Literals : Data Type « Data Type « C# / CSharp Tutorial






literals refer to fixed values that are represented in their human-readable form.

  1. To specify a long literal, append an l or an L. For example, 12 is an int, but 12L is a long.
  2. To specify an unsigned integer value, append a u or U. Thus, 100 is an int, but 100U is a uint.
  3. To specify an unsigned, long integer, use ul or UL. For example, 984375UL is of type ulong.
  4. To specify a float literal, append an F or f to the constant. For example, 10.19F is of type float.
  5. To specify a decimal literal, follow its value with an m or M. For example, 9.95M is a decimal literal.
  6. A hexadecimal literal must begin with 0x (a zero followed by an x).








2.1.Data Type
2.1.1.C#'s Value Types
2.1.2.The C# Value Types
2.1.3.Converting Numeric Strings to Their Internal Representation
2.1.4.Literals
2.1.5.Primitives in C#
2.1.6.System Types and C# Shorthand
2.1.7.Data type default value
2.1.8.The differences between int and double.
2.1.9.Explicit numeric conversions
2.1.10.Convert numeric types explicit to 'smaller' types
2.1.11.System.Int32 value
2.1.12.UInt16.MaxValue/MinValue
2.1.13.System.UInt16 value
2.1.14.bool: False/True string
2.1.15.ulong: Max/Min value
2.1.16.Parsing strings to create data types
2.1.17.Parsing strings to create data types: int
2.1.18.Parsing strings to create data types: char
2.1.19.CTS Types and Aliases
2.1.20.Specifying Literal Values
2.1.21.Data type Functionality
2.1.22.Default values for primitive types
2.1.23.Data Declarations
2.1.24.Using new to create intrinsic data types
2.1.25.Default Value Comparison
2.1.26.Modular calculation for int, double, decimal and