List of Free code Xbox
Projects
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Box2D.XNA
Box2D.XNA is a C#/XNA port of Box2D (http://code.google.com/p/box2d).
It is optimized for the Xbox 360, minimizing allocations per frame and CPU time.
Both the core engine and all test cases are ported including an XNA renderer.
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Bricks' Bane
Bricks' Bane is a brick breaker game developed with XNA, for Windows & XBox360.
Source code is meant to be educational, including a library of tools for game development.
It also includes a .NET level editor which can be used to submit new levels that can become part of the game.
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C# Synth Project
A synthesizer made in C# that will allow midi functionality using only the compact framework for any .net device: (windows pc, xbox, or phone).
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DarkWynter Xna Controller Harness
Controller Harness in Xna and C#.
DWControllers allows coders to hot-swap keyboard, mouse, and xbox 360 controller configurations in code simply and easily.
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Dolphins Salaam
This Library is a Cross Platform, UDP Broadcast solution for Peer to Peer network client detection. It is written in pure C# and is Mono and .Net compatible. It has been tested on Mac OS X, Windows, Linux, iOS, Android, Xbox and it is expected to be compatible with every other...
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Finger Tracking with Kinect SDK for XBOX
This project explained step by step how to perform finger and hand tracking with the Kinect for XBOX with the official Kinect SDK.
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GODspeed - FTP client for JTAG/RGH Xbox 360 consoles
Total Commander like FTP client designed to fasten and clarify file management of JTAG/RGH/DevKit Xbox 360 consoles.
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Jemgine
An easily extend-able 2D game engine written in C# with XNA 4.0 for Windows and Xbox 360. Includes level editor and powerful node-based scripting language.
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Kinect Skeleton Recorder
Records and shows XBox 360 Kinect skeleton data using windows forms. Saves the data as XML that can be read by other applications for use in animation.
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Name
A small XNA game in the Worms Style. It runs on the Zune, Windows, and Xbox with a few tweaks. The code is still in for per-pixel collision and deformable terrain however the current version does not use that code because of Zune performance problems.
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ParallelTasks
A concurrency library optimised for the Xbox360 (Compact Framework), designed to ease the development of applications with scale across n processor cores.
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PartyBlam
A free and OpenSource .NET library for 'hacking' the Blam! game engine's XBox container files.
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PortableDI - Portable Lightweight Dependency Injection
PortableDI is a very lightweight dependency injection container build to be portable to all common windows platforms like WinRT, Win8, WP7, WP8 and XBox.
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RaycasterX
RaycasterX is an MIT-licensed project geared towards the creation of a full raycasting engine for XNA. Currently RaycasterX is built against the XNA Game Studio 3.0 CTP providing support on both Windows and Zune. Xbox 360 support will be added when a version of XNA Game Studio...
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Tower Defense 3D with C# and XNA
A classical Tower Defense but in 3D. Developped in C# and using XNA, this game is aimed to be released on both Windows and Xbox 360.
This project is a part of a course for the 1st y of IT MASTER in Besancon, France.
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TRA: The Unknown
A Multiplayer only FPS, created in C# using XNA for the Xbox 360
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Xbox Controller as User Interface
This application allows users to use their Xbox 360 Controller for Windows as a user input device. It allows users to dynamically select a key layout and create custom layouts to use and distribute. It is written in pure C# and references the XNA framework and the WIN32 API.
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XGAE
XNA Genuine Artificial intelligence Engine (XGAE) - artificial intelligence engine for XNA platform: Windows and XBOX.
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XNA 4.0 UI System for Xbox 360 and Windows.
Easily create a polished UI for your XNA games.
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XNA Basic Starter Kit
The XNA Basic Starter Kit is a mashup of many basic features of an Xbox Live Indie Game.