Back to project page Fruity-Bang.
The source code is released under:
MIT License
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/* * To change this template, choose Tools | Templates * and open the template in the editor./*from w w w . j av a 2s. c o m*/ */ package GameController; import com.jme3.bullet.collision.shapes.CollisionShape; import com.jme3.bullet.control.CharacterControl; import com.jme3.scene.Node; /** * * @author Thong */ public class CharGhost extends CharacterControl{ protected Node T; public CharGhost(CollisionShape shape,Node T) { super(shape,0f); this.T = T; } }