Android examples for Graphics:Bitmap Effect
sharpen a Bitmap
/**//from w ww. j av a 2s .c om * Copyright 2014 Zhenguo Jin * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ //package com.java2s; import android.graphics.Bitmap; import android.graphics.Bitmap.Config; import android.graphics.Color; public class Main { public static Bitmap sharpen(Bitmap bitmap) { int[] laplacian = new int[] { -1, -1, -1, -1, 9, -1, -1, -1, -1 }; int width = bitmap.getWidth(); int height = bitmap.getHeight(); Bitmap newBitmap = Bitmap.createBitmap(width, height, Config.RGB_565); int pixR = 0; int pixG = 0; int pixB = 0; int pixColor = 0; int newR = 0; int newG = 0; int newB = 0; int idx = 0; float alpha = 0.3F; int[] pixels = new int[width * height]; bitmap.getPixels(pixels, 0, width, 0, 0, width, height); for (int i = 1, length = height - 1; i < length; i++) { for (int k = 1, len = width - 1; k < len; k++) { idx = 0; for (int m = -1; m <= 1; m++) { for (int n = -1; n <= 1; n++) { pixColor = pixels[(i + n) * width + k + m]; pixR = Color.red(pixColor); pixG = Color.green(pixColor); pixB = Color.blue(pixColor); newR = newR + (int) (pixR * laplacian[idx] * alpha); newG = newG + (int) (pixG * laplacian[idx] * alpha); newB = newB + (int) (pixB * laplacian[idx] * alpha); idx++; } } newR = Math.min(255, Math.max(0, newR)); newG = Math.min(255, Math.max(0, newG)); newB = Math.min(255, Math.max(0, newB)); pixels[i * width + k] = Color.argb(255, newR, newG, newB); newR = 0; newG = 0; newB = 0; } } newBitmap.setPixels(pixels, 0, width, 0, 0, width, height); return newBitmap; } }