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The source code is released under:
MIT License
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package com.deathsnacks.wardroid.gson.badlands; /* ww w . ja v a 2s. c o m*/ import java.util.ArrayList; import java.util.List; import com.google.gson.annotations.Expose; public class MissionInfo { @Expose private String missionType; @Expose private String faction; @Expose private String uniqueName; @Expose private String icon; @Expose private Boolean unlocked; @Expose private Integer completions; @Expose private Integer seed; @Expose private Integer difficulty; @Expose private MissionReward missionReward; @Expose private MissionRewardExtra missionRewardExtra; @Expose private String descText; @Expose private String introText; @Expose private String completionText; @Expose private String location; @Expose private String levelOverride; @Expose private String enemySpec; @Expose private List<Object> enemies = new ArrayList<Object>(); @Expose private String vipAgent; @Expose private Integer minEnemyLevel; @Expose private Integer maxEnemyLevel; @Expose private Integer maxWaveNum; @Expose private String completeTag; @Expose private String alertId; @Expose private String alertTag; @Expose private String goalId; @Expose private String invasionId; @Expose private String invasionAllyFaction; @Expose private String levelKeyName; @Expose private Boolean nightmare; @Expose private String badlandSupport; @Expose private Integer badlandCreditsTaxRate; @Expose private Integer badlandMemberCreditsTaxRate; @Expose private Integer badlandItemsTaxRate; @Expose private Integer badlandMemberItemsTaxRate; public String getMissionType() { return missionType; } public void setMissionType(String missionType) { this.missionType = missionType; } public String getFaction() { return faction; } public void setFaction(String faction) { this.faction = faction; } public String getUniqueName() { return uniqueName; } public void setUniqueName(String uniqueName) { this.uniqueName = uniqueName; } public String getIcon() { return icon; } public void setIcon(String icon) { this.icon = icon; } public Boolean getUnlocked() { return unlocked; } public void setUnlocked(Boolean unlocked) { this.unlocked = unlocked; } public Integer getCompletions() { return completions; } public void setCompletions(Integer completions) { this.completions = completions; } public Integer getSeed() { return seed; } public void setSeed(Integer seed) { this.seed = seed; } public Integer getDifficulty() { return difficulty; } public void setDifficulty(Integer difficulty) { this.difficulty = difficulty; } public MissionReward getMissionReward() { return missionReward; } public void setMissionReward(MissionReward missionReward) { this.missionReward = missionReward; } public MissionRewardExtra getMissionRewardExtra() { return missionRewardExtra; } public void setMissionRewardExtra(MissionRewardExtra missionRewardExtra) { this.missionRewardExtra = missionRewardExtra; } public String getDescText() { return descText; } public void setDescText(String descText) { this.descText = descText; } public String getIntroText() { return introText; } public void setIntroText(String introText) { this.introText = introText; } public String getCompletionText() { return completionText; } public void setCompletionText(String completionText) { this.completionText = completionText; } public String getLocation() { return location; } public void setLocation(String location) { this.location = location; } public String getLevelOverride() { return levelOverride; } public void setLevelOverride(String levelOverride) { this.levelOverride = levelOverride; } public String getEnemySpec() { return enemySpec; } public void setEnemySpec(String enemySpec) { this.enemySpec = enemySpec; } public List<Object> getEnemies() { return enemies; } public void setEnemies(List<Object> enemies) { this.enemies = enemies; } public String getVipAgent() { return vipAgent; } public void setVipAgent(String vipAgent) { this.vipAgent = vipAgent; } public Integer getMinEnemyLevel() { return minEnemyLevel; } public void setMinEnemyLevel(Integer minEnemyLevel) { this.minEnemyLevel = minEnemyLevel; } public Integer getMaxEnemyLevel() { return maxEnemyLevel; } public void setMaxEnemyLevel(Integer maxEnemyLevel) { this.maxEnemyLevel = maxEnemyLevel; } public Integer getMaxWaveNum() { return maxWaveNum; } public void setMaxWaveNum(Integer maxWaveNum) { this.maxWaveNum = maxWaveNum; } public String getCompleteTag() { return completeTag; } public void setCompleteTag(String completeTag) { this.completeTag = completeTag; } public String getAlertId() { return alertId; } public void setAlertId(String alertId) { this.alertId = alertId; } public String getAlertTag() { return alertTag; } public void setAlertTag(String alertTag) { this.alertTag = alertTag; } public String getGoalId() { return goalId; } public void setGoalId(String goalId) { this.goalId = goalId; } public String getInvasionId() { return invasionId; } public void setInvasionId(String invasionId) { this.invasionId = invasionId; } public String getInvasionAllyFaction() { return invasionAllyFaction; } public void setInvasionAllyFaction(String invasionAllyFaction) { this.invasionAllyFaction = invasionAllyFaction; } public String getLevelKeyName() { return levelKeyName; } public void setLevelKeyName(String levelKeyName) { this.levelKeyName = levelKeyName; } public Boolean getNightmare() { return nightmare; } public void setNightmare(Boolean nightmare) { this.nightmare = nightmare; } public String getBadlandSupport() { return badlandSupport; } public void setBadlandSupport(String badlandSupport) { this.badlandSupport = badlandSupport; } public Integer getBadlandCreditsTaxRate() { return badlandCreditsTaxRate; } public void setBadlandCreditsTaxRate(Integer badlandCreditsTaxRate) { this.badlandCreditsTaxRate = badlandCreditsTaxRate; } public Integer getBadlandMemberCreditsTaxRate() { return badlandMemberCreditsTaxRate; } public void setBadlandMemberCreditsTaxRate(Integer badlandMemberCreditsTaxRate) { this.badlandMemberCreditsTaxRate = badlandMemberCreditsTaxRate; } public Integer getBadlandItemsTaxRate() { return badlandItemsTaxRate; } public void setBadlandItemsTaxRate(Integer badlandItemsTaxRate) { this.badlandItemsTaxRate = badlandItemsTaxRate; } public Integer getBadlandMemberItemsTaxRate() { return badlandMemberItemsTaxRate; } public void setBadlandMemberItemsTaxRate(Integer badlandMemberItemsTaxRate) { this.badlandMemberItemsTaxRate = badlandMemberItemsTaxRate; } }