List of usage examples for java.lang Math min
@HotSpotIntrinsicCandidate public static double min(double a, double b)
From source file:Main.java
/** * Returns a {@link Collection} containing the intersection * of the given {@link Collection}s./*from w w w . j a v a2 s . co m*/ * <p> * The cardinality of each element in the returned {@link Collection} * will be equal to the minimum of the cardinality of that element * in the two given {@link Collection}s. * * @param a the first collection, must not be null * @param b the second collection, must not be null * @return the intersection of the two collections */ public static Collection intersection(final Collection a, final Collection b) { ArrayList list = new ArrayList(); Map mapa = getCardinalityMap(a); Map mapb = getCardinalityMap(b); Set elts = new HashSet(a); elts.addAll(b); Iterator it = elts.iterator(); while (it.hasNext()) { Object obj = it.next(); for (int i = 0, m = Math.min(getFreq(obj, mapa), getFreq(obj, mapb)); i < m; i++) { list.add(obj); } } return list; }
From source file:Main.java
/** * Computes the lightness value in HSL standard for the given color. *//*from www. j a va2s.c o m*/ private static float getLightnessForColor(int color) { int red = Color.red(color); int green = Color.green(color); int blue = Color.blue(color); int largest = Math.max(red, Math.max(green, blue)); int smallest = Math.min(red, Math.min(green, blue)); int average = (largest + smallest) / 2; return average / 255.0f; }
From source file:Main.java
private static Bitmap fastBlur(Context context, Bitmap sentBitmap, int radius) { Bitmap bitmap = sentBitmap.copy(sentBitmap.getConfig(), true); if (radius < 1) { return (null); }/*from ww w. j av a 2 s. co m*/ int w = bitmap.getWidth(); int h = bitmap.getHeight(); int[] pix = new int[w * h]; // Log.e("pix", w + " " + h + " " + pix.length); bitmap.getPixels(pix, 0, w, 0, 0, w, h); int wm = w - 1; int hm = h - 1; int wh = w * h; int div = radius + radius + 1; int r[] = new int[wh]; int g[] = new int[wh]; int b[] = new int[wh]; int rsum, gsum, bsum, x, y, i, p, yp, yi, yw; int vmin[] = new int[Math.max(w, h)]; int divsum = (div + 1) >> 1; divsum *= divsum; int temp = 256 * divsum; int dv[] = new int[temp]; for (i = 0; i < temp; i++) { dv[i] = (i / divsum); } yw = yi = 0; int[][] stack = new int[div][3]; int stackpointer; int stackstart; int[] sir; int rbs; int r1 = radius + 1; int routsum, goutsum, boutsum; int rinsum, ginsum, binsum; for (y = 0; y < h; y++) { rinsum = ginsum = binsum = routsum = goutsum = boutsum = rsum = gsum = bsum = 0; for (i = -radius; i <= radius; i++) { p = pix[yi + Math.min(wm, Math.max(i, 0))]; sir = stack[i + radius]; sir[0] = (p & 0xff0000) >> 16; sir[1] = (p & 0x00ff00) >> 8; sir[2] = (p & 0x0000ff); rbs = r1 - Math.abs(i); rsum += sir[0] * rbs; gsum += sir[1] * rbs; bsum += sir[2] * rbs; if (i > 0) { rinsum += sir[0]; ginsum += sir[1]; binsum += sir[2]; } else { routsum += sir[0]; goutsum += sir[1]; boutsum += sir[2]; } } stackpointer = radius; for (x = 0; x < w; x++) { r[yi] = dv[rsum]; g[yi] = dv[gsum]; b[yi] = dv[bsum]; rsum -= routsum; gsum -= goutsum; bsum -= boutsum; stackstart = stackpointer - radius + div; sir = stack[stackstart % div]; routsum -= sir[0]; goutsum -= sir[1]; boutsum -= sir[2]; if (y == 0) { vmin[x] = Math.min(x + radius + 1, wm); } p = pix[yw + vmin[x]]; sir[0] = (p & 0xff0000) >> 16; sir[1] = (p & 0x00ff00) >> 8; sir[2] = (p & 0x0000ff); rinsum += sir[0]; ginsum += sir[1]; binsum += sir[2]; rsum += rinsum; gsum += ginsum; bsum += binsum; stackpointer = (stackpointer + 1) % div; sir = stack[(stackpointer) % div]; routsum += sir[0]; goutsum += sir[1]; boutsum += sir[2]; rinsum -= sir[0]; ginsum -= sir[1]; binsum -= sir[2]; yi++; } yw += w; } for (x = 0; x < w; x++) { rinsum = ginsum = binsum = routsum = goutsum = boutsum = rsum = gsum = bsum = 0; yp = -radius * w; for (i = -radius; i <= radius; i++) { yi = Math.max(0, yp) + x; sir = stack[i + radius]; sir[0] = r[yi]; sir[1] = g[yi]; sir[2] = b[yi]; rbs = r1 - Math.abs(i); rsum += r[yi] * rbs; gsum += g[yi] * rbs; bsum += b[yi] * rbs; if (i > 0) { rinsum += sir[0]; ginsum += sir[1]; binsum += sir[2]; } else { routsum += sir[0]; goutsum += sir[1]; boutsum += sir[2]; } if (i < hm) { yp += w; } } yi = x; stackpointer = radius; for (y = 0; y < h; y++) { // Preserve alpha channel: ( 0xff000000 & pix[yi] ) pix[yi] = (0xff000000 & pix[yi]) | (dv[rsum] << 16) | (dv[gsum] << 8) | dv[bsum]; rsum -= routsum; gsum -= goutsum; bsum -= boutsum; stackstart = stackpointer - radius + div; sir = stack[stackstart % div]; routsum -= sir[0]; goutsum -= sir[1]; boutsum -= sir[2]; if (x == 0) { vmin[y] = Math.min(y + r1, hm) * w; } p = x + vmin[y]; sir[0] = r[p]; sir[1] = g[p]; sir[2] = b[p]; rinsum += sir[0]; ginsum += sir[1]; binsum += sir[2]; rsum += rinsum; gsum += ginsum; bsum += binsum; stackpointer = (stackpointer + 1) % div; sir = stack[stackpointer]; routsum += sir[0]; goutsum += sir[1]; boutsum += sir[2]; rinsum -= sir[0]; ginsum -= sir[1]; binsum -= sir[2]; yi += w; } } // Log.e("pix", w + " " + h + " " + pix.length); bitmap.setPixels(pix, 0, w, 0, 0, w, h); return (bitmap); }
From source file:drpc.KMeansDrpcQuery.java
private static double computeRootMeanSquareDeviation(double[] v, double[] w) { double distance = 0; for (int i = 0; i < v.length && i < w.length; i++) { distance += Math.pow((v[i] - w[i]), 2); }/*from w w w. ja v a 2 s . c o m*/ return Math.sqrt(distance / (Math.min(v.length, w.length))); }
From source file:Main.java
/** * Compares the initial elements of two arrays. * * @param a1 array 1./*from w ww. j a v a 2s. com*/ * @param a2 array 2. * * @return An integer showing the relative ordering. */ public static int compareVersionArrays(Comparable[] a1, Comparable[] a2) { int length = Math.min(a1.length, a2.length); for (int i = 0; i < length; i++) { Comparable o1 = a1[i]; Comparable o2 = a2[i]; if (o1 == null && o2 == null) { // cannot decide .. continue; } if (o1 == null) { return 1; } if (o2 == null) { return -1; } int retval = o1.compareTo(o2); if (retval != 0) { return retval; } } return 0; }
From source file:Main.java
/** * Creates an approximated cubic gradient using a multi-stop linear gradient. See * <a href="https://plus.google.com/+RomanNurik/posts/2QvHVFWrHZf">this post</a> for more * details.// ww w . jav a2s . c om */ public static Drawable makeCubicGradientScrimDrawable(int baseColor, int numStops, int gravity) { // Generate a cache key by hashing together the inputs, based on the method described in the Effective Java book int cacheKeyHash = baseColor; cacheKeyHash = 31 * cacheKeyHash + numStops; cacheKeyHash = 31 * cacheKeyHash + gravity; Drawable cachedGradient = cubicGradientScrimCache.get(cacheKeyHash); if (cachedGradient != null) { return cachedGradient; } numStops = Math.max(numStops, 2); PaintDrawable paintDrawable = new PaintDrawable(); paintDrawable.setShape(new RectShape()); final int[] stopColors = new int[numStops]; int red = Color.red(baseColor); int green = Color.green(baseColor); int blue = Color.blue(baseColor); int alpha = Color.alpha(baseColor); for (int i = 0; i < numStops; i++) { float x = i * 1f / (numStops - 1); float opacity = Math.max(0, Math.min(1, (float) Math.pow(x, 3))); stopColors[i] = Color.argb((int) (alpha * opacity), red, green, blue); } final float x0, x1, y0, y1; switch (gravity & Gravity.HORIZONTAL_GRAVITY_MASK) { case Gravity.START: x0 = 1; x1 = 0; break; case Gravity.END: x0 = 0; x1 = 1; break; default: x0 = 0; x1 = 0; break; } switch (gravity & Gravity.VERTICAL_GRAVITY_MASK) { case Gravity.TOP: y0 = 1; y1 = 0; break; case Gravity.BOTTOM: y0 = 0; y1 = 1; break; default: y0 = 0; y1 = 0; break; } paintDrawable.setShaderFactory(new ShapeDrawable.ShaderFactory() { @Override public Shader resize(int width, int height) { return new LinearGradient(width * x0, height * y0, width * x1, height * y1, stopColors, null, Shader.TileMode.CLAMP); } }); cubicGradientScrimCache.put(cacheKeyHash, paintDrawable); return paintDrawable; }
From source file:cz.hobrasoft.pdfmu.PdfmuUtils.java
/** * Converts an array of keys and an array of values to a {@link Map}. * * @param <K> the type of keys.//from w ww .j av a 2 s .com * @param <V> the type of values. * @param keys the array of keys. Only the keys that have a matching value * are used. * @param values the array of values. Only the values that have a matching * key are used. * @return a {@link Map} that contains a key-value pair for each index in * keys and values. The order of the entries is preserved by the underlying * implementation ({@link LinkedHashMap}). */ // TODO: Rename public static <K, V> Map<K, V> sortedMap(K[] keys, V[] values) { Map<K, V> result = new LinkedHashMap<>(); int n = Math.min(keys.length, values.length); for (int i = 0; i < n; ++i) { result.put(keys[i], values[i]); } return result; }
From source file:ColorUtil.java
public static final Color add(Color c1, Color c2) { return c1 == null ? c2 : c2 == null ? c1//from ww w .j av a 2 s .c o m : new Color(Math.min(255, c1.getRed() + c2.getRed()), Math.min(255, c1.getGreen() + c2.getGreen()), Math.min(255, c1.getBlue() + c2.getBlue()), c1.getAlpha()); }
From source file:de.dhke.projects.cutil.collections.BagUtil.java
public static <T> Bag<T> intersectBags(final Bag<T> b0, final Bag<T> b1, final Bag<T> targetBag) { targetBag.clear();//w w w.j av a 2 s . c om for (T item : b0) { final int count0 = b0.getCount(item); final int count1 = b1.getCount(item); if ((count0 > 0) && (count1 > 0)) { targetBag.add(item, Math.min(count0, count1)); } } return targetBag; }
From source file:Main.java
/** * Resamples the captured photo to fit the screen for better memory usage. * * @param context The application context. * @param imagePath The path of the photo to be resampled. * @return The resampled bitmap/*from w w w .java 2s . c om*/ */ static Bitmap resamplePic(Context context, String imagePath) { // Get device screen size information DisplayMetrics metrics = new DisplayMetrics(); WindowManager manager = (WindowManager) context.getSystemService(Context.WINDOW_SERVICE); manager.getDefaultDisplay().getMetrics(metrics); int targetH = metrics.heightPixels; int targetW = metrics.widthPixels; // Get the dimensions of the original bitmap BitmapFactory.Options bmOptions = new BitmapFactory.Options(); bmOptions.inJustDecodeBounds = true; BitmapFactory.decodeFile(imagePath, bmOptions); int photoW = bmOptions.outWidth; int photoH = bmOptions.outHeight; // Determine how much to scale down the image int scaleFactor = Math.min(photoW / targetW, photoH / targetH); // Decode the image file into a Bitmap sized to fill the View bmOptions.inJustDecodeBounds = false; bmOptions.inSampleSize = scaleFactor; return BitmapFactory.decodeFile(imagePath); }