Download Name
Description
A small XNA game in the Worms Style. It runs on the Zune, Windows, and Xbox with a few tweaks. The code is still in for per-pixel collision and deformable terrain however the current version does not use that code because of Zune performance problems.
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Source Files
The download file name.zip has the following entries.
BuildProcessTemplates/DefaultTemplate.11.1.xaml
BuildProcessTemplates/DefaultTemplate.xaml
BuildProcessTemplates/LabDefaultTemplate.11.xaml
BuildProcessTemplates/UpgradeTemplate.xaml
Collision/BaseCollision.cs//w w w . j a va2 s . com
Collision/Collision.cs
Collision/DeformedTerrainOnly.cs
Collision/TerrainOnly.cs
Collision/ZuneCollision.cs
Components/Affectable_Gravity.cs
Components/Affectable_Wind.cs
Components/BaseComponent.cs
Components/Collidable.cs
Components/Collidable_Animal.cs
Components/Collidable_Terrain.cs
Components/Collidable_Weapon.cs
Components/CollisionCallback.cs
Components/Debug.cs
Components/Debug_Rectangle.cs
Components/Debug_Rectangle_Collision.cs
Components/Debug_Rectangle_Render.cs
Components/Debug_Text.cs
Components/DrawLayer.cs
Components/Drawable.cs
Components/Drawable_Current_Animation.cs
Components/Drawable_Line.cs
Components/Drawable_Sprite_Animated.cs
Components/Drawable_Sprite_Animated_Static_Collision.cs
Components/Drawable_Sprite_Static.cs
Components/Drawable_Text.cs
Components/Game_Damage.cs
Components/Game_Damage_Radial.cs
Components/Game_Facing.cs
Components/Game_Hitpoint.cs
Components/Game_Position.cs
Components/Game_Position_Relative.cs
Components/Game_Rotation.cs
Components/Game_Scale.cs
Components/Game_Team.cs
Components/Game_Velocity.cs
Components/Game_Velocity_Limiting.cs
Components/Holder_Projectile.cs
Components/Holder_Weapon.cs
Components/Input.cs
Components/Input_GamePad.cs
Components/Input_Keyboard.cs
Components/Input_Menu.cs
Components/Input_Movement.cs
Components/Input_Shoot.cs
Components/Input_Shoot_Other.cs
Components/Networkable.cs
Components/Settled_Ground.cs
Components/Settled_Object.cs
Components/SoundComponent.cs
Components/SoundEffect.cs
Components/Type_Animal.cs
Components/Type_TerrainAddition.cs
Components/Type_Weapon.cs
Content/Art/Fonts/INVADER.TTF
Content/Art/Fonts/INVADER.spritefont
Content/Art/Fonts/Irken.spritefont
Content/Art/Fonts/Irken.ttf
Content/Art/Fonts/TimeFont.spritefont
Content/Art/GUI/0.png
Content/Art/GUI/0p_active.png
Content/Art/GUI/0p_inactive.png
Content/Art/GUI/1.png
Content/Art/GUI/10.png
Content/Art/GUI/1p_active.png
Content/Art/GUI/1p_inactive.png
Content/Art/GUI/2.png
Content/Art/GUI/2p_active.png
Content/Art/GUI/2p_inactive.png
Content/Art/GUI/3.png
Content/Art/GUI/3p_active.png
Content/Art/GUI/3p_inactive.png
Content/Art/GUI/4.png
Content/Art/GUI/4p_active.png
Content/Art/GUI/4p_inactive.png
Content/Art/GUI/5.png
Content/Art/GUI/6.png
Content/Art/GUI/7.png
Content/Art/GUI/8.png
Content/Art/GUI/9.png
Content/Art/GUI/AIplayers.png
Content/Art/GUI/Arrow.png
Content/Art/GUI/Back_active.PNG
Content/Art/GUI/Back_inactive.PNG
Content/Art/GUI/Background.png
Content/Art/GUI/BackgroundL.png
Content/Art/GUI/BackgroundR.png
Content/Art/GUI/ClusterLauncherLeft.png
Content/Art/GUI/ClusterLauncherRight.png
Content/Art/GUI/Credits.png
Content/Art/GUI/Credits_active.png
Content/Art/GUI/Credits_inactive.png
Content/Art/GUI/Exit_active.PNG
Content/Art/GUI/Exit_inactive.PNG
Content/Art/GUI/FlamethrowerActive.png
Content/Art/GUI/FlamethrowerInactive.png
Content/Art/GUI/GameOverBackground.PNG
Content/Art/GUI/GrenadeLauncherLeft.png
Content/Art/GUI/GrenadeLauncherRight.png
Content/Art/GUI/Host_active.png
Content/Art/GUI/Host_inactive.png
Content/Art/GUI/JetPackLeft.png
Content/Art/GUI/JetPackRight.png
Content/Art/GUI/Join_active.png
Content/Art/GUI/Join_inactive.png
Content/Art/GUI/Left_active.PNG
Content/Art/GUI/Left_inactive.PNG
Content/Art/GUI/Local_active.png
Content/Art/GUI/Local_inactive.png
Content/Art/GUI/MainMenuBackground.PNG
Content/Art/GUI/MenuBackground.PNG
Content/Art/GUI/MineActive.png
Content/Art/GUI/MineInactive.png
Content/Art/GUI/Minimap_overlay.png
Content/Art/GUI/NapalmActive.png
Content/Art/GUI/NapalmInactive.png
Content/Art/GUI/Network_active.PNG
Content/Art/GUI/Network_inactive.PNG
Content/Art/GUI/Next_active.png
Content/Art/GUI/Next_inactive.png
Content/Art/GUI/Options_active.PNG
Content/Art/GUI/Options_inactive.PNG
Content/Art/GUI/Overlay.png
Content/Art/GUI/Overlay_bottom.png
Content/Art/GUI/Overlay_left.png
Content/Art/GUI/Overlay_map.png
Content/Art/GUI/Overlay_right.png
Content/Art/GUI/Overlay_top.png
Content/Art/GUI/Pause_overlay.png
Content/Art/GUI/Pick_Weapon.png
Content/Art/GUI/Played_active.png
Content/Art/GUI/Played_inactive.png
Content/Art/GUI/Players.png
Content/Art/GUI/Previous_active.png
Content/Art/GUI/Previous_inactive.png
Content/Art/GUI/Randomize_active.png
Content/Art/GUI/Randomize_inactive.png
Content/Art/GUI/Restart_active.png
Content/Art/GUI/Restart_inactive.png
Content/Art/GUI/Resume_active.png
Content/Art/GUI/Resume_inactive.png
Content/Art/GUI/Right_active.PNG
Content/Art/GUI/Right_inactive.PNG
Content/Art/GUI/RocketLauncherLeft.png
Content/Art/GUI/RocketLauncherRight.png
Content/Art/GUI/Select_level.png
Content/Art/GUI/SpiderMineActive.png
Content/Art/GUI/SpiderMineInactive.png
Content/Art/GUI/Start_active.PNG
Content/Art/GUI/Start_inactive.PNG
Content/Art/GUI/WeaponMenuBack.png
Content/Art/GUI/infinity.png
Content/Art/GUI/loading1.png
Content/Art/GUI/loading2.png
Content/Art/GUI/loading3.png
Content/Art/GUI/loading4.png
Content/Art/Game.ico
Content/Art/GameThumbnail.png
Content/Art/MiniMap/MiniMapYou.jpg
Content/Art/MiniMap/Team1.jpg
Content/Art/MiniMap/Team2.jpg
Content/Art/MiniMap/Team3.jpg
Content/Art/MiniMap/Team4.jpg
Content/Art/MiniMap/TerrainPiece.jpg
Content/Art/MiniMap/mini_screen.png
Content/Art/Shaders/PixelShader.fx
Content/Art/Shaders/SketchTexture.bmp
Content/Art/Shaders/TerrainShader.fx
Content/Art/Sprites/AimLeft.png
Content/Art/Sprites/AimRight.png
Content/Art/Sprites/Cluster.png
Content/Art/Sprites/ClusterGrenade.png
Content/Art/Sprites/ClusterLauncherLeft.png
Content/Art/Sprites/ClusterLauncherRight.png
Content/Art/Sprites/CollidingBox.png
Content/Art/Sprites/Explosion1.png
Content/Art/Sprites/Explosion1mask.png
Content/Art/Sprites/Explosion2.png
Content/Art/Sprites/Explosion3.png
Content/Art/Sprites/Explosion3mask.png
Content/Art/Sprites/FlameLeft.png
Content/Art/Sprites/FlameRight.png
Content/Art/Sprites/FlameThrowerMask.png
Content/Art/Sprites/FlamethrowerLeft.png
Content/Art/Sprites/FlamethrowerRight.png
Content/Art/Sprites/Grenade.png
Content/Art/Sprites/GrenadeLauncherLeft.png
Content/Art/Sprites/GrenadeLauncherRight.png
Content/Art/Sprites/GunLeft.png
Content/Art/Sprites/GunRight.png
Content/Art/Sprites/HealthPack.png
Content/Art/Sprites/JetPackActiveLeft.png
Content/Art/Sprites/JetPackActiveRight.png
Content/Art/Sprites/JetPackInactive.png
Content/Art/Sprites/JetPackInactiveLeft.png
Content/Art/Sprites/JetPackInactiveRight.png
Content/Art/Sprites/Mine.png
Content/Art/Sprites/MineLauncherLeft.png
Content/Art/Sprites/MineLauncherRight.png
Content/Art/Sprites/Napalm.png
Content/Art/Sprites/NapalmFireBig.png
Content/Art/Sprites/NapalmFireMed.png
Content/Art/Sprites/NapalmFireSmall.png
Content/Art/Sprites/NapalmLauncherLeft.png
Content/Art/Sprites/NapalmLauncherRight.png
Content/Art/Sprites/NapalmMask.png
Content/Art/Sprites/NapalmPiece.png
Content/Art/Sprites/Reticle.png
Content/Art/Sprites/RocketLauncherLeft.png
Content/Art/Sprites/RocketLauncherRight.png
Content/Art/Sprites/RocketLeft.png
Content/Art/Sprites/RocketRight.png
Content/Art/Sprites/RodExtendedLeft.png
Content/Art/Sprites/RodExtendedRight.png
Content/Art/Sprites/RodLeft.png
Content/Art/Sprites/RodRight.png
Content/Art/Sprites/ShootLeft.png
Content/Art/Sprites/ShootRight.png
Content/Art/Sprites/SpiderMine.png
Content/Art/Sprites/SpiderMineLauncherLeft.png
Content/Art/Sprites/SpiderMineLauncherRight.png
Content/Art/Sprites/SpiderMineLeft.png
Content/Art/Sprites/SpiderMineRight.png
Content/Art/Sprites/StandLeft.png
Content/Art/Sprites/StandRight.png
Content/Art/Sprites/WalkLeft.png
Content/Art/Sprites/WalkRight.png
Content/Art/Sprites/WeaponCollision.png
Content/Art/Sprites/clouds.png
Content/Content.contentproj
Content/Game.ico
Content/GameThumbnail.png
Game.cs
Game.ico
GameObjects/BaseObjects/DefaultExplosion.cs
GameObjects/BaseObjects/GameObject.cs
GameObjects/BaseObjects/NetworkableObject.cs
GameObjects/BaseObjects/ProjectileObject.cs
GameObjects/BaseObjects/WeaponObject.cs
GameObjects/Cloud.cs
GameObjects/Explosions/Fire.cs
GameObjects/Explosions/FireingExplosion.cs
GameObjects/Explosions/FlameExplosion.cs
GameObjects/Explosions/LargeExplosion.cs
GameObjects/Explosions/MineExplosion.cs
GameObjects/Explosions/Napalm.cs
GameObjects/Explosions/SmallExplosion.cs
GameObjects/Explosions/WeaponExplosion.cs
GameObjects/Items/CarpetBombLauncher.cs
GameObjects/Items/ClusterLauncher.cs
GameObjects/Items/FlameThrower.cs
GameObjects/Items/GrenadeLauncher.cs
GameObjects/Items/HealthPack.cs
GameObjects/Items/JetPack.cs
GameObjects/Items/LandMineLauncher.cs
GameObjects/Items/RocketLauncher.cs
GameObjects/Items/SpiderMineLauncher.cs
GameObjects/Line.cs
GameObjects/Player/LaunchingRod.cs
GameObjects/Player/PlayerHitPoints.cs
GameObjects/Player/PlayerObject.cs
GameObjects/Projectiles/CarpetBomb.cs
GameObjects/Projectiles/CarpetBombSingle.cs
GameObjects/Projectiles/Flame.cs
GameObjects/Projectiles/Grenade.cs
GameObjects/Projectiles/GrenadeCluster.cs
GameObjects/Projectiles/GrenadeSingle.cs
GameObjects/Projectiles/LandMine.cs
GameObjects/Projectiles/Rocket.cs
GameObjects/Projectiles/SpiderMine.cs
GameObjects/Projectiles/UnLitNapalm.cs
GameThumbnail.png
Input/ButtonWrapper.cs
Input/FakeButtonWrapper.cs
Input/FakeGamePad.cs
Input/GamePad.cs
Input/InputWrapper.cs
Input/KeyBoard.cs
Input/KeyboardWrapper.cs
Input/PInput.cs
Input/PlayerIndex.cs
Level/DynamicLevel.cs
Level/Level.cs
Level/Terrain.cs
Level/TestLevel.cs
Menus/AISelection.cs
Menus/BaseMenu.cs
Menus/GameOver.cs
Menus/HostNetworkMenu.cs
Menus/InGameOptions.cs
Menus/JoinNetworkMenu.cs
Menus/LevelSelection.cs
Menus/Loading.cs
Menus/MainMenu.cs
Menus/NetworkGameMenu.cs
Menus/NetworkLobby.cs
Menus/OptionsMenu.cs
Menus/Pause.cs
Menus/PlayTypeMenu.cs
Menus/PlayerSelection.cs
Menus/RecientLevelSelection.cs
Menus/WeaponSelect.cs
Name Win.csproj
Name Zune.csproj
Name.sln
Program.cs
Properties/AssemblyInfo.cs
Systems - Managers/AI.cs
Systems - Managers/ContentManager.cs
Systems - Managers/EventManager.cs
Systems - Managers/GameManager.cs
Systems - Managers/GameManagerGamePolish.cs
Systems - Managers/GameManagerShadedExplosions.cs
Systems - Managers/GameManagerTeamed.cs
Systems - Managers/GameManagerToys.cs
Systems - Managers/InputWrapper.cs
Systems - Managers/MutliTurnAI.cs
Systems - Managers/NetworkGameManager.cs
Systems - Managers/NetworkGameManagerTeamed.cs
Systems - Managers/NetworkGameManagerToys.cs
Systems - Managers/NetworkManager.cs
Systems - Managers/SmarterAI.cs
Systems - Managers/SoundManager.cs
Systems - Managers/UserTeamPlayerManager.cs
UI/AISelection.cs
UI/BaseMenu.cs
UI/GameOver.cs
UI/HostNetworkMenu.cs
UI/InGameOptions.cs
UI/JoinNetworkMenu.cs
UI/LevelSelection.cs
UI/Loading.cs
UI/MainMenu.cs
UI/NetworkGameMenu.cs
UI/NetworkLobby.cs
UI/OptionsMenu.cs
UI/Pause.cs
UI/PlayTypeMenu.cs
UI/PlayerSelection.cs
UI/RecientLevelSelection.cs
UI/Target.cs
UI/UIBackground.cs
UI/UIBaseMenu.cs
UI/UIButton.cs
UI/UIButtonList.cs
UI/UIElement.cs
UI/UIElementContainer.cs
UI/UIGrid.cs
UI/UIImageElement.cs
UI/UIMultiImageButton.cs
UI/UIRotatingButton.cs
UI/UISlider.cs
UI/UITextButton.cs
UI/UITextElement.cs
UI/WeaponSelect.cs
Utility/BitMask.cs
Utility/CircularList.cs
Utility/Node.cs
Utility/Pair.cs
Utility/SortedList.cs
Utility/SpriteSorter.cs
Download
Click the following link to download name.zip.
name.zip