List of usage examples for org.lwjgl.opengl GL20 glUniform2i
public static void glUniform2i(@NativeType("GLint") int location, @NativeType("GLint") int v0, @NativeType("GLint") int v1)
From source file:ar.com.quark.backend.lwjgl.opengl.DesktopGLES20.java
License:Apache License
/** * {@inheritDoc}/*from ww w .ja v a 2s . c o m*/ */ @Override public void glUniform2i(int name, int i1, int i2) { GL20.glUniform2i(name, i1, i2); }
From source file:com.badlogic.gdx.backends.jglfw.JglfwGL20.java
License:Apache License
public void glUniform2i(int location, int x, int y) { GL20.glUniform2i(location, x, y); }
From source file:cuchaz.jfxgl.prism.JFXGLContext.java
License:Open Source License
@Override public void uniform2i(int location, int v0, int v1) { GL20.glUniform2i(location, v0, v1); }
From source file:io.root.gfx.glutils.GL.java
License:Apache License
public static void glUniform2i(int location, int x, int y) { GL20.glUniform2i(location, x, y); }
From source file:jpcsp.graphics.RE.RenderingEngineLwjgl.java
License:Open Source License
@Override public void setUniform(int id, int value1, int value2) { GL20.glUniform2i(id, value1, value2); }
From source file:jpcsp.graphics.RE.RenderingEngineLwjgl.java
License:Open Source License
@Override public void setUniform2(int id, int[] values) { GL20.glUniform2i(id, values[0], values[1]); }
From source file:net.betabears.the2dlibrary.graphics.shader.Uniform2i.java
@Override public void apply(int location) { GL20.glUniform2i(location, f0, f1); }
From source file:net.neilcsmith.praxis.video.opengl.internal.ShaderProgram.java
License:Apache License
/** Sets the uniform with the given name. Throws an IllegalArgumentException in case it is not called in between a * {@link #begin()}/{@link #end()} block. * /*from w ww . jav a 2s . c om*/ * @param name the name of the uniform * @param value1 the first value * @param value2 the second value */ public void setUniformi(String name, int value1, int value2) { checkContext(); int location = fetchUniformLocation(name); GL20.glUniform2i(location, value1, value2); }
From source file:org.oscim.gdx.LwjglGL20.java
License:Apache License
public void uniform2i(int location, int x, int y) { GL20.glUniform2i(location, x, y); }
From source file:playn.java.JavaGL20.java
License:Apache License
@Override public void glUniform2i(int location, int x, int y) { GL20.glUniform2i(location, x, y); }