List of usage examples for javax.media.j3d View setBackClipDistance
public void setBackClipDistance(double distance)
From source file:Viewer3D.java
public void init() { if (filename == null) { // the path to the file for an applet try {/*from w w w. jav a 2s . c o m*/ java.net.URL path = getCodeBase(); filename = new java.net.URL(path.toString() + "./ballcone.lws"); } catch (java.net.MalformedURLException ex) { System.err.println(ex.getMessage()); ex.printStackTrace(); System.exit(1); } } // Construct the Lw3d loader and load the file Loader lw3dLoader = new Lw3dLoader(Loader.LOAD_ALL); Scene loaderScene = null; try { loaderScene = lw3dLoader.load(filename); } catch (Exception e) { e.printStackTrace(); System.exit(1); } // Construct the applet canvas setLayout(new BorderLayout()); GraphicsConfiguration config = SimpleUniverse.getPreferredConfiguration(); Canvas3D c = new Canvas3D(config); add("Center", c); // Create a basic universe setup and the root of our scene u = new SimpleUniverse(c); BranchGroup sceneRoot = new BranchGroup(); // Change the back clip distance; the default is small for // some lw3d worlds View theView = u.getViewer().getView(); theView.setBackClipDistance(50000f); // Now add the scene graph defined in the lw3d file if (loaderScene.getSceneGroup() != null) { // Instead of using the default view location (which may be // completely bogus for the particular file you're loading), // let's use the initial view from the file. We can get // this by getting the view groups from the scene (there's // only one for Lightwave 3D), then using the inverse of the // transform on that view as the transform for the entire scene. // First, get the view groups (shouldn't be null unless there // was something wrong in the load TransformGroup viewGroups[] = loaderScene.getViewGroups(); // Get the Transform3D from the view and invert it Transform3D t = new Transform3D(); viewGroups[0].getTransform(t); Matrix4d m = new Matrix4d(); t.get(m); m.invert(); t.set(m); // Now we've got the transform we want. Create an // appropriate TransformGroup and parent the scene to it. // Then insert the new group into the main BranchGroup. TransformGroup sceneTransform = new TransformGroup(t); sceneTransform.addChild(loaderScene.getSceneGroup()); sceneRoot.addChild(sceneTransform); } // Make the scene graph live by inserting the root into the universe u.addBranchGraph(sceneRoot); }
From source file:IntersectTest.java
public void init() { setLayout(new BorderLayout()); GraphicsConfiguration config = SimpleUniverse.getPreferredConfiguration(); Canvas3D c = new Canvas3D(config); add("Center", c); // Create a simple scene and attach it to the virtual universe BranchGroup scene = createSceneGraph(); u = new SimpleUniverse(c); // Add picking behavior IntersectInfoBehavior behavior = new IntersectInfoBehavior(c, scene, 0.05f); behavior.setSchedulingBounds(bounds); scene.addChild(behavior);/*from w w w . j av a 2s . co m*/ TransformGroup vpTrans = u.getViewingPlatform().getViewPlatformTransform(); KeyNavigatorBehavior keybehavior = new KeyNavigatorBehavior(vpTrans); keybehavior.setSchedulingBounds(bounds); scene.addChild(keybehavior); scene.setCapability(Group.ALLOW_CHILDREN_EXTEND); scene.compile(); u.addBranchGraph(scene); View view = u.getViewer().getView(); view.setBackClipDistance(100000); }
From source file:SwingTest.java
/** * Create a Java 3D View and attach it to a ViewPlatform *//*from ww w . ja v a2 s. co m*/ protected View createView(ViewPlatform vp) { View view = new View(); PhysicalBody pb = createPhysicalBody(); PhysicalEnvironment pe = createPhysicalEnvironment(); view.setPhysicalEnvironment(pe); view.setPhysicalBody(pb); if (vp != null) view.attachViewPlatform(vp); view.setBackClipDistance(getBackClipDistance()); view.setFrontClipDistance(getFrontClipDistance()); // create the visible canvas Canvas3D c3d = createCanvas3D(false); view.addCanvas3D(c3d); // create the off screen canvas view.addCanvas3D(createOffscreenCanvas3D()); // add the visible canvas to a component addCanvas3D(c3d); return view; }
From source file:MixedTest.java
protected View createView(ViewPlatform vp) { View view = new View(); PhysicalBody pb = createPhysicalBody(); PhysicalEnvironment pe = createPhysicalEnvironment(); AudioDevice audioDevice = createAudioDevice(pe); if (audioDevice != null) { pe.setAudioDevice(audioDevice);/*from w w w .j a v a 2s.com*/ audioDevice.initialize(); } view.setPhysicalEnvironment(pe); view.setPhysicalBody(pb); if (vp != null) view.attachViewPlatform(vp); view.setBackClipDistance(getBackClipDistance()); view.setFrontClipDistance(getFrontClipDistance()); Canvas3D c3d = createCanvas3D(); view.addCanvas3D(c3d); addCanvas3D(c3d); return view; }