Java javax.media.j3d Sound fields, constructors, methods, implement or subclass

Example usage for Java javax.media.j3d Sound fields, constructors, methods, implement or subclass

Introduction

In this page you can find the methods, fields and constructors for javax.media.j3d Sound.

The text is from its open source code.

Field

intALLOW_INITIAL_GAIN_WRITE
Specifies that this node allows writing to its object's initial gain information.
intALLOW_ENABLE_READ
Specifies that this node allows access to its object's sound on information.
intALLOW_ENABLE_WRITE
Specifies that this node allows writing to its object's sound on information.
intINFINITE_LOOPS
When used as a loop count sound will loop an infinite number of time until explicitly stopped (setEnabled(false)).

Method

voidsetCapability(int bit)
Sets the specified capability bit.
voidsetContinuousEnable(boolean state)
Enables or disables continuous play flag.
voidsetEnable(boolean state)
Enable or disable sound.
voidsetInitialGain(float amplitude)
Set the overall gain scale factor applied to data associated with this source to increase or decrease its overall amplitude.
voidsetLoop(int loopCount)
Sets a sound's loop count.
voidsetPriority(float priority)
Set sound's priority value.
voidsetReleaseEnable(boolean state)
Enables or disables the release flag for the sound associated with this sound.
voidsetSchedulingBounds(Bounds region)
Set the Sound's scheduling region to the specified bounds.