Back to project page WarDroid.
The source code is released under:
MIT License
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package com.deathsnacks.wardroid.gson.badlands; // ww w. j ava2 s .c o m import java.util.ArrayList; import java.util.List; import com.google.gson.annotations.Expose; import com.google.gson.annotations.SerializedName; public class BadlandNode { @Expose private com.deathsnacks.wardroid.gson.badlands._id _id; @SerializedName("Node") @Expose private String node; @SerializedName("NodeDisplayName") @Expose private String nodeDisplayName; @SerializedName("DefenderInfo") @Expose private DefenderInfo defenderInfo; @SerializedName("AttackerInfo") @Expose private AttackerInfo attackerInfo; @SerializedName("ConflictExpiration") @Expose private ConflictExpiration conflictExpiration; @SerializedName("History") @Expose private List<History> history = new ArrayList<History>(); @SerializedName("NodeRegionName") @Expose private String nodeRegionName; private String NodeGameType; private ConflictExpiration PostConflictCooldown; public com.deathsnacks.wardroid.gson.badlands._id get_id() { return _id; } public void set_id(com.deathsnacks.wardroid.gson.badlands._id _id) { this._id = _id; } public String getNode() { return node; } public void setNode(String node) { this.node = node; } public String getNodeDisplayName() { return nodeDisplayName; } public void setNodeDisplayName(String nodeDisplayName) { this.nodeDisplayName = nodeDisplayName; } public DefenderInfo getDefenderInfo() { return defenderInfo; } public void setDefenderInfo(DefenderInfo defenderInfo) { this.defenderInfo = defenderInfo; } public AttackerInfo getAttackerInfo() { return attackerInfo; } public void setAttackerInfo(AttackerInfo attackerInfo) { this.attackerInfo = attackerInfo; } public ConflictExpiration getConflictExpiration() { return conflictExpiration; } public void setConflictExpiration(ConflictExpiration conflictExpiration) { this.conflictExpiration = conflictExpiration; } public List<History> getHistory() { return history; } public void setHistory(List<History> history) { this.history = history; } public String getNodeRegionName() { return nodeRegionName; } public void setNodeRegionName(String nodeRegionName) { this.nodeRegionName = nodeRegionName; } public String getNodeGameType() { return NodeGameType; } public void setNodeGameType(String nodeGameType) { NodeGameType = nodeGameType; } public ConflictExpiration getPostConflictCooldown() { return PostConflictCooldown; } }