Back to project page Fruity-Bang.
The source code is released under:
MIT License
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/* * To change this template, choose Tools | Templates * and open the template in the editor.//from w w w .ja v a 2s . co m */ package GameController; import GameModel.Worm; import com.jme3.bullet.collision.shapes.CollisionShape; import com.jme3.scene.Node; /** * * @author Thong */ public class WormGhost extends CharGhost{ public WormGhost(CollisionShape shape, Node T) { super(shape, T); } public Worm getWorm(){ return ((Worm)T); } }