List of usage examples for javax.media.j3d BranchGroup setUserData
public void setUserData(Object userData)
From source file:SwingTest.java
/** * Create a BranchGroup that contains a Cube. The user data for the * BranchGroup is set so the BranchGroup can be identified. *//*from w w w . j ava 2 s. c om*/ protected BranchGroup createCube() { BranchGroup bg = new BranchGroup(); bg.setCapability(BranchGroup.ALLOW_DETACH); bg.addChild(new com.sun.j3d.utils.geometry.ColorCube()); bg.setUserData("Cube"); return bg; }
From source file:SwingTest.java
/** * Create a BranchGroup that contains a Sphere. The user data for the * BranchGroup is set so the BranchGroup can be identified. *//*from w w w .jav a 2 s. c om*/ protected BranchGroup createSphere() { BranchGroup bg = new BranchGroup(); bg.setCapability(BranchGroup.ALLOW_DETACH); Appearance app = new Appearance(); Color3f objColor = new Color3f(1.0f, 0.7f, 0.8f); Color3f black = new Color3f(0.0f, 0.0f, 0.0f); app.setMaterial(new Material(objColor, black, objColor, black, 80.0f)); bg.addChild(new com.sun.j3d.utils.geometry.Sphere(1, app)); bg.setUserData("Sphere"); return bg; }
From source file:ffx.potential.MolecularAssembly.java
/** * <p>//w ww . j a v a 2 s. c o m * sceneGraphChange</p> * * @param newShapes a {@link java.util.List} object. */ public void sceneGraphChange(List<BranchGroup> newShapes) { if (newShapes == null) { newShapes = myNewShapes; } if (newShapes.isEmpty()) { return; } boolean reCompile = false; // Check for nodes (new and/or recycled) being added to this // MolecularAssembly for (ListIterator<BranchGroup> li = newShapes.listIterator(); li.hasNext();) { BranchGroup group = li.next(); li.remove(); // This is code for cycling between two MolecularAssemblies if (group.getUserData() != null) { logger.info(group.toString() + " " + group.getUserData()); /* * Object userData = group.getUserData(); if (userData!=this) { * // The appearance has already been set during a recursive * call to setView, // although we need to turn back on * Pickablility. TransformGroup tg = (TransformGroup) * group.getChild(0); Shape3D shape = (Shape3D) tg.getChild(0); * shape.setPickable(true); group.setUserData(this); if * (!reCompile) { if (childNodes.isLive()) { * childNodes.detach(); } reCompile = true; } * childNodes.moveTo(group); */ } else { // This is a new group since it has no userData. // We can not query for the identity of its parent later, so // we will store it as a userData reference. group.setUserData(this); if (!reCompile) { if (childNodes.isLive()) { childNodes.detach(); } reCompile = true; } childNodes.addChild(group); } } if (reCompile) { childNodes.compile(); base.addChild(childNodes); } }