Back to project page shapemergency.
The source code is released under:
GNU General Public License
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package com.adsg0186.shapemergency.testgame1.blobs; import com.github.adsgray.gdxtry1.engine.blob.BlobIF; public interface EnemyIF { public BlobIF reactToMissileHit(BlobIF missile); public int getWeight(); // how many enemies is this enemy worth?kj }