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The source code is released under:
MIT License
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/** * Modified MIT License/*ww w . j a v a 2 s .com*/ * * Copyright 2014 GameThrive * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * 1. The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * 2. All copies of substantial portions of the Software may only be used in connection * with services provided by GameThrive. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package com.gamethrive; import com.amazon.device.messaging.ADM; import android.content.Context; import android.util.Log; class PushRegistratorADM implements PushRegistrator { private static RegisteredHandler registeredCallback; private static boolean callbackSuccessful = false; @Override public void registerForPush(final Context context, String noKeyNeeded, final RegisteredHandler callback) { registeredCallback = callback; new Thread(new Runnable() { public void run() { final ADM adm = new ADM(context); String registrationId = adm.getRegistrationId(); if (registrationId == null) adm.startRegister(); else { Log.i(GameThrive.TAG, "ADM Already registed with ID:" + registrationId); callback.complete(registrationId); } try { Thread.sleep(30000); } catch (InterruptedException e) {} if (!callbackSuccessful) { Log.e(GameThrive.TAG, "com.gamethrive.ADMMessageHandler timed out, please check that your have the reciever, service, and your package name matches(NOTE: Case Sensitive) per the GameThrive instructions."); fireCallback(null); } } }).start(); } static void fireCallback(String id) { callbackSuccessful = true; registeredCallback.complete(id); } }