by applications. */ public byte[] getNinePatchChunk() { return mNinePatchChunk; } /** * Populates a rectangle with the bitmap's optical insets. * * @param outInsets Rect to populate with optical insets * @hide */ public void getOpticalInsets(@NonNull Rect outInsets) { if (mNinePatchInsets == null) { outInsets.setEmpty(); } else { outInsets.set(mNinePatchInsets.opticalRect); } } /** @hide */ public NinePatch.InsetStruct getNinePatchInsets() { return mNinePatchInsets; } /** * Specifies the known formats a bitmap can be compressed into */ public enum CompressFormat { JPEG(0), PNG(1), WEBP(2); CompressFormat(int nativeInt) { this.nativeInt = nativeInt; } final int nativeInt; } /** * Number of bytes of temp storage we use for communicating between the * native compressor and the java OutputStream. */ private final static int WORKING_COMPRESS_STORAGE = 4096; /** * Write a compressed version of the bitmap to the specified outputstream. * If this returns true, the bitmap can be reconstructed by passing a * corresponding inputstream to BitmapFactory.decodeStream(). Note: not * all Formats support all bitmap configs directly, so it is possible that * the returned bitmap from BitmapFactory could be in a different bitdepth, * and/or may have lost per-pixel alpha (e.g. JPEG only supports opaque * pixels). * * @param format The format of the compressed image * @param quality Hint to the compressor, 0-100. 0 meaning compress for * small size, 100 meaning compress for max quality. Some * formats, like PNG which is lossless, will ignore the * quality setting * @param stream The outputstream to write the compressed data. * @return true if successfully compressed to the specified stream. */ @WorkerThread public boolean compress(CompressFormat format, int quality, OutputStream stream) { checkRecycled("Can't compress a recycled bitmap"); // do explicit check before calling the native method if (stream == null) { throw new NullPointerException(); } if (quality < 0 || quality > 100) { throw new IllegalArgumentException("quality must be 0..100"); } StrictMode.noteSlowCall("Compression of a bitmap is slow"); Trace.traceBegin(Trace.TRACE_TAG_RESOURCES, "Bitmap.compress"); boolean result = nativeCompress(mNativePtr, format.nativeInt, quality, stream, new byte[WORKING_COMPRESS_STORAGE]); Trace.traceEnd(Trace.TRACE_TAG_RESOURCES); return result; } /** * Returns true if the bitmap is marked as mutable (i.e. can be drawn into) */ public final boolean isMutable() { return mIsMutable; } /** @hide */ public final void makeImmutable() { // todo mIsMutable = false; // todo nMakeImmutable(); } /** * <p>Indicates whether pixels stored in this bitmaps are stored pre-multiplied. * When a pixel is pre-multiplied, the RGB components have been multiplied by * the alpha component. For instance, if the original color is a 50% * translucent red <code>(128, 255, 0, 0)</code>, the pre-multiplied form is * <code>(128, 128, 0, 0)</code>.</p> * * <p>This method always returns false if {@link #getConfig()} is * {@link Bitmap.Config#RGB_565}.</p> * * <p>The return value is undefined if {@link #getConfig()} is * {@link Bitmap.Config#ALPHA_8}.</p> * * <p>This method only returns true if {@link #hasAlpha()} returns true. * A bitmap with no alpha channel can be used both as a pre-multiplied and * as a non pre-multiplied bitmap.</p> * * <p>Only pre-multiplied bitmaps may be drawn by the view system or * {@link Canvas}. If a non-pre-multiplied bitmap with an alpha channel is * drawn to a Canvas, a RuntimeException will be thrown.</p> * * @return true if the underlying pixels have been pre-multiplied, false * otherwise * * @see Bitmap#setPremultiplied(boolean) * @see BitmapFactory.Options#inPremultiplied */ public final boolean isPremultiplied() { if (mRecycled) { Log.w(TAG, "Called isPremultiplied() on a recycle()'d bitmap! This is undefined behavior!"); } return nativeIsPremultiplied(mNativePtr); } /** * Sets whether the bitmap should treat its data as pre-multiplied. * * <p>Bitmaps are always treated as pre-multiplied by the view system and * {@link Canvas} for performance reasons. Storing un-pre-multiplied data in * a Bitmap (through {@link #setPixel}, {@link #setPixels}, or {@link * BitmapFactory.Options#inPremultiplied BitmapFactory.Options.inPremultiplied}) * can lead to incorrect blending if drawn by the framework.</p> * * <p>This method will not affect the behavior of a bitmap without an alpha * channel, or if {@link #hasAlpha()} returns false.</p> * * <p>Calling {@link #createBitmap} or {@link #createScaledBitmap} with a source * Bitmap whose colors are not pre-multiplied may result in a RuntimeException, * since those functions require drawing the source, which is not supported for * un-pre-multiplied Bitmaps.</p> * * @see Bitmap#isPremultiplied() * @see BitmapFactory.Options#inPremultiplied */ public final void setPremultiplied(boolean premultiplied) { checkRecycled("setPremultiplied called on a recycled bitmap"); mRequestPremultiplied = premultiplied; nativeSetPremultiplied(mNativePtr, premultiplied); } /** Returns the bitmap's width */ public final int getWidth() { if (mRecycled) { Log.w(TAG, "Called getWidth() on a recycle()'d bitmap! This is undefined behavior!"); } return mWidth; } /** Returns the bitmap's height */ public final int getHeight() { if (mRecycled) { Log.w(TAG, "Called getHeight() on a recycle()'d bitmap! This is undefined behavior!"); } return mHeight; } /** * Convenience for calling {@link #getScaledWidth(int)} with the target * density of the given {@link Canvas}. */ public int getScaledWidth(Canvas canvas) { return scaleFromDensity(getWidth(), mDensity, canvas.mDensity); } /** * Convenience for calling {@link #getScaledHeight(int)} with the target * density of the given {@link Canvas}. */ public int getScaledHeight(Canvas canvas) { return scaleFromDensity(getHeight(), mDensity, canvas.mDensity); } /** * Convenience for calling {@link #getScaledWidth(int)} with the target * density of the given {@link DisplayMetrics}. */ public int getScaledWidth(DisplayMetrics metrics) { return scaleFromDensity(getWidth(), mDensity, metrics.densityDpi); } /** * Convenience for calling {@link #getScaledHeight(int)} with the target * density of the given {@link DisplayMetrics}. */ public int getScaledHeight(DisplayMetrics metrics) { return scaleFromDensity(getHeight(), mDensity, metrics.densityDpi); } /** * Convenience method that returns the width of this bitmap divided * by the density scale factor. * * @param targetDensity The density of the target canvas of the bitmap. * @return The scaled width of this bitmap, according to the density scale factor. */ public int getScaledWidth(int targetDensity) { return scaleFromDensity(getWidth(), mDensity, targetDensity); } /** * Convenience method that returns the height of this bitmap divided * by the density scale factor. * * @param targetDensity The density of the target canvas of the bitmap. * @return The scaled height of this bitmap, according to the density scale factor. */ public int getScaledHeight(int targetDensity) { return scaleFromDensity(getHeight(), mDensity, targetDensity); } /** * @hide */ @UnsupportedAppUsage static public int scaleFromDensity(int size, int sdensity, int tdensity) { if (sdensity == DENSITY_NONE || tdensity == DENSITY_NONE || sdensity == tdensity) { return size; } // Scale by tdensity / sdensity, rounding up. return ((size * tdensity) + (sdensity >> 1)) / sdensity; } /** * Return the number of bytes between rows in the bitmap's pixels. Note that * this refers to the pixels as stored natively by the bitmap. If you call * getPixels() or setPixels(), then the pixels are uniformly treated as * 32bit values, packed according to the Color class. * * <p>As of {@link android.os.Build.VERSION_CODES#KITKAT}, this method * should not be used to calculate the memory usage of the bitmap. Instead, * see {@link #getAllocationByteCount()}. * * @return number of bytes between rows of the native bitmap pixels. */ public final int getRowBytes() { if (mRecycled) { Log.w(TAG, "Called getRowBytes() on a recycle()'d bitmap! This is undefined behavior!"); } return nativeRowBytes(mNativePtr); } /** * Returns the minimum number of bytes that can be used to store this bitmap's pixels. * * <p>As of {@link android.os.Build.VERSION_CODES#KITKAT}, the result of this method can * no longer be used to determine memory usage of a bitmap. See {@link * #getAllocationByteCount()}.</p> */ public final int getByteCount() { if (mRecycled) { Log.w(TAG, "Called getByteCount() on a recycle()'d bitmap! " + "This is undefined behavior!"); return 0; } // int result permits bitmaps up to 46,340 x 46,340 return getRowBytes() * getHeight(); } /** * Returns the size of the allocated memory used to store this bitmap's pixels. * * <p>This can be larger than the result of {@link #getByteCount()} if a bitmap is reused to * decode other bitmaps of smaller size, or by manual reconfiguration. See {@link * #reconfigure(int, int, Config)}, {@link #setWidth(int)}, {@link #setHeight(int)}, {@link * #setConfig(Bitmap.Config)}, and {@link BitmapFactory.Options#inBitmap * BitmapFactory.Options.inBitmap}. If a bitmap is not modified in this way, this value will be * the same as that returned by {@link #getByteCount()}.</p> * * <p>This value will not change over the lifetime of a Bitmap.</p> * * @see #reconfigure(int, int, Config) */ public final int getAllocationByteCount() { if (mRecycled) { Log.w(TAG, "Called getAllocationByteCount() on a recycle()'d bitmap! " + "This is undefined behavior!"); return 0; } return nativeGetAllocationByteCount(mNativePtr); } /** * If the bitmap's internal config is in one of the public formats, return * that config, otherwise return null. */ public final Config getConfig() { if (mRecycled) { Log.w(TAG, "Called getConfig() on a recycle()'d bitmap! This is undefined behavior!"); } return Config.nativeToConfig(nativeConfig(mNativePtr)); } /** Returns true if the bitmap's config supports per-pixel alpha, and * if the pixels may contain non-opaque alpha values. For some configs, * this is always false (e.g. RGB_565), since they do not support per-pixel * alpha. However, for configs that do, the bitmap may be flagged to be * known that all of its pixels are opaque. In this case hasAlpha() will * also return false. If a config such as ARGB_8888 is not so flagged, * it will return true by default. */ public final boolean hasAlpha() { if (mRecycled) { Log.w(TAG, "Called hasAlpha() on a recycle()'d bitmap! This is undefined behavior!"); } return nativeHasAlpha(mNativePtr); } /** * Tell the bitmap if all of the pixels are known to be opaque (false) * or if some of the pixels may contain non-opaque alpha values (true). * Note, for some configs (e.g. RGB_565) this call is ignored, since it * does not support per-pixel alpha values. * * This is meant as a drawing hint, as in some cases a bitmap that is known * to be opaque can take a faster drawing case than one that may have * non-opaque per-pixel alpha values. */ public void setHasAlpha(boolean hasAlpha) { checkRecycled("setHasAlpha called on a recycled bitmap"); nativeSetHasAlpha(mNativePtr, hasAlpha, mRequestPremultiplied); } /** * Indicates whether the renderer responsible for drawing this * bitmap should attempt to use mipmaps when this bitmap is drawn * scaled down. * * If you know that you are going to draw this bitmap at less than * 50% of its original size, you may be able to obtain a higher * quality * * This property is only a suggestion that can be ignored by the * renderer. It is not guaranteed to have any effect. * * @return true if the renderer should attempt to use mipmaps, * false otherwise * * @see #setHasMipMap(boolean) */ public final boolean hasMipMap() { if (mRecycled) { Log.w(TAG, "Called hasMipMap() on a recycle()'d bitmap! This is undefined behavior!"); } return nativeHasMipMap(mNativePtr); } /** * Set a hint for the renderer responsible for drawing this bitmap * indicating that it should attempt to use mipmaps when this bitmap * is drawn scaled down. * * If you know that you are going to draw this bitmap at less than * 50% of its original size, you may be able to obtain a higher * quality by turning this property on. * * Note that if the renderer respects this hint it might have to * allocate extra memory to hold the mipmap levels for this bitmap. * * This property is only a suggestion that can be ignored by the * renderer. It is not guaranteed to have any effect. * * @param hasMipMap indicates whether the renderer should attempt * to use mipmaps * * @see #hasMipMap() */ public final void setHasMipMap(boolean hasMipMap) { checkRecycled("setHasMipMap called on a recycled bitmap"); nativeSetHasMipMap(mNativePtr, hasMipMap); } /** * Returns the color space associated with this bitmap. If the color * space is unknown, this method returns null. */ @Nullable public final ColorSpace getColorSpace() { // A reconfigure can change the configuration and rgba16f is // always linear scRGB at this time if (getConfig() == Config.RGBA_F16) { // Reset the color space for potential future reconfigurations mColorSpace = null; return ColorSpace.get(ColorSpace.Named.LINEAR_EXTENDED_SRGB); } // Cache the color space retrieval since it can be fairly expensive if (mColorSpace == null) { if (nativeIsSRGB(mNativePtr)) { mColorSpace = ColorSpace.get(ColorSpace.Named.SRGB); } else if (getConfig() == Config.HARDWARE && nativeIsSRGBLinear(mNativePtr)) { mColorSpace = ColorSpace.get(ColorSpace.Named.LINEAR_EXTENDED_SRGB); } else { float[] xyz = new float[9]; float[] params = new float[7]; boolean hasColorSpace = nativeGetColorSpace(mNativePtr, xyz, params); if (hasColorSpace) { ColorSpace.Rgb.TransferParameters parameters = new ColorSpace.Rgb.TransferParameters(params[0], params[1], params[2], params[3], params[4], params[5], params[6]); ColorSpace cs = ColorSpace.match(xyz, parameters); if (cs != null) { mColorSpace = cs; } else { mColorSpace = new ColorSpace.Rgb("Unknown", xyz, parameters); } } } } return mColorSpace; } /** * Fills the bitmap's pixels with the specified {@link Color}. * * @throws IllegalStateException if the bitmap is not mutable. */ public void eraseColor(@ColorInt int c) { checkRecycled("Can't erase a recycled bitmap"); if (!isMutable()) { throw new IllegalStateException("cannot erase immutable bitmaps"); } nativeErase(mNativePtr, c); } /** * Returns the {@link Color} at the specified location. Throws an exception * if x or y are out of bounds (negative or >= to the width or height * respectively). The returned color is a non-premultiplied ARGB value in * the {@link ColorSpace.Named#SRGB sRGB} color space. * * @param x The x coordinate (0...width-1) of the pixel to return * @param y The y coordinate (0...height-1) of the pixel to return * @return The argb {@link Color} at the specified coordinate * @throws IllegalArgumentException if x, y exceed the bitmap's bounds * @throws IllegalStateException if the bitmap's config is {@link Config#HARDWARE} */ @ColorInt public int getPixel(int x, int y) { checkRecycled("Can't call getPixel() on a recycled bitmap"); checkHardware("unable to getPixel(), " + "pixel access is not supported on Config#HARDWARE bitmaps"); checkPixelAccess(x, y); return nativeGetPixel(mNativePtr, x, y); } /** * Returns in pixels[] a copy of the data in the bitmap. Each value is * a packed int representing a {@link Color}. The stride parameter allows * the caller to allow for gaps in the returned pixels array between * rows. For normal packed results, just pass width for the stride value. * The returned colors are non-premultiplied ARGB values in the * {@link ColorSpace.Named#SRGB sRGB} color space. * * @param pixels The array to receive the bitmap's colors * @param offset The first index to write into pixels[] * @param stride The number of entries in pixels[] to skip between * rows (must be >= bitmap's width). Can be negative. * @param x The x coordinate of the first pixel to read from * the bitmap * @param y The y coordinate of the first pixel to read from * the bitmap * @param width The number of pixels to read from each row * @param height The number of rows to read * * @throws IllegalArgumentException if x, y, width, height exceed the * bounds of the bitmap, or if abs(stride) < width. * @throws ArrayIndexOutOfBoundsException if the pixels array is too small * to receive the specified number of pixels. * @throws IllegalStateException if the bitmap's config is {@link Config#HARDWARE} */ public void getPixels(@ColorInt int[] pixels, int offset, int stride, int x, int y, int width, int height) { checkRecycled("Can't call getPixels() on a recycled bitmap"); checkHardware("unable to getPixels(), " + "pixel access is not supported on Config#HARDWARE bitmaps"); if (width == 0 || height == 0) { return; // nothing to do } checkPixelsAccess(x, y, width, height, offset, stride, pixels); nativeGetPixels(mNativePtr, pixels, offset, stride, x, y, width, height); } /** * Shared code to check for illegal arguments passed to getPixel() * or setPixel() * * @param x x coordinate of the pixel * @param y y coordinate of the pixel */ private void checkPixelAccess(int x, int y) { checkXYSign(x, y); if (x >= getWidth()) { throw new IllegalArgumentException("x must be < bitmap.width()"); } if (y >= getHeight()) { throw new IllegalArgumentException("y must be < bitmap.height()"); } } /** * Shared code to check for illegal arguments passed to getPixels() * or setPixels() * * @param x left edge of the area of pixels to access * @param y top edge of the area of pixels to access * @param width width of the area of pixels to access * @param height height of the area of pixels to access * @param offset offset into pixels[] array * @param stride number of elements in pixels[] between each logical row * @param pixels array to hold the area of pixels being accessed */ private void checkPixelsAccess(int x, int y, int width, int height, int offset, int stride, int pixels[]) { checkXYSign(x, y); if (width < 0) { throw new IllegalArgumentException("width must be >= 0"); } if (height < 0) { throw new IllegalArgumentException("height must be >= 0"); } if (x + width > getWidth()) { throw new IllegalArgumentException("x + width must be <= bitmap.width()"); } if (y + height > getHeight()) { throw new IllegalArgumentException("y + height must be <= bitmap.height()"); } if (Math.abs(stride) < width) { throw new IllegalArgumentException("abs(stride) must be >= width"); } int lastScanline = offset + (height - 1) * stride; int length = pixels.length; if (offset < 0 || (offset + width > length) || lastScanline < 0 || (lastScanline + width > length)) { throw new ArrayIndexOutOfBoundsException(); } } /** * <p>Write the specified {@link Color} into the bitmap (assuming it is * mutable) at the x,y coordinate. The color must be a * non-premultiplied ARGB value in the {@link ColorSpace.Named#SRGB sRGB} * color space.</p> * * @param x The x coordinate of the pixel to replace (0...width-1) * @param y The y coordinate of the pixel to replace (0...height-1) * @param color The ARGB color to write into the bitmap * * @throws IllegalStateException if the bitmap is not mutable * @throws IllegalArgumentException if x, y are outside of the bitmap's * bounds. */ public void setPixel(int x, int y, @ColorInt int color) { checkRecycled("Can't call setPixel() on a recycled bitmap"); if (!isMutable()) { throw new IllegalStateException(); } checkPixelAccess(x, y); nativeSetPixel(mNativePtr, x, y, color); } /** * <p>Replace pixels in the bitmap with the colors in the array. Each element * in the array is a packed int representing a non-premultiplied ARGB * {@link Color} in the {@link ColorSpace.Named#SRGB sRGB} color space.</p> * * @param pixels The colors to write to the bitmap * @param offset The index of the first color to read from pixels[] * @param stride The number of colors in pixels[] to skip between rows. * Normally this value will be the same as the width of * the bitmap, but it can be larger (or negative). * @param x The x coordinate of the first pixel to write to in * the bitmap. * @param y The y coordinate of the first pixel to write to in * the bitmap. * @param width The number of colors to copy from pixels[] per row * @param height The number of rows to write to the bitmap * * @throws IllegalStateException if the bitmap is not mutable * @throws IllegalArgumentException if x, y, width, height are outside of * the bitmap's bounds. * @throws ArrayIndexOutOfBoundsException if the pixels array is too small * to receive the specified number of pixels. */ public void setPixels(@ColorInt int[] pixels, int offset, int stride, int x, int y, int width, int height) { checkRecycled("Can't call setPixels() on a recycled bitmap"); if (!isMutable()) { throw new IllegalStateException(); } if (width == 0 || height == 0) { return; // nothing to do } checkPixelsAccess(x, y, width, height, offset, stride, pixels); nativeSetPixels(mNativePtr, pixels, offset, stride, x, y, width, height); } public static final Parcelable.Creator<Bitmap> CREATOR = new Parcelable.Creator<Bitmap>() { /** * Rebuilds a bitmap previously stored with writeToParcel(). * * @param p Parcel object to read the bitmap from * @return a new bitmap created from the data in the parcel */ public Bitmap createFromParcel(Parcel p) { Bitmap bm = nativeCreateFromParcel(p); if (bm == null) { throw new RuntimeException("Failed to unparcel Bitmap"); } return bm; } public Bitmap[] newArray(int size) { return new Bitmap[size]; } }; /** * No special parcel contents. */ public int describeContents() { return 0; } /** * Write the bitmap and its pixels to the parcel. The bitmap can be * rebuilt from the parcel by calling CREATOR.createFromParcel(). * * If this bitmap is {@link Config#HARDWARE}, it may be unparceled with a different pixel * format (e.g. 565, 8888), but the content will be preserved to the best quality permitted * by the final pixel format * @param p Parcel object to write the bitmap data into */ public void writeToParcel(Parcel p, int flags) { checkRecycled("Can't parcel a recycled bitmap"); noteHardwareBitmapSlowCall(); if (!nativeWriteToParcel(mNativePtr, mIsMutable, mDensity, p)) { throw new RuntimeException("native writeToParcel failed"); } } /** * Returns a new bitmap that captures the alpha values of the original. * This may be drawn with Canvas.drawBitmap(), where the color(s) will be * taken from the paint that is passed to the draw call. * * @return new bitmap containing the alpha channel of the original bitmap. */ @CheckResult public Bitmap extractAlpha() { return extractAlpha(null, null); } /** * Returns a new bitmap that captures the alpha values of the original. * These values may be affected by the optional Paint parameter, which * can contain its own alpha, and may also contain a MaskFilter which * could change the actual dimensions of the resulting bitmap (e.g. * a blur maskfilter might enlarge the resulting bitmap). If offsetXY * is not null, it returns the amount to offset the returned bitmap so * that it will logically align with the original. For example, if the * paint contains a blur of radius 2, then offsetXY[] would contains * -2, -2, so that drawing the alpha bitmap offset by (-2, -2) and then * drawing the original would result in the blur visually aligning with * the original. * * <p>The initial density of the returned bitmap is the same as the original's. * * @param paint Optional paint used to modify the alpha values in the * resulting bitmap. Pass null for default behavior. * @param offsetXY Optional array that returns the X (index 0) and Y * (index 1) offset needed to position the returned bitmap * so that it visually lines up with the original. * @return new bitmap containing the (optionally modified by paint) alpha * channel of the original bitmap. This may be drawn with * Canvas.drawBitmap(), where the color(s) will be taken from the * paint that is passed to the draw call. */ @CheckResult public Bitmap extractAlpha(Paint paint, int[] offsetXY) { checkRecycled("Can't extractAlpha on a recycled bitmap"); long nativePaint = paint != null ? paint.getNativeInstance() : 0; noteHardwareBitmapSlowCall(); Bitmap bm = nativeExtractAlpha(mNativePtr, nativePaint, offsetXY); if (bm == null) { throw new RuntimeException("Failed to extractAlpha on Bitmap"); } bm.mDensity = mDensity; return bm; } /** * Given another bitmap, return true if it has the same dimensions, config, * and pixel data as this bitmap. If any of those differ, return false. * If other is null, return false. */ public boolean sameAs(Bitmap other) { checkRecycled("Can't call sameAs on a recycled bitmap!"); noteHardwareBitmapSlowCall(); if (this == other) return true; if (other == null) return false; other.noteHardwareBitmapSlowCall(); if (other.isRecycled()) { throw new IllegalArgumentException("Can't compare to a recycled bitmap!"); } return nativeSameAs(mNativePtr, other.mNativePtr); } /** * Builds caches associated with the bitmap that are used for drawing it. * * <p>Starting in {@link android.os.Build.VERSION_CODES#N}, this call initiates an asynchronous * upload to the GPU on RenderThread, if the Bitmap is not already uploaded. With Hardware * Acceleration, Bitmaps must be uploaded to the GPU in order to be rendered. This is done by * default the first time a Bitmap is drawn, but the process can take several milliseconds, * depending on the size of the Bitmap. Each time a Bitmap is modified and drawn again, it must * be re-uploaded.</p> * * <p>Calling this method in advance can save time in the first frame it's used. For example, it * is recommended to call this on an image decoding worker thread when a decoded Bitmap is about * to be displayed. It is recommended to make any pre-draw modifications to the Bitmap before * calling this method, so the cached, uploaded copy may be reused without re-uploading.</p> * * In {@link android.os.Build.VERSION_CODES#KITKAT} and below, for purgeable bitmaps, this call * would attempt to ensure that the pixels have been decoded. */ public void prepareToDraw() { checkRecycled("Can't prepareToDraw on a recycled bitmap!"); // Kick off an update/upload of the bitmap outside of the normal // draw path. nativePrepareToDraw(mNativePtr); } /** * * @return {@link GraphicBuffer} which is internally used by hardware bitmap * @hide */ @UnsupportedAppUsage public GraphicBuffer createGraphicBufferHandle() { return nativeCreateGraphicBufferHandle(mNativePtr); } //////////// native methods private static native Bitmap nativeCreate(int[] colors, int offset, int stride, int width, int height, int nativeConfig, boolean mutable, @Nullable @Size(9) float[] xyzD50, @Nullable ColorSpace.Rgb.TransferParameters p); private static native Bitmap nativeCopy(long nativeSrcBitmap, int nativeConfig, boolean isMutable); private static native Bitmap nativeCopyAshmem(long nativeSrcBitmap); private static native Bitmap nativeCopyAshmemConfig(long nativeSrcBitmap, int nativeConfig); private static native long nativeGetNativeFinalizer(); private static native boolean nativeRecycle(long nativeBitmap); @UnsupportedAppUsage private static native void nativeReconfigure(long nativeBitmap, int width, int height, int config, boolean isPremultiplied); private static native boolean nativeCompress(long nativeBitmap, int format, int quality, OutputStream stream, byte[] tempStorage); private static native void nativeErase(long nativeBitmap, int color); private static native int nativeRowBytes(long nativeBitmap); private static native int nativeConfig(long nativeBitmap); private static native int nativeGetPixel(long nativeBitmap, int x, int y); private static native void nativeGetPixels(long nativeBitmap, int[] pixels, int offset, int stride, int x, int y, int width, int height); private static native void nativeSetPixel(long nativeBitmap, int x, int y, int color); private static native void nativeSetPixels(long nativeBitmap, int[] colors, int offset, int stride, int x, int y, int width, int height); private static native void nativeCopyPixelsToBuffer(long nativeBitmap, Buffer dst); private static native void nativeCopyPixelsFromBuffer(long nativeBitmap, Buffer src); private static native int nativeGenerationId(long nativeBitmap); private static native Bitmap nativeCreateFromParcel(Parcel p); // returns true on success private static native boolean nativeWriteToParcel(long nativeBitmap, boolean isMutable, int density, Parcel p); // returns a new bitmap built from the native bitmap's alpha, and the paint private static native Bitmap nativeExtractAlpha(long nativeBitmap, long nativePaint, int[] offsetXY); private static native boolean nativeHasAlpha(long nativeBitmap); private static native boolean nativeIsPremultiplied(long nativeBitmap); private static native void nativeSetPremultiplied(long nativeBitmap, boolean isPremul); private static native void nativeSetHasAlpha(long nativeBitmap, boolean hasAlpha, boolean requestPremul); private static native boolean nativeHasMipMap(long nativeBitmap); private static native void nativeSetHasMipMap(long nativeBitmap, boolean hasMipMap); private static native boolean nativeSameAs(long nativeBitmap0, long nativeBitmap1); private static native void nativePrepareToDraw(long nativeBitmap); private static native int nativeGetAllocationByteCount(long nativeBitmap); private static native Bitmap nativeCopyPreserveInternalConfig(long nativeBitmap); private static native Bitmap nativeCreateHardwareBitmap(GraphicBuffer buffer); private static native GraphicBuffer nativeCreateGraphicBufferHandle(long nativeBitmap); private static native boolean nativeGetColorSpace(long nativePtr, float[] xyz, float[] params); private static native boolean nativeIsSRGB(long nativePtr); private static native boolean nativeIsSRGBLinear(long nativePtr); private static native void nativeCopyColorSpace(long srcBitmap, long dstBitmap); }