Android examples for Graphics:Bitmap Effect
soften a Bitmap
/**/*from w w w . ja v a 2s . c o m*/ * Copyright 2014 Zhenguo Jin * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ //package com.java2s; import android.graphics.Bitmap; import android.graphics.Bitmap.Config; import android.graphics.Color; public class Main { public static Bitmap soften(Bitmap bitmap) { // int[] gauss = new int[] { 1, 2, 1, 2, 4, 2, 1, 2, 1 }; int width = bitmap.getWidth(); int height = bitmap.getHeight(); Bitmap newBitmap = Bitmap.createBitmap(width, height, Config.RGB_565); int pixR = 0; int pixG = 0; int pixB = 0; int pixColor = 0; int newR = 0; int newG = 0; int newB = 0; int delta = 16; // int idx = 0; int[] pixels = new int[width * height]; bitmap.getPixels(pixels, 0, width, 0, 0, width, height); for (int i = 1, length = height - 1; i < length; i++) { for (int k = 1, len = width - 1; k < len; k++) { idx = 0; for (int m = -1; m <= 1; m++) { for (int n = -1; n <= 1; n++) { pixColor = pixels[(i + m) * width + k + n]; pixR = Color.red(pixColor); pixG = Color.green(pixColor); pixB = Color.blue(pixColor); newR = newR + (int) (pixR * gauss[idx]); newG = newG + (int) (pixG * gauss[idx]); newB = newB + (int) (pixB * gauss[idx]); idx++; } } newR /= delta; newG /= delta; newB /= delta; newR = Math.min(255, Math.max(0, newR)); newG = Math.min(255, Math.max(0, newG)); newB = Math.min(255, Math.max(0, newB)); pixels[i * width + k] = Color.argb(255, newR, newG, newB); newR = 0; newG = 0; newB = 0; } } newBitmap.setPixels(pixels, 0, width, 0, 0, width, height); return newBitmap; } }