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The source code is released under:
MIT License
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/** * Modified MIT License/*w ww . ja va2 s . c o m*/ * * Copyright 2014 GameThrive * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * 1. The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * 2. All copies of substantial portions of the Software may only be used in connection * with services provided by GameThrive. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package com.gamethrive; import android.app.Activity; import org.json.JSONObject; import com.gamethrive.GameThrive.GetTagsHandler; import com.gamethrive.GameThrive.IdsAvailableHandler; public class GameThriveUnityProxy implements NotificationOpenedHandler { private GameThrive gameThrive; private String unitylistenerName; private static java.lang.reflect.Method unitySendMessage; @SuppressWarnings({ "unchecked", "rawtypes" }) public GameThriveUnityProxy(String listenerName, String googleProjectNumber, String gameThriveAppId) { unitylistenerName = listenerName; try { // We use reflection here so the default proguard config does not get an error for native apps. Class unityPlayerClass; unityPlayerClass = Class.forName("com.unity3d.player.UnityPlayer"); unitySendMessage = unityPlayerClass.getMethod("UnitySendMessage", String.class, String.class, String.class); gameThrive = new GameThrive((Activity)unityPlayerClass.getField("currentActivity").get(null), googleProjectNumber, gameThriveAppId, this); } catch (Throwable t) { t.printStackTrace(); } } @Override public void notificationOpened(String message, JSONObject additionalData, boolean isActive) { JSONObject outerObject = new JSONObject(); try { outerObject.put("isActive", isActive); outerObject.put("alert", message); outerObject.put("custom", additionalData); unitySendMessage.invoke(null, unitylistenerName, "onPushNotificationReceived", outerObject.toString()); } catch (Throwable t) { t.printStackTrace(); } } public void onPause() { gameThrive.onPaused(); } public void onResume() { gameThrive.onResumed(); } public void sendTag(String key, String value) { gameThrive.sendTag(key, value); } public void sendPurchase(double amount) { gameThrive.sendPurchase(amount); } public void getTags() { gameThrive.getTags(new GetTagsHandler() { @Override public void tagsAvailable(JSONObject tags) { try { unitySendMessage.invoke(null, unitylistenerName, "onTagsReceived", tags.toString()); } catch (Throwable t) { t.printStackTrace(); } } }); } public void deleteTag(String key) { gameThrive.deleteTag(key); } public void idsAvailable() { gameThrive.idsAvailable(new IdsAvailableHandler() { @Override public void idsAvailable(String playerId, String registrationId) { JSONObject jsonIds = new JSONObject(); try { jsonIds.put("playerId", playerId); if (registrationId != null) jsonIds.put("pushToken", registrationId); else jsonIds.put("pushToken", ""); unitySendMessage.invoke(null, unitylistenerName, "onIdsAvailable", jsonIds.toString()); } catch (Throwable t) { t.printStackTrace(); } } }); } }