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The source code is released under:
GNU General Public License
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package com.adsg0186.shapemergency; //www .j av a2 s . c o m import com.adsg0186.blobmergency.R; import com.adsg0186.shapemergency.testgame1.GameSound; import com.adsg0186.shapemergency.testgame1.config.GamePreferences; import com.adsg0186.shapemergency.testgame1.config.SavedGame; import com.github.adsgray.gdxtry1.engine.util.LocalHighScore; import android.app.Activity; import android.content.Context; import android.content.Intent; import android.graphics.Typeface; import android.os.Bundle; import android.util.Log; //import android.app.Activity; import android.view.Menu; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.RadioButton; import android.widget.RelativeLayout; import android.widget.TextView; import android.widget.Toast; public class MainActivity extends Activity { protected int difficultyLevel = 1; protected final static int START_GAME = 1; protected Typeface unispace; View optionalResumeButton; private void startGame() { Intent myIntent = new Intent(MainActivity.this, GameActivity.class); myIntent.putExtra("DIFFICULTY_LEVEL", difficultyLevel); MainActivity.this.startActivityForResult(myIntent, START_GAME); } private OnClickListener playButtonListener = new OnClickListener() { @Override public void onClick(View arg0) { Log.d("trace", "play button tapped"); SavedGame.get().clearSavedGame(); // remember this choice FOREVER GamePreferences.get().setDifficulty(difficultyLevel); GamePreferences.get().save(); startGame(); } }; private OnClickListener resumeButtonListener = new OnClickListener() { @Override public void onClick(View arg0) { Log.d("trace", "resume button tapped"); startGame(); } }; private OnClickListener highScoreButtonListener = new OnClickListener() { @Override public void onClick(View arg0) { Log.d("trace", "high score button tapped"); Intent myIntent = new Intent(MainActivity.this, HighScoreView.class); MainActivity.this.startActivity(myIntent); } }; private OnClickListener settingsButtonListener = new OnClickListener() { @Override public void onClick(View arg0) { Log.d("trace", "high score button tapped"); Intent myIntent = new Intent(MainActivity.this, SettingsView.class); MainActivity.this.startActivity(myIntent); } }; private OnClickListener helpButtonListener = new OnClickListener() { @Override public void onClick(View arg0) { Log.d("trace", "help button tapped"); Intent myIntent = new Intent(MainActivity.this, HelpView.class); MainActivity.this.startActivity(myIntent); } }; protected void onActivityResult(int requestCode, int resultCode, Intent data) { switch(requestCode) { case START_GAME: if (resultCode == RESULT_OK) { int score = data.getIntExtra("score", 0); // Show the score Toast.makeText(getApplicationContext(), String.format("Score: %d", score), Toast.LENGTH_LONG).show(); } break; } } protected void setFontOnText() { TextView[] textIds = new TextView[] { (TextView) findViewById(R.id.instructions), (RadioButton) findViewById(R.id.difficulty_easy), (RadioButton) findViewById(R.id.difficulty_normal), (RadioButton) findViewById(R.id.difficulty_hard), (Button) findViewById(R.id.play_button), (Button) findViewById(R.id.high_score_button), (Button) findViewById(R.id.settings_button), (Button) findViewById(R.id.help_button) }; unispace = Typeface.createFromAsset(getAssets(),"data/unispace.ttf"); for (int ct = 0; ct < textIds.length; ct++) { textIds[ct].setTypeface(unispace); } } @Override protected void onCreate(Bundle savedInstanceState) { Log.d("trace", "onCreate!"); super.onCreate(savedInstanceState); Context context = getApplicationContext(); LocalHighScore.createInstance(context); GamePreferences.createInstance(context).load(); SavedGame.createInstance(context).load(); GamePreferences.get().doInitFromPreferences(); difficultyLevel = GamePreferences.get().getDifficulty(); setContentView(R.layout.activity_main); // must do these after setContentView setDifficultyRadioButton(GamePreferences.get().getDifficulty()); setFontOnText(); Button playbutton = (Button)findViewById(R.id.play_button); playbutton.setOnClickListener(playButtonListener); Button highScorebutton = (Button)findViewById(R.id.high_score_button); highScorebutton.setOnClickListener(highScoreButtonListener); Button settingsbutton = (Button)findViewById(R.id.settings_button); settingsbutton.setOnClickListener(settingsButtonListener); Button helpButton = (Button)findViewById(R.id.help_button); helpButton.setOnClickListener(helpButtonListener); if (SavedGame.get().getSavedGamePresent()) { createOptionalResumeButton(); } } protected void createOptionalResumeButton() { Button resumeButton = new Button(this); // clone properties of play_button Button playButton = (Button) findViewById(R.id.play_button); resumeButton.setPadding(playButton.getPaddingLeft(), playButton.getPaddingTop(), playButton.getPaddingRight(), playButton.getPaddingBottom()); resumeButton.setText(R.string.resume_button); resumeButton.setTypeface(unispace); // put it to the right of play_button RelativeLayout.LayoutParams lp = new RelativeLayout.LayoutParams(playButton.getLayoutParams()); lp.addRule(RelativeLayout.RIGHT_OF, R.id.play_button); resumeButton.setLayoutParams(lp); // add it to the game_buttons RelativeLayout chunk RelativeLayout gamebuttons = (RelativeLayout) findViewById(R.id.game_buttons); gamebuttons.addView(resumeButton); resumeButton.setOnClickListener(resumeButtonListener); this.optionalResumeButton = resumeButton; } @Override public void onResume() { Log.d("trace", "mainactivity onResume"); super.onResume(); if (optionalResumeButton != null && !SavedGame.get().getSavedGamePresent()) { RelativeLayout gamebuttons = (RelativeLayout) findViewById(R.id.game_buttons); gamebuttons.removeView(optionalResumeButton); optionalResumeButton = null; } else if (optionalResumeButton == null && SavedGame.get().getSavedGamePresent()) { createOptionalResumeButton(); } } @Override public boolean onCreateOptionsMenu(Menu menu) { // Inflate the menu; this adds items to the action bar if it is present. //getMenuInflater().inflate(R.menu.main, menu); return true; } public void setDifficultyRadioButton(int choice) { // first turn them all off int[] ids = new int[] { R.id.difficulty_easy, R.id.difficulty_normal, R.id.difficulty_hard, }; for (int ct = 0; ct < ids.length; ct++) { RadioButton b = (RadioButton) findViewById(ids[ct]); b.setChecked(false); } // then enable the one we want // the ids match up with the choice... RadioButton b = (RadioButton) findViewById(ids[choice]); b.setChecked(true); } public void onRadioButtonClicked(View view) { boolean checked = ((RadioButton) view).isChecked(); switch (view.getId()) { case R.id.difficulty_easy: if (checked) { difficultyLevel = 0; } break; case R.id.difficulty_normal: if (checked) { difficultyLevel = 1; } break; case R.id.difficulty_hard: if (checked) { difficultyLevel = 2; } break; } } }