Back to project page Airplanes.
The source code is released under:
GNU General Public License
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package com.axnsan.airplanes.screens; /* w w w . ja v a 2 s .c o m*/ import com.axnsan.airplanes.Airplanes; import com.axnsan.airplanes.online.LoginScreen; import com.axnsan.airplanes.util.FontManager; import com.axnsan.airplanes.util.StringManager; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.Screen; import com.badlogic.gdx.graphics.GL10; import com.badlogic.gdx.scenes.scene2d.InputEvent; import com.badlogic.gdx.scenes.scene2d.Stage; import com.badlogic.gdx.scenes.scene2d.ui.Table; import com.badlogic.gdx.scenes.scene2d.ui.TextButton; import com.badlogic.gdx.scenes.scene2d.utils.Align; import com.badlogic.gdx.scenes.scene2d.utils.ClickListener; public class PlayMenuScreen implements Screen { private Stage stage; private Airplanes game; public PlayMenuScreen() { this.game = Airplanes.game; } @Override public void show() { game.input.clear(); game.input.addProcessor(game); } @Override public void dispose() { Airplanes.game.input.removeProcessor(stage); if (stage != null) stage.dispose(); stage = null; } @Override public void render(float delta) { Gdx.gl.glClearColor(1, 1, 1, 1); Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT); if (stage != null) { stage.act(delta); stage.draw(); } try { Thread.sleep(Math.max(0, (long) (Airplanes.MAX_FRAME_TIME - Gdx.graphics.getRawDeltaTime()))); } catch (InterruptedException e) { e.printStackTrace(); } } @Override public void resize(int width, int height) { if (stage != null) stage.dispose(); stage = new Stage(); float w = Gdx.graphics.getWidth(); float h = Gdx.graphics.getHeight(); Table table = new Table(); table.setFillParent(true); stage.addActor(table); table.align(Align.top); table.padTop(h/5); game.setTextButtonFont(FontManager.getFontForHeight(h/20)); /*if (game.state.activeGameMode != GameMode.None) table.add(resumeButton).pad(5).width(w/2).height(h/10);*/ table.row(); TextButton newGameButton = new TextButton(StringManager.getString("practice"), game.skin); newGameButton.addListener(new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { game.setScreen(new PracticeStartScreen()); } }); table.add(newGameButton).pad(5).width(w/2).height(h/10); table.row(); TextButton hotseatButton = new TextButton(StringManager.getString("hotseat"), game.skin); hotseatButton.addListener(new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { game.setScreen(new HotseatStartScreen()); } }); table.add(hotseatButton).pad(5).width(w/2).height(h/10); table.row(); TextButton onlineButton = new TextButton(StringManager.getString("online"), game.skin); onlineButton.addListener(new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { game.setScreen(new LoginScreen()); } }); table.add(onlineButton).pad(5).width(w/2).height(h/10); table.row(); /*TextButton testButton = new TextButton("test", game.skin); testButton.addListener(new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { game.setScreen(new OnlineGameScreen()); } }); table.add(testButton).pad(5).width(w/2).height(h/10); table.row();*/ TextButton backButton = new TextButton(StringManager.getString("main_exit"), game.skin); backButton.addListener(new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { game.exit(); } }); stage.addActor(backButton); backButton.setBounds(w/4, h/5, w/2, h/10); Airplanes.game.input.addProcessor(stage); Gdx.graphics.requestRendering(); } @Override public void pause() { } @Override public void resume() { } @Override public void hide() { Airplanes.game.input.removeProcessor(stage); } }