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/* * Copyright 2014 Thomas Hoffmann/* w w w. j a v a 2 s . c om*/ * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package de.j4velin.chess.game.pieces; import java.util.LinkedList; import java.util.List; import de.j4velin.chess.game.Board; import de.j4velin.chess.game.Coordinate; public class Bishop extends Piece { public Bishop(final Coordinate p, final String o) { super(p, o); } @Override public List<Coordinate> getPossiblePositions() { return moveDiagonal(this); } /** * Get a list of possible positions, if the piece can only move diagonal from its current position * * @param p the piece * @return a list of possible positions */ public static List<Coordinate> moveDiagonal(final Piece p) { List<Coordinate> re = new LinkedList<Coordinate>(); int x = p.position.x + 1; int y = p.position.y + 1; Coordinate c = new Coordinate(x, y); // move to top right while (c.isValid() && Board.getPiece(c) == null) { re.add(c); y++; x++; c = new Coordinate(x, y); } if (c.isValid() && !p.sameTeam(c)) { re.add(c); } // move to bottom right x = p.position.x + 1; y = p.position.y - 1; c = new Coordinate(x, y); while (c.isValid() && Board.getPiece(c) == null) { re.add(c); y--; x++; c = new Coordinate(x, y); } if (c.isValid() && !p.sameTeam(c)) { re.add(c); } // move top left x = p.position.x - 1; y = p.position.y + 1; c = new Coordinate(x, y); while (c.isValid() && Board.getPiece(c) == null) { re.add(c); x--; y++; c = new Coordinate(x, y); } if (c.isValid() && !p.sameTeam(c)) { re.add(c); } // move bottom left x = p.position.x - 1; y = p.position.y - 1; c = new Coordinate(x, y); while (c.isValid() && Board.getPiece(c) == null) { re.add(c); x--; y--; c = new Coordinate(x, y); } if (c.isValid() && !p.sameTeam(c)) { re.add(c); } return re; } @Override public String getString() { return "\u265D"; } }