List of usage examples for android.graphics Bitmap getConfig
public final Config getConfig()
From source file:Main.java
public static Bitmap roundCornerFromFile(String filePath, int pixels, int size) { try {//from w ww .jav a2 s. c o m Bitmap bitmap = loadFile(filePath, size); if (bitmap == null) return null; Bitmap output = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), bitmap.getConfig()); Canvas canvas = new Canvas(output); final int color = 0xff424242; final Paint paint = new Paint(); final Rect rect = new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight()); final RectF rectF = new RectF(rect); final float roundPx = pixels; paint.setAntiAlias(true); canvas.drawARGB(0, 0, 0, 0); paint.setColor(color); canvas.drawRoundRect(rectF, roundPx, roundPx, paint); paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN)); canvas.drawBitmap(bitmap, rect, rect, paint); bitmap.recycle(); bitmap = null; return output; } catch (OutOfMemoryError e) { return null; } catch (Exception e) { return null; } }
From source file:Main.java
public static int getByteCount(Bitmap bitmap) { if (Build.VERSION.SDK_INT >= 19) { return bitmap.getAllocationByteCount(); } else if (Build.VERSION.SDK_INT >= 12) { return bitmap.getByteCount(); } else {/*w w w.j a va 2s .com*/ return getByteCount(bitmap.getWidth(), bitmap.getHeight(), bitmap.getConfig()); } }
From source file:Main.java
public static Bitmap roundCornerFromFile(String filePath, int pixels) { try {/*from w w w .j a v a2s . co m*/ Bitmap bitmap = BitmapFactory.decodeFile(filePath); if (bitmap == null) return null; Bitmap output = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), bitmap.getConfig()); Canvas canvas = new Canvas(output); final int color = 0xff424242; final Paint paint = new Paint(); final Rect rect = new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight()); final RectF rectF = new RectF(rect); final float roundPx = pixels; paint.setAntiAlias(true); canvas.drawARGB(0, 0, 0, 0); paint.setColor(color); canvas.drawRoundRect(rectF, roundPx, roundPx, paint); paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN)); canvas.drawBitmap(bitmap, rect, rect, paint); bitmap.recycle(); bitmap = null; return output; } catch (OutOfMemoryError e) { return null; } catch (Exception e) { return null; } }
From source file:Main.java
public static Bitmap fastblur(Bitmap sentBitmap, int w, int h, int radius) { Bitmap bitmap = sentBitmap.copy(sentBitmap.getConfig(), true); fastblur(sentBitmap, bitmap, w, h, radius); return bitmap; }
From source file:Main.java
@SuppressLint("NewApi") public static Bitmap blur(Context context, Bitmap bitmap) { if (Build.VERSION.SDK_INT > 16) { bitmap = bitmap.copy(bitmap.getConfig(), true); final RenderScript rs = RenderScript.create(context); final Allocation input = Allocation.createFromBitmap(rs, bitmap, Allocation.MipmapControl.MIPMAP_NONE, Allocation.USAGE_SCRIPT); final Allocation output = Allocation.createTyped(rs, input.getType()); final ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs)); script.setRadius(24.f /* e.g. 3.f */); script.setInput(input);//from ww w . j a v a 2 s .c o m script.forEach(output); output.copyTo(bitmap); } else { bitmap = fastBlur(context, bitmap, 10); } return bitmap; }
From source file:Main.java
public static Bitmap scrambleImage(Bitmap image, int piecesPerLine) { int px = (int) Math.ceil(image.getWidth() / (double) piecesPerLine); int ph = (int) Math.ceil(image.getHeight() / (double) piecesPerLine); int count = piecesPerLine * piecesPerLine; int[] arr = shuffle(arrayRange(count)); Config config = image.getConfig() == null ? Bitmap.Config.ARGB_8888 : image.getConfig(); Bitmap destBmp = Bitmap.createBitmap(image.getWidth(), image.getHeight(), config); Canvas canvas = new Canvas(destBmp); for (int i = 0; i < piecesPerLine; i++) { for (int j = 0; j < piecesPerLine; j++) { int n = arr[i * piecesPerLine + j]; int row = n / piecesPerLine; int col = n % piecesPerLine; Rect fromRect = new Rect(row * px, col * ph, row * px + px, col * ph + ph); Rect toRect = new Rect(j * px, i * ph, j * px + px, i * ph + ph); canvas.drawBitmap(image, fromRect, toRect, null); }/*w ww.j a va 2 s . c o m*/ } return destBmp; }
From source file:Main.java
public static Bitmap fastblur(Bitmap sentBitmap, int radius) { int w = sentBitmap.getWidth(); int h = sentBitmap.getHeight(); Bitmap bitmap = sentBitmap.copy(sentBitmap.getConfig(), true); fastblur(sentBitmap, bitmap, w, h, radius); return bitmap; }
From source file:Main.java
/** * Creates a mutable bitmap from subset of source bitmap, transformed by the optional matrix. *///from w w w . j a v a 2 s. c o m private static Bitmap createBitmap(Bitmap source, int x, int y, int width, int height, Matrix m) { // Re-implement Bitmap createBitmap() to always return a mutable bitmap. Canvas canvas = new Canvas(); Bitmap bitmap; Paint paint; if ((m == null) || m.isIdentity()) { bitmap = Bitmap.createBitmap(width, height, source.getConfig()); paint = null; } else { RectF rect = new RectF(0, 0, width, height); m.mapRect(rect); bitmap = Bitmap.createBitmap(Math.round(rect.width()), Math.round(rect.height()), source.getConfig()); canvas.translate(-rect.left, -rect.top); canvas.concat(m); paint = new Paint(Paint.FILTER_BITMAP_FLAG); if (!m.rectStaysRect()) { paint.setAntiAlias(true); } } bitmap.setDensity(source.getDensity()); canvas.setBitmap(bitmap); Rect srcBounds = new Rect(x, y, x + width, y + height); RectF dstBounds = new RectF(0, 0, width, height); canvas.drawBitmap(source, srcBounds, dstBounds, paint); return bitmap; }
From source file:Main.java
static Bitmap blurfast(Bitmap bmp, int radius) { try {//ww w. ja v a 2s . c o m Bitmap bitmap = bmp.copy(bmp.getConfig(), true); int w = bmp.getWidth(); int h = bmp.getHeight(); int[] pix = new int[w * h]; bmp.getPixels(pix, 0, w, 0, 0, w, h); for (int r = radius; r >= 1; r /= 2) { for (int i = r; i < h - r; i++) { for (int j = r; j < w - r; j++) { int tl = pix[(i - r) * w + j - r]; int tr = pix[(i - r) * w + j + r]; int tc = pix[(i - r) * w + j]; int bl = pix[(i + r) * w + j - r]; int br = pix[(i + r) * w + j + r]; int bc = pix[(i + r) * w + j]; int cl = pix[i * w + j - r]; int cr = pix[i * w + j + r]; pix[(i * w) + j] = 0xFF000000 | (((tl & 0xFF) + (tr & 0xFF) + (tc & 0xFF) + (bl & 0xFF) + (br & 0xFF) + (bc & 0xFF) + (cl & 0xFF) + (cr & 0xFF)) >> 3) & 0xFF | (((tl & 0xFF00) + (tr & 0xFF00) + (tc & 0xFF00) + (bl & 0xFF00) + (br & 0xFF00) + (bc & 0xFF00) + (cl & 0xFF00) + (cr & 0xFF00)) >> 3) & 0xFF00 | (((tl & 0xFF0000) + (tr & 0xFF0000) + (tc & 0xFF0000) + (bl & 0xFF0000) + (br & 0xFF0000) + (bc & 0xFF0000) + (cl & 0xFF0000) + (cr & 0xFF0000)) >> 3) & 0xFF0000; } } } bitmap.setPixels(pix, 0, w, 0, 0, w, h); return bitmap; } catch (Exception e) { return bmp; } }
From source file:Main.java
private static Bitmap stackblur(Bitmap sentBitmap, int radius) { Bitmap bitmap = null;//from w ww .ja v a 2 s.c om try { bitmap = sentBitmap.copy(sentBitmap.getConfig(), true); } catch (OutOfMemoryError e) { e.printStackTrace(); return sentBitmap; } if (radius < 1) { return (null); } int w = bitmap.getWidth(); int h = bitmap.getHeight(); int[] pix = new int[w * h]; bitmap.getPixels(pix, 0, w, 0, 0, w, h); int wm = w - 1; int hm = h - 1; int wh = w * h; int div = radius + radius + 1; int r[] = new int[wh]; int g[] = new int[wh]; int b[] = new int[wh]; int rsum, gsum, bsum, x, y, i, p, yp, yi, yw; int vmin[] = new int[Math.max(w, h)]; int divsum = (div + 1) >> 1; divsum *= divsum; int dv[] = new int[256 * divsum]; for (i = 0; i < 256 * divsum; i++) { dv[i] = (i / divsum); } yw = yi = 0; int[][] stack = new int[div][3]; int stackpointer; int stackstart; int[] sir; int rbs; int r1 = radius + 1; int routsum, goutsum, boutsum; int rinsum, ginsum, binsum; for (y = 0; y < h; y++) { rinsum = ginsum = binsum = routsum = goutsum = boutsum = rsum = gsum = bsum = 0; for (i = -radius; i <= radius; i++) { p = pix[yi + Math.min(wm, Math.max(i, 0))]; sir = stack[i + radius]; sir[0] = (p & 0xff0000) >> 16; sir[1] = (p & 0x00ff00) >> 8; sir[2] = (p & 0x0000ff); rbs = r1 - Math.abs(i); rsum += sir[0] * rbs; gsum += sir[1] * rbs; bsum += sir[2] * rbs; if (i > 0) { rinsum += sir[0]; ginsum += sir[1]; binsum += sir[2]; } else { routsum += sir[0]; goutsum += sir[1]; boutsum += sir[2]; } } stackpointer = radius; for (x = 0; x < w; x++) { r[yi] = dv[rsum]; g[yi] = dv[gsum]; b[yi] = dv[bsum]; rsum -= routsum; gsum -= goutsum; bsum -= boutsum; stackstart = stackpointer - radius + div; sir = stack[stackstart % div]; routsum -= sir[0]; goutsum -= sir[1]; boutsum -= sir[2]; if (y == 0) { vmin[x] = Math.min(x + radius + 1, wm); } p = pix[yw + vmin[x]]; sir[0] = (p & 0xff0000) >> 16; sir[1] = (p & 0x00ff00) >> 8; sir[2] = (p & 0x0000ff); rinsum += sir[0]; ginsum += sir[1]; binsum += sir[2]; rsum += rinsum; gsum += ginsum; bsum += binsum; stackpointer = (stackpointer + 1) % div; sir = stack[(stackpointer) % div]; routsum += sir[0]; goutsum += sir[1]; boutsum += sir[2]; rinsum -= sir[0]; ginsum -= sir[1]; binsum -= sir[2]; yi++; } yw += w; } for (x = 0; x < w; x++) { rinsum = ginsum = binsum = routsum = goutsum = boutsum = rsum = gsum = bsum = 0; yp = -radius * w; for (i = -radius; i <= radius; i++) { yi = Math.max(0, yp) + x; sir = stack[i + radius]; sir[0] = r[yi]; sir[1] = g[yi]; sir[2] = b[yi]; rbs = r1 - Math.abs(i); rsum += r[yi] * rbs; gsum += g[yi] * rbs; bsum += b[yi] * rbs; if (i > 0) { rinsum += sir[0]; ginsum += sir[1]; binsum += sir[2]; } else { routsum += sir[0]; goutsum += sir[1]; boutsum += sir[2]; } if (i < hm) { yp += w; } } yi = x; stackpointer = radius; for (y = 0; y < h; y++) { // Preserve alpha channel: ( 0xff000000 & pix[yi] ) pix[yi] = (0xff000000 & pix[yi]) | (dv[rsum] << 16) | (dv[gsum] << 8) | dv[bsum]; rsum -= routsum; gsum -= goutsum; bsum -= boutsum; stackstart = stackpointer - radius + div; sir = stack[stackstart % div]; routsum -= sir[0]; goutsum -= sir[1]; boutsum -= sir[2]; if (x == 0) { vmin[y] = Math.min(y + r1, hm) * w; } p = x + vmin[y]; sir[0] = r[p]; sir[1] = g[p]; sir[2] = b[p]; rinsum += sir[0]; ginsum += sir[1]; binsum += sir[2]; rsum += rinsum; gsum += ginsum; bsum += binsum; stackpointer = (stackpointer + 1) % div; sir = stack[stackpointer]; routsum += sir[0]; goutsum += sir[1]; boutsum += sir[2]; rinsum -= sir[0]; ginsum -= sir[1]; binsum -= sir[2]; yi += w; } } bitmap.setPixels(pix, 0, w, 0, 0, w, h); return (bitmap); }