// This example is from the book _Java AWT Reference_ by John Zukowski.
// Written by John Zukowski. Copyright (c) 1997 O'Reilly & Associates.
// You may study, use, modify, and distribute this example for any purpose.
// This example is provided WITHOUT WARRANTY either expressed or
import java.awt.Graphics;
import java.awt.Rectangle;
import javax.swing.JFrame;
public class intersection extends JFrame {
Rectangle r = new Rectangle(50, 50, 100, 100);
Rectangle r1 = new Rectangle(100, 100, 75, 75);
intersection() {
super("Intersection");
setSize(250, 250);
}
public void paint(Graphics g) {
g.drawRect(r.x, r.y, r.width, r.height);
g.drawRect(r1.x, r1.y, r1.width, r1.height);
Rectangle r2 = r.intersection(r1);
System.out.println(r2);
g.fillRect(r2.x, r2.y, r2.width, r2.height);
}
public static void main(String[] args) {
JFrame f = new intersection();
f.setVisible(true);
}
}
16.41.Rectangle |
| 16.41.1. | java.awt.Rectangle |
| 16.41.2. | Draw Rectangle | |
| 16.41.3. | drawRect (int, int, int, int) to draw a rectangle outline |
| 16.41.4. | drawRoundRect (int, int, int, int, int, int) to draw a rounded rectangle outline |
| 16.41.5. | Draw a three-dimensional rectangle outline |
| 16.41.6. | How do I...Fill shapes? | |
| 16.41.7. | Fill 3D Rectangle | |
| 16.41.8. | Draw Rectangle with Rectangle2D.Float |
| 16.41.9. | Draw RoundRectangle2D.Float |
| 16.41.10. | Ractangle with rounded corners drawn using Java 2D Graphics API |
| 16.41.11. | Intersection between rectangles |
| 16.41.12. | Grow a rectangle |
| 16.41.13. | Union two Rectangles |
| 16.41.14. | Clips the specified line to the given rectangle. |
| 16.41.15. | Returns a point based on (x, y) but constrained to be within the bounds of a given rectangle. |
| 16.41.16. | Checks, whether the given rectangle1 fully contains rectangle 2 (even if rectangle 2 has a height or width of zero!). |